bboy 11 Posted July 10, 2010 that program looks great. i tyed to make a brifing, but when i put into the mission folder, nothings happen... so, on the forum i saw that brifing it's not a only thing that i need to have in my mission folder. i am a new fresh with making missions... i need to finish my first one. if someone can explain to me HOW to do all of that? I want to use that program. So, how i need to name that file, briefing.sqf right? then, do i need to create init.sqf? What to write there? If someone can tell me that, first tnings firs... in order! thanks! Share this post Link to post Share on other sites
mr burns 132 Posted July 10, 2010 ..do i need to create init.sqf? What to write there? Yes, in your init.sqf simply write: execVM "briefing.sqf"; Share this post Link to post Share on other sites
bboy 11 Posted July 10, 2010 Nevermind...What you tryin' to say with that? ---------- Post added at 09:11 PM ---------- Previous post was at 09:09 PM ---------- Yes, in your init.sqf simply write:execVM "briefing.sqf"; o.k... but, you want to say that is only thing i have to do? How to save my briefing? Like SQF or HTML? ---------- Post added at 09:34 PM ---------- Previous post was at 09:11 PM ---------- Yes, in your init.sqf simply write:execVM "briefing.sqf"; doesent work man... i created a briefing.sqf (With Arma II Briefing Menager 1.1), i put in the same folder init.sqf with that execVM "briefing.sqf"; nothing... i'm playing that mission in OA? Change something? ---------- Post added at 09:37 PM ---------- Previous post was at 09:34 PM ---------- // A2BM W  € € 110 // DO NOT EDIT THIS FILE waitUntil {!(isNull player)}; waitUntil {player==player}; switch (side player) do { case WEST: { player createDiaryRecord ["Diary",["briefing","As the tensions grow between Takistan and NATO about arms control of a WMD (Weapons of Mass Destruction), Alliance decided to take a further actions. Couple squadrons of fighter aircrafts and helicopters are situated in the <marker name=military_base_west'>Military Base</marker> near border with Takistan. Takistani Armed Forces believe that the first step is made...<br/> In order to prevent first strike, Takistani Armed Forces Command order to one "L-39 Albatros" squadron to take-off from the <marker name='airfield_east'>airfield</marker> near Loy Manara and move toward <marker name='military_base_west'>Miltary Base</marker> near Rasman in order to remove the threat.]]; }; case EAST: { }; case RESISTANCE: { }; case CIVILIAN: { }; }; my briefing looks like that... its not finished, but i was thinking that i can see at least a product... if something wrong, please tell... Share this post Link to post Share on other sites
jamesf1 0 Posted July 10, 2010 What you tryin' to say with that? I hadn't read your post properly, so what I replied with was useless - asked a moderator to delete it :) Share this post Link to post Share on other sites
bboy 11 Posted July 10, 2010 o.k... but, can you help me? i saw that people watching, but nobody writing... ---------- Post added at 11:25 PM ---------- Previous post was at 11:22 PM ---------- I hadn't read your post properly, so what I replied with was useless - asked a moderator to delete it :) o.k. but, can you help me? people watching, but nobody writing... i hope that is not because what's writed, cos' people, that's just a game... Share this post Link to post Share on other sites
*TEK*TONI 10 Posted July 10, 2010 hello bboy, I consider myself as scripting beginner, but it seems that you need quite a lot input about basic stuff. So if you like, check following links, there you will find a lot of useful informations and maybe an alternative solution for how to make your briefing. http://www.armaholic.com/forums.php?m=posts&q=6751 http://forums.bistudio.com/showthread.php?t=89257 http://forums.bistudio.com/showthread.php?t=78089 Hope this is helpful... Share this post Link to post Share on other sites
f2k sel 164 Posted July 10, 2010 (edited) I just tried briefing manager 1.1 and it works really well. save it as briefing.sqf and create an init.sqf file and make sure it's not saving a text file. with this in it nul=[] execvm"briefing.sqf"; I tried your briefing BBOY and it threw up an error here "L-39 Albatros" the editor has a bug and it should really convert that to ""L-39 Albatros"" in the notes that'll show up correctly as "L-39 Albatros". The rule is quotes within quotes need extra quotes. Edited July 10, 2010 by F2k Sel Share this post Link to post Share on other sites
bboy 11 Posted July 10, 2010 I just tried briefing manager 1.1 and it works really well.save it as briefing.sqf and create an init.sqf file and make sure it's not saving a text file. with this in it nul=[] execvm"briefing.sqf"; I tried your briefing BBOY and it threw up an error here "L-39 Albatros" the editor has a bug and it should really convert that to ""L-39 Albatros"" in the notes that'll show up correctly as "L-39 Albatros". The rule is quotes within quotes need extra quotes. Nothing man... i tryed everything... i extract a bunch of briefings from mission pbo's from the users... they all look difernt... but they all work! Mine no! What i need to do else... Share this post Link to post Share on other sites
f2k sel 164 Posted July 11, 2010 There really is nothing else to do it should work. try putting nul=[] execvm"briefing.sqf"; in a units or gamelogic init as that should also work. If not zip up your mission and I'll take a look. Share this post Link to post Share on other sites
bboy 11 Posted July 11, 2010 There really is nothing else to do it should work.try putting nul=[] execvm"briefing.sqf"; in a units or gamelogic init as that should also work. If not zip up your mission and I'll take a look. I just cant believe! But i can believe... I found the problem! for everything, for whole briefing the problem is only one word... "L-39 Albatros". Like this, the briefing desent start at all... If I put, L-39 Albatros, it's o.k.... if i put 'L-39 Albatros' , it's o.k... but if i put "L-39 Albatros" , NOOOOOOOOOOOOO! The briefing doesent start at all! So, those things "" are the problem! I spent whole afternoon to find where i wrong... Like i said, i saw a lot a diferent briefings and they all looks diferent, but they all works... Even the init is a diferent, for example, you can put , nul=[] execvm"briefing.sqf"; , working, or you can put, execVM "briefing.sqf" , working... Even if the init have extension .SQS , it's o.k... Thank you all on help, especially thank you F2k Sel! Because off that, i'll will give you a good aero SP mission, cos' i saw the aero missions it's not so popular between the players... Share this post Link to post Share on other sites
f2k sel 164 Posted July 11, 2010 Cool, do you have the -showScriptErrors enabled, if not open your shortcut to arm2 or OA and add this to the end of the target line with a space between -showScriptErrors Share this post Link to post Share on other sites
bboy 11 Posted July 11, 2010 Cool, do you have the -showScriptErrors enabled, if not open your shortcut to arm2 or OA and add this to the end of the target line with a space between -showScriptErrors i will try that... thank you man! Share this post Link to post Share on other sites
breeze 0 Posted July 11, 2010 Tek Toni those are fantastic links thank you so much !! Share this post Link to post Share on other sites
*TEK*TONI 10 Posted July 13, 2010 to BREEZE - You´re welcome m8... ;) Share this post Link to post Share on other sites