phxdefcon
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Everything posted by phxdefcon
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Final look for the OPH Frigate :) https://imgur.com/a/WcqiN
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WIP / New Texture / OHP Frigate :D
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U.S.MARINES SUEA 2016 (wip)
phxdefcon replied to SaDaKo@Sanchez's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Nice ! But, if i'm remember the Marines don't use the multicam (maybe MARSOC because this spec ops, only AIR FORCE and US Army) but the regular marines use only the AOR1 / AOR2 / M81 (Marsoc only ?)- 12 replies
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- Arma3 APEX
- TANOA
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World in conflit *-* this game !!!! The map look really good! Good job ;)
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US Naval Warfare Pack [WIP]
phxdefcon replied to Foxone's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
All ground vehicle removed :o I waited for this mod for vehicles ground --' .... I am just going to wait for the CH-43K and still ...- 744 replies
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- United States
- Navy
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Sikorsky S-97 Raider - EARLY WIP
phxdefcon replied to DAGGER ARMANET's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
A lot of good things for you ! Congrats :D Take all the time you need :) -
Sikorsky S-97 Raider - EARLY WIP
phxdefcon replied to DAGGER ARMANET's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hey ! Any new pics for you'r mods :D ? I like this little copter but i hate him because he go replace the most beautiful copter of the us army .... the Black Hawk *-* <3 -
Hi, I have a problem after the 1.54 update : Tthe animation of the bipod once opened don't works and when fate of the vehicles my soldier takes binoculars. Someone else with this problem ? :s
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New sounds are nice. The fatigue is deceived. Then, I do not know if is only with me but the animation of the bipod once opened don't works and when fate of the vehicles my soldier takes binoculars. strange update ^^
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Stealth Behavior Framework - need advice for format.
phxdefcon replied to mad_cheese's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Woah ! Very good job with this :) -
[WIP] Padrino's Static Animations Pack
phxdefcon replied to il_padrino's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
*-* US Marines .... :slaver: ^^ -
Love you'r works :D I can't wait for the update ^^ You'r NVG is so .... HOT !
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Preview release: Nimitz for Arma3 (0.103)
phxdefcon replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for you'r reply but i don't know where is the "rift module" Can you tell me the path for use it please ? Thanks -
Hey, Any news here ? :)
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Preview release: Nimitz for Arma3 (0.103)
phxdefcon replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi guy's ! I have a question about you'r "ambiance module", when this module is in my mission, the crew & jet is VANILLA object .... How i change that please :s ? Thanks ! -
I have test another mission (Patrol Ops 3.1) and i don't get this problem, i have test the basic mission (DCG) and i have the problem too. i don't have change any script, only change the userconfig file for the units and modify the mission.sqm (for the Base) :S I give you the list of the mods (server) : @cba_a3; @PRKZ; @Bornholm; @ace3; @rhs_usf3; @rhs_afrf3; @zee_identity; @leights_opfor; @hafm_hmmwv_a3; @task_force_radio; @ffaa_a3; @sma; @plp_containers; @cha_lav25; @xCam; @allinarmaterrainpack; @ASR_AI3; @ares; Tell me if you need more info
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Little update, The arsenal show ony the stuff of the used mods on the server :/ This problem is only available in the DCG mission.
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Hello guy's ! I have a little problem with the VA. When i open the Virtual Arsenal (where you see you'r character) i have ONLY the RHS Stuff in the list (gear, weapon, backpack etc) I don't know why :/ Any idea ? Thanks
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ACE3 - A collaborative merger between AGM, CSE, and ACE
phxdefcon replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey guy's, I have see the "fast rope" are the "WIP" tag on you'r feedback's web site, do you have any news about it ? Thanks -
Preview release: Nimitz for Arma3 (0.103)
phxdefcon replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Awesome works guy's ! :O -
Jurassic Arma - Raptor Pack
phxdefcon replied to mcruppert's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great mod ! :( -
Zombies & Demons 5.0
phxdefcon replied to ryandombrowsky's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey, Thanks for this fun mod ^^ But i have a problem with zombies : SPAWN BY ZEUS : Inde zombies = not attack Player OPFOR zombies = not attack Player SPAWN BY LOGIC : Zombies = not attack Player Any idea please ? :s Thanks -
I think for the moment, use you'r mod with SPEC4VEST can be very good and beautiful ;) And for the next, you can make you'r own vest but for now you can "recommend" the Spec4Vest's mod.
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[WIP] Terrain "X-Cam-Taunus"
phxdefcon replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thanks for you'r reply :) -
Great :) Because, i have check with xcam and i see this object :s With Zeus, i don't have the "misc" and "pallet" category Hope that help you :)