wolf[173rd] 10 Posted July 7, 2010 The new one, you can't read off exact direction you're looking at anymore, why did you change the size? -_- Share this post Link to post Share on other sites
Placebo 29 Posted July 7, 2010 How is this a troubleshooting issue? At best it's general, at worst suggestions, I'll move it to general, please only post troubleshooting issues in the troubleshooting forum. Share this post Link to post Share on other sites
thr0tt 12 Posted July 7, 2010 You mean that glowing object is a compass ? I can never read it as it just appears as white light from a circular object - would be nice to have this object not reflect light as much would then be a useful tool. Share this post Link to post Share on other sites
cossack8559 10 Posted July 7, 2010 Make a ticket for them to increase size i will vote up :) Share this post Link to post Share on other sites
WhoCares 0 Posted July 7, 2010 You just have to look up a little bit and the reflection will disapear. Fixed :p Share this post Link to post Share on other sites
MRLEGEND 10 Posted July 7, 2010 yeh it's too small to read the numbers Share this post Link to post Share on other sites
kylania 568 Posted July 7, 2010 Does the large compass mod from A2 work with OA? Share this post Link to post Share on other sites
noubernou 77 Posted July 8, 2010 More importantly make it a NATO standard 6400 mil compass... Not even the Russians use the old Warsaw Pact 6000 version. :( Also having it like the VBS2 compass would be slick, as in it works like an actual lensatic compass with the viewed angle magnified for easier reading and sighting. :) Share this post Link to post Share on other sites
JuggernautOfWar 1 Posted July 8, 2010 More importantly make it a NATO standard 6400 mil compass... Not even the Russians use the old Warsaw Pact 6000 version. :(Also having it like the VBS2 compass would be slick, as in it works like an actual lensatic compass with the viewed angle magnified for easier reading and sighting. :) This. Share this post Link to post Share on other sites
CarlGustaffa 4 Posted July 8, 2010 Yeah, tried it in JCOVE Lite - awesome. Share this post Link to post Share on other sites
cartier90 0 Posted July 8, 2010 pffft I want the iphone compass ingame and I want it yesterday :p Share this post Link to post Share on other sites
ltfransky-tpf- 0 Posted July 8, 2010 http://dev-heaven.net/issues/11753 Updated with ScreenShots Share this post Link to post Share on other sites
frederf 0 Posted July 9, 2010 A lot of the difference is that the OA compass is rendered in the environment with local shading instead of a "studio" environment like ArmA2; thank god! Also your screenshot makes OA look super blurry... are you not running 1:1 3D rendering to monitor size? My OA compass looks much clearer compared to yours. Was it ACE2 that finally fixed the 6400 mil compass? I thought BIS did. Either BIS, fix that finally for heaven's sake. Share this post Link to post Share on other sites
noubernou 77 Posted July 9, 2010 Was it ACE2 that finally fixed the 6400 mil compass? I thought BIS did. Either BIS, fix that finally for heaven's sake. Nope, was me for ACE2. :) Share this post Link to post Share on other sites
ltfransky-tpf- 0 Posted July 9, 2010 A lot of the difference is that the OA compass is rendered in the environment with local shading instead of a "studio" environment like ArmA2; thank god! Also your screenshot makes OA look super blurry... are you not running 1:1 3D rendering to monitor size? My OA compass looks much clearer compared to yours.Was it ACE2 that finally fixed the 6400 mil compass? I thought BIS did. Either BIS, fix that finally for heaven's sake. Well Holy Sh@t! That fixed it. Adjusting the whole rendering ratio to 100% made it perfect. Share this post Link to post Share on other sites
noubernou 77 Posted July 9, 2010 Well Holy Sh@t! That fixed it. Adjusting the whole rendering ratio to 100% made it perfect. You can make it bigger too by turning up your interface size. For some reason those objects are stupidly tied to the interface size setting. Share this post Link to post Share on other sites
wolf[173rd] 10 Posted July 9, 2010 You can make it bigger too by turning up your interface size. For some reason those objects are stupidly tied to the interface size setting. Which is godly annoying. Share this post Link to post Share on other sites
frederf 0 Posted July 9, 2010 Wait, interface size (normal, large, small, etc.) affects the compass/watch scale? I thought it was just the 2D UI overlay scale. Share this post Link to post Share on other sites
ltfransky-tpf- 0 Posted July 10, 2010 You can make it bigger too by turning up your interface size. For some reason those objects are stupidly tied to the interface size setting. I tried that. It makes the compass bigger but doesn't clear the blur Share this post Link to post Share on other sites
frederf 0 Posted July 10, 2010 I get no correlation between interface size and compass size. Share this post Link to post Share on other sites
wolf[173rd] 10 Posted July 14, 2010 Still having this issue. Share this post Link to post Share on other sites
[kh]jman 49 Posted July 14, 2010 Proper Addons by Kju has a improved compass size. Improve Compass Size _Visuals_C_PROPER #================# Increases the compass size to make it better readable. Share this post Link to post Share on other sites