sethos 2 Posted July 6, 2010 i have a slightly similar system to yours and i took those exact settings and scored 51fps.... and Zargabad plays fine (40-45fps in editor and 35-40ish in combat) is your cpu oc'd? if it isnt that was a big boost for me when i went from the 2.66ghz stock and pushed it too 3.9ghz in the old arma 2 bench i remeber a 11fps gain. No, usually run my CPUs as stock ( Bad experience :P ) but decided to give it a try, upped it to 3.66 according to the POST and 3.8 according to CPU-Z ( What is it? ) and first benchmark run: 51FPS second: 53 Third: 54 And was actually quite smooth as well, holy shit - Cheers for the heads up man =D Share this post Link to post Share on other sites
WhoCares 0 Posted July 6, 2010 No, usually run my CPUs as stock ( Bad experience :P ) but decided to give it a try, upped it to 3.66 according to the POST and 3.8 according to CPU-Z ( What is it? ) ... The i7 CPUs have an internal dynamic clock control, clocking it down while idle (e.g. to something like 2GHz on desktop) and overclocking (by one clock multiplier step, iirc) under heavy load. If you try to go to the limit with manual overclocking, you should disable the dynamic overclocking in the BIOS. Share this post Link to post Share on other sites
sethos 2 Posted July 6, 2010 (edited) The i7 CPUs have an internal dynamic clock control, clocking it down while idle (e.g. to something like 2GHz on desktop) and overclocking (by one clock multiplier step, iirc) under heavy load.If you try to go to the limit with manual overclocking, you should disable the dynamic overclocking in the BIOS. That's SpeedStepping, something completely different. The actual report of top-end clock ie 3.66 and 3.8 in this case is just odd. And both numbers are on idle load. ( And I've had to set manual OCing, so it doesn't do anything automatically ) Edited July 6, 2010 by Sethos Share this post Link to post Share on other sites
odjob 0 Posted July 6, 2010 (edited) Core i7 930 @2.80GHz Gigabyte X58A-UD3R 6GB Corsair XMS3 DDR3 1600 @1066 Sapphire HD5870 Vapor-X 1GB Corsair 650w HP ZR24W 24" 16:10 OA Beta 1.52.71900: Resolution: 1920x1200 3d resolution: 1920x1200 View distance: 3553 Texture detail: High Video memory: Default Ansiotropic filtering: Very high Antialiasing: Normal Terrain detail: High Object detail: High Shadow detail: High Post processing: Very low Result: 52fps Edit: Win 7 x64 Home Premium. Edited July 17, 2010 by Odjob Share this post Link to post Share on other sites
scruffy 22 Posted July 6, 2010 Core 2 Quad 9550 Gigabyte P35 4GB DDR2 Sapphire HD5870 Vapor-X 1GB some 550W bequiet psu HP ZR24W 24" 16:10 OA Beta 1.52.71900: Resolution: 1920x1200 3d resolution: 2560x1600 View distance: 3027 Texture detail: High Video memory: High Ansiotropic filtering: Normal Antialiasing: Disabled Terrain detail: Low Object detail: Normal Shadow detail: High Post processing: Disabled Result: 50fps Share this post Link to post Share on other sites
Reverend 10 Posted July 17, 2010 AMD 955 Black edition OC 3.6 Gigabyte MA79OX-UDP4 2XHD4850 1GB in crossfire (using 10.1 driver & .exe changed to ARMA 2) off brand 700W power supply 4GB DDR2 1600 OA 1.52 Resolution: 1360x768 (playing through 720i Plasma) 3d resolution: 1360x768 View distance: 2038 Texture detail: Very High Video memory: Very High Ansiotropic filtering: Normal Antialiasing: Normal Terrain detail: Normal Object detail: Very High Shadow detail: Normal Post processing: Normal Result 53 fps Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted July 17, 2010 (edited) Intel Pentium D 3.20 GHz Nvidia Geforce 8800 GT 2GB RAM Corsair 550W Power Supply Resolution: 1400x900 3d resolution: 1400x900 View distance: 1600 Texture detail: Normal Video memory: Normal Ansiotropic filtering: Low Antialiasing: Disabled Terrain detail: Normal Object detail: Normal Shadow detail: High Post processing: Low I got 17 FPS on v1.52.....Damn it. :( Can't wait till I get my upgrade next year. Anything I could do to substantially raise FPS without settings on low? Edited July 17, 2010 by Devil Dogs SF Share this post Link to post Share on other sites
maddogx 13 Posted July 17, 2010 Anything I could do to substantially raise FPS without settings on low? Not sure what tweaks you've already tried, but here are some off the top of my head: - Try the latest beta patch - Make sure VSync is forced off in the NVidia control panel - Defrag your hard drives - Try out different "Render frames ahead" settings in the NVidia control panel Share this post Link to post Share on other sites
kylania 568 Posted July 17, 2010 iCore 7 920 2.65GHz 6GB of RAM Windows 7 64bit Nvidia GTX 470 43 FPS but I got 54 FPS after adding -cpuCount=4 -exThreads=7 to my startup! Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted July 17, 2010 (edited) Benchmark E08 taken at 3 different video options settings: Operation Arrowhead version 1.52 43 fps @ normal 33 fps @ high and AA normal (my play settings) 14 @ fps very high and 3D rendering 150% Nvidia driver 197.13 system HDDs run the game off 300 Gb WD run OS (XP32bit) off 74 Gb WD Edited July 18, 2010 by [DirTyDeeDs]-Ziggy- Share this post Link to post Share on other sites
Avoidable 10 Posted July 22, 2010 I don't have a screen shot but... 1680 x 1050 interface... need a new monitor next :( 1680 x 1050 3D VD 5000 Texture detail: High Video memory: Default Ansiotropic filtering: Disabled (set to 16x AF in CCC) Antialiasing: Normal Terrain detail: Normal Object detail: High Shadow detail: High Post processing: Normal Results in 57 FPS with Vsynch on. I'll update when I'm at home and can bench again with Vsynch forced off. Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted July 27, 2010 (edited) new pc = new benchmarks Arma2 expansion OA version 1.52 resolution 1600x900 Windows 7 Ultimate 64bit Video driver 258.96 70 fps avg Normal 63 fps avg High 41 fps avg VHigh *more info :rolleyes: I have also tried the 72291 beta with shortcut parameters -nosplash -cpuCount=4 -exThreads=7 -maxmem=2047 (bios HT disabled) with no noteworthy performances differences from test above Edited July 31, 2010 by [DirTyDeeDs]-Ziggy- Share this post Link to post Share on other sites
Dynamic Echo 10 Posted July 27, 2010 (edited) OK, I've done a quick benchmark, but I'm still fiddling with settings so this is far from final: Visibility: 2506 Texture Detail: Very High Video Memory: Very High Anisotropic Filtering: Very High Antialiasing: Low Terrain Detail: Very High Objects Detail: Very High Shadows Detail: Very High Postprocess Effects: Normal Interface Size: Normal Aspect Ratio: 16:10 Interface Resolution: 1680x1050 3D Resolution: 1680x1050 (100%) EO8 Benchmark Avg. FPS: 45 My specs are the primary PC in my sig, I'll do some more benchmarks for this rig and my laptop later, but for now, StarCraft 2!. Edited July 27, 2010 by Dynamic Echo Share this post Link to post Share on other sites
vasmkd 12 Posted August 16, 2010 (edited) I ran my first OA E08 benchmark System As signature and all CPU/GPU/RAM @ stock speed Game settings: Texture Detail= high Video Memory= high anisotropic filtering= low antialiasing= low terrain detail= normal object detail= normal shadow detail= high post processing= very low screen resolution= 1680x1050 3d resolution = 1680x1050 visibility= 2033 aspect ratio= 16:10 vsync = off OS = Windows Xp 32 (will try 7 64 bit later) Avg frames (FPS) = 46 UPDATE: Just tried these settings and no difference Game settings: Texture Detail= high Video Memory= high anisotropic filtering= normal antialiasing= normal terrain detail= high object detail= high shadow detail= high post processing= very low screen resolution= 1680x1050 3d resolution = 1680x1050 visibility= 2033 aspect ratio= 16:10 vsync = off OS = Windows Xp 32 (will try 7 64 bit later) Avg frames (FPS) = 46 Edited August 16, 2010 by vasmkd Share this post Link to post Share on other sites
InfectiousShadow 10 Posted August 17, 2010 I ran it with the most recent beta patch and no mods to keep it as fast as possible. See signature for system. FPS: 57 Settings - Game settings: Texture Detail= Very High Video Memory= Very High anisotropic filtering= Low antialiasing= Disabled terrain detail= Very High object detail= Very High shadow detail= High post processing= Very High screen resolution= 1280x1024 :/ 3d resolution = 1536x1224 visibility= 3018 aspect ratio= 4:3 Also with different mods I got a few different results, ACE gave me a 10 fps loss and Vopsound 2.3 also gave me a 10fps loss. Share this post Link to post Share on other sites
liquidpinky 11 Posted August 17, 2010 Using the current 72716 Beta, which gave me a pretty decent performance boost to say the least. :) Game settings: Texture Detail= very high Video Memory= very high anisotropic filtering= very high antialiasing= normal terrain detail= very high object detail= very high shadow detail= very high post processing= low screen resolution= 1920x1200 3d resolution = 2400x1500 (125%) visibility= 4750 aspect ratio= 16:10 vsync = on OS = Vista Ultimate 64 Avg frames (FPS) = 31 Share this post Link to post Share on other sites
vasmkd 12 Posted August 17, 2010 My run was done with beta 72716 I ran my first OA E08 benchmark System As signature and all CPU/GPU/RAM @ stock speed Game settings: Texture Detail= high Video Memory= high anisotropic filtering= normal antialiasing= normal terrain detail= high object detail= high shadow detail= high post processing= very low screen resolution= 1680x1050 3d resolution = 1680x1050 visibility= 2033 aspect ratio= 16:10 vsync = off OS = Windows Xp 32 (will try 7 64 bit later) Avg frames (FPS) = 46 Also i tried it with video memory at very high and settings as in spoiler but my FPS went down to 41. So i'm keeping the video memory setting at high instead of very high. I am wanting to try default but with default my system CTD as soon as i launch the game. Probelm maybe due to a new GPU (GTX 460) and 1st drivers on nvidia site to support it are 258.96 and maybe a later beta will recognise my memory properly. Share this post Link to post Share on other sites
gr1mR36p3r 10 Posted August 27, 2010 (edited) hi there guys :) sorry for stepping in... I would like to ask you guys something about the benchmark. It has been a while since I decided to try ArmaII, which I consider one of the best games ever designed. So the day before yesterday I d/l the demo of ArmaOA (honestly I do not remember if it is Arma demo or ArmaOA demo) off steam. I tried the single player and the chopper training, and gfx run smooth... but I was alone on the battlefield, so no surprise. I then saw the "benchmark" mission and launched it. At the end of the sequence I got a "58 fps medium" result, which IMHO was kind of good. But I still have a doubt: when I tried the WIC benchmark, that was a real mess! explosions, planes strafing, dozens of troops... Arma demo was quite "light" if you know what I mean. Only 1 explosion, 1 tank and a chopper, a few soldiers... so my question is: how reliable is it? If I buy the game and find myself in a city environment, maybe fps will drop down to a point the game is unplayable. I just built my new rig which costed me a bunch of $$... I will not be able to afford a new one for a while and I just do not feel about buying a game if I cannot run it at full detail... so the 2 questions are: 1 can I trust the benchmark result to give me an idea of how good the game will run? 2 with my rig, do you think I can run it in 1680*1050 high (not "highest") detail? do you think I may run it FullHD (1920*1080 or whatever it is :) ) my rig: PhenomII X4 965 @3.6 Asus CrossHair IV Ati 5870 Toxic , 2Gb 8Gb Ram (maybe OCZ, I do not remember :/ should be @1Gh though) Win7 64 thanx for your time and attention :) Giulio ps. Crysis and Crysis Warhead run smooth on 1680*1050 and high detail, some occasional hitchup or tearing, but overall is great pps. world in conflict runs excellent on 1680*1050 and full detail Edited August 27, 2010 by gr1mR36p3r Share this post Link to post Share on other sites
zaira 10 Posted August 27, 2010 hi there guys :)sorry for stepping in... I would like to ask you guys something about the benchmark. It has been a while since I decided to try ArmaII, which I consider one of the best games ever designed. So the day before yesterday I d/l the demo of ArmaOA (honestly I do not remember if it is Arma demo or ArmaOA demo) off steam. I tried the single player and the chopper training, and gfx run smooth... but I was alone on the battlefield, so no surprise. I then saw the "benchmark" mission and launched it. At the end of the sequence I got a "58 fps medium" result, which IMHO was kind of good. But I still have a doubt: when I tried the WIC benchmark, that was a real mess! explosions, planes strafing, dozens of troops... Arma demo was quite "light" if you know what I mean. Only 1 explosion, 1 tank and a chopper, a few soldiers... so my question is: how reliable is it? If I buy the game and find myself in a city environment, maybe fps will drop down to a point the game is unplayable. I just built my new rig which costed me a bunch of $$... I will not be able to afford a new one for a while and I just do not feel about buying a game if I cannot run it at full detail... so the 2 questions are: 1 can I trust the benchmark result to give me an idea of how good the game will run? 2 with my rig, do you think I can run it in 1680*1050 high (not "highest") detail? do you think I may run it FullHD (1920*1080 or whatever it is :) ) my rig: PhenomII X4 965 @3.6 Asus CrossHair IV Ati 5870 Toxic , 2Gb 8Gb Ram (maybe OCZ, I do not remember :/ should be @1Gh though) Win7 64 thanx for your time and attention :) Giulio ps. Crysis and Crysis Warhead run smooth on 1680*1050 and high detail, some occasional hitchup or tearing, but overall is great pps. world in conflict runs excellent on 1680*1050 and full detail Generaly anyone is limited with cpu. You can play multi or with editor with few AI and everything works great. But, alot of ai missions and campaign, kill any system to sub 30 fps without i7 @ 4+ GHz. If you want to see what will game realy look like in heavy fights with alot of ai, use arma 2 benchmark 2. If you are interested in average fps, use edian of arma2 benchmark 1 and benchmark 2. Operation arrowhead benchmark E8 is practicaly similar with arma 2 benchmark 1. E8, and Bench 1 just dont replicate real FPS you will have, not to mention fps drops. I have about 50 fps in bench 1 and E8, and in real mission, like conteratack sp mission or campagin im stuck at 25. P.S having high hopes in zambezi and sandy bridge, if they will clock to 5+, i think you can play at everything maxed, till then im fine with my q6600 @3.6 Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted August 27, 2010 to make a silly point in another thread I recorded the E08 benchmark mission at very high video settings. 0QBZUOT4xj0 Share this post Link to post Share on other sites
zaira 10 Posted August 27, 2010 -Ziggy-;1732381']to make a silly point in another thread I recorded the E08 benchmark mission at very high video settings. 0QBZUOT4xj0 How much do you get at arma2 benchmark 2;) :D Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted August 27, 2010 (edited) thats more of a stress test than a benchmark. actually, I already recorded that with my last hardware setup, avg 10 fps, i doubt it would make any difference with my new hardware. that 'mission' is useless as a true benchmark. A6uNn0xmNYE Edited August 27, 2010 by [DirTyDeeDs]-Ziggy- Share this post Link to post Share on other sites
gr1mR36p3r 10 Posted August 30, 2010 thanx for reply guys you gave me something to think about :) please do not hate me :) but I would like to ask you another question... Zaira, you typed you get about 25 in campaign... well, can you still enjoy the game, or it gets too slow to feel the action? whatever, as for now my card is empty, but most probably in september I will buy the game :asd: it is not just a game it is an experience, and I do not want to miss it :) ! Share this post Link to post Share on other sites