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R3F-Clint

[R3F] A.C.V. : Live Virtual Studio Creations

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[R3F] A.C.V. : Live Virtual Studio Creations (Mission Script)



Atelier de Créations Virtuelles (in French)

acv.png





Features :


For many months, in private, our team use a set of scripts that allows game live to create units, groups, or with their empty vehicle crews, buildings, objects, etc., and to ensure their full management during the game, move, delete, etc. ..

  • The parameters available in the mission editor to Arma2 can be initialized in the creation of unity, power, direction, flying under the command or not the user,
  • The management of checkpoints, creating, editing, moving, deleting.
  • The user is invincible and neutral, he can teleport or use a camera.
  • The players and their directions are indicated.
  • It is also possible to enter command lines or scripts in a full window and execute them.
  • This set of scripts is now matured enough for us to benefit the community.
  • English and French
  • Easy Integration. The module is delivered in the form of scripts and installation is easy.cleardot.gif

acv_interface.jpg

(Main interface)



<object width="640" height="385"><param name="movie" value="http://www.youtube.com/watch?v=I64XhD72rE0&hl=fr_FR&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=I64XhD72rE0&hl=fr_FR&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></obj

(ACV in action) (By [R3F] Vagabon)

acv_script.jpg

(Live scripting interace with functions library)

Edited by R3F-Clint

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hello,

it work in SP ?

how to access to the main interface ?

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Sorry, for the moment there is no documents, and it's necessary in the mission instance, have installed a dedicated server, only the administrator has ACV.

To change the configuration :

[r3f]acv.chernarus\R3F\ACV\Dlg\ACV_functions_dlg.sqf

// ACV_Force_Admin = false -> to be administrator // true -> all players have the ACV

ACV_Force_Admin = false;

// ACV_Admin_Is_God = true -> invincible // false -> vulnerable

ACV_Admin_Is_God = true;

// ACV_Admin_Is_Captive = true -> neutre // false -> unit side

ACV_Admin_Is_Captive = true;

Many options are configurable with variables, documentation will be provided in the next version.

Edited by BeTeP

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Hi, that I must make to see the interface ? I only see the option modify the distance of vision and the grass: (

Regards.

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In MP, the ACV menu is available when you are admin.

Else you can mofify : [r3f]acv.chernarus\R3F\ACV\Dlg\ACV_functions_dlg.sqf

ACV_Force_Admin = false;

false for Menu is availlable for admin

true the menu is available for all.

ACV_Admin_Is_God = true;

The ACV user is in God mod

ACV_Admin_Is_Captive = true;

The ACV user is in captive mod

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ACV

presentation





<object width="1280" height="745"><param name="movie" value="http://www.youtube.com/watch?v=I64XhD72rE0&hl=fr_FR&fs=1&hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=I64XhD72rE0&hl=fr_FR&fs=1&hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="1280" height="745"></embed></object>

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