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Kristian

Kristian's homemade missions with love

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Hello everyone. First thing I did when I played Operation Flashpoint at my friend

was messing in editor. I fell in love with it, and I just had to get my own copy of OFP, and this dream came true along with new computer in 2003. Since then, I have owned ArmA1, Queens Gambit, ArmA2 and now Operation Arrowhead. Though I have been using the editor alot, I am no scripting wizzard, and still have sometimes hard time getting the mission to work the way I want it to.

This is the first mission, I have ever released to public, and if all goes well, I will release more in the future. :)

But for now, the reason you are here, my missions:

=======================================

ArmA2 Vanilla missions:

-Sorry, none available currently

=======================================

ArmA2: Operation Arrowhead missions:

OPERATION AUTUMN LEAF

nimetny.jpg

Description:

Nearby villages report night time raids and violence, and we are here to stop it. We have strong belief that small group of local insurgents

are hiding in this very town, so keep your eyes peeled. However, the town also populates civillians, so watch what you shoot! You will

have 4 Takistani Army soldiers with you, if translator is needed. They will also provide assist if needed.

Features:

-US Army and Takistani Army as allied forces.

-Playable in Singleplayer and Multiplayer as Co-op.

-Briefing, tasks and other fancy stuff.

-Tons of replayability: Different ways to approach the town, use the

team you have under your command to try out different tactics.

Known bugs:

-Embarrasing typo I found after posting this, will get fixed for next version :p

news_donwload_oa_4.png

Thanks alot to guys at Armaholic, may this mission be with you... 'r database

Edited by Kristian

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Appearently we have alot in common :) I like you bought OFP and LOVED it. Downloading the mission now :) Feedback in a bit :)

EDIT: FEEDBACK

I enjoyed the mission. Simple but fun. Crapped in my pants when I realized the guys shooting at me were in the buildings aswell. Almost got killed. Great details :) Thumbs up 10+

Here is a photo of me waiting in the toilet line.... I had to clean my pants...

Go24246c22jpg.jpg

Edited by Nixo

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Crapped in my pants when I realized the guys shooting at me were in the buildings aswell. Almost got killed. Great details :) Thumbs up 10+

Here is a photo of me waiting in the toilet line.... I had to clean my pants...

Charming :raisebrow:

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Ha, nice photo. :D

Glad you enjoyed the mission. Don't hesitate to give any suggestions on what I should do to the mission, I will consider all the feedback I get.

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Photo is priceless. Gonna give this a go when I get a sec.

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Well... now I know to shoot at the buildings too...

nevertheless, looking forward to playing.

Like you, been creating missions nonstop since OFP. However, I released a few very large missions in OFP to the public, that I think were well received, but since ArmA2, QG and OA have not again released a public one, just released for my friends and I to play.

I may have to polish a few up and give em wings.

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I may have to polish a few up and give em wings.

Please do! We can never have too many good missions!

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Friendly message in the briefing their Kristian. Thanks.

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Very nice mission Kristian. Can I ask how you placed enemies so perfectly? 3-d editor, or is there a command to get exact placement information when you move a character somewhere?

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setting every units position individually via setting this to units init:

this setpos [(getpos this select 0),(getpos this select 1), heightvaluehere]

but gentlemen, lets not turn this into mission editing discussion, shall we? ;)

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Can I just ask why saving is disabled in Operation Autumn Leaf? I managed to eventually wade through all but 1 of the cheating AI held out in the buildings, and spent a good 5 minutes running around trying to find the last guy my team mates were supposedly "engaging". Eventually I did find him, but he found me first and shot me quickly through the doorway.

With such a mission, and with the AI acting superhuman inside buildings, it would be nice to be allowed to save. It becomes very frustrating when your only medic is run over by the M113s at the start of the mission and you get injured, then trying to clear out the entire town without being shot because you know you can only take one more, heh.

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Its such a short mission tbh, and as you, I would of course command my team out of the road where M113 roll around for cheezburgers. ;)

and the AI is sometimes really stupid inside buildings. I'll playtest it few more times, and see if addin saving feature is required. Thanks for the feedback, keep it comin'

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I 2 would like the save feature. There are times when you need to take care of other things.

Great mission !!!

Edited by kurtz1

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