icebreakr 3156 Posted September 21, 2011 froggyluv: damn now you tell me, I've already included it in the pack with CSJ's permission ;) p.s. turn autoreport off, most of us don't use it anyway ;) p.s. maybe it was skylining... <grin> Share this post Link to post Share on other sites
froggyluv 2134 Posted September 21, 2011 (edited) turn autoreport off, most of us don't use it anyway Really? You mean AI won't report anything they see? Hmm, sounds drastic. p.s. maybe it was skylining... Yeah, he was posturing like a tough guy -a puff adder maybe ;) Oh yeah, nother funny thing: Cow vs. Crocs -cow wins everytime. I dont know why. Edited September 21, 2011 by froggyluv Share this post Link to post Share on other sites
froggyluv 2134 Posted September 22, 2011 Ice any idea how to maybe change their Camoflage setting in the config? I took a look but it wasn't all in english -strange coding numerals :confused: Also, another thing I've noticed is when using alot of these guys, occasionaly they'll spawn as a Man in a Black Jacket -spooky seeing him in the woods. Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted September 23, 2011 You can't use notepad to open a config. I can't for the life of me remember the name of the tool I use, but I think it came with an old version of Eliteness. -Edit- UnRap.exe according to me right clicking a config. Not sure where you'd download it. Share this post Link to post Share on other sites
froggyluv 2134 Posted September 23, 2011 Awesome! Eliteness opens it -thanks :) ---------- Post added at 07:16 AM ---------- Previous post was at 06:00 AM ---------- Ok this sounds crazy I know but -this only happens after descending from fastropes. Meaning, they only start spouting Bikes everywhere when we use Norrin's fastrope. I tested just placing the squad where we generally fastrope in like 15 times -not one peep. Then I doubled, tripled the snakes up to over 150 directly around us -nothing. Fastroped back in "Bikes everywhere" :eek: Anyone? Share this post Link to post Share on other sites
icebreakr 3156 Posted September 23, 2011 Yup, I don't use that script and everything is working fine. Didn't spot no yeti yet, too ;) better check compatibility issues, maybe both scripts/addonsare using same variables or something like that. Share this post Link to post Share on other sites
icebreakr 3156 Posted January 24, 2012 (edited) [delete] it seems addon is not working with hexagon mod (snakes stop few seconds after the start of the game). Edited January 25, 2012 by IceBreakr Share this post Link to post Share on other sites
lightspeed_aust 681 Posted January 24, 2012 Lol froggyluv, man in black jacket spooky as hell. Share this post Link to post Share on other sites
CaptainBravo 0 Posted January 24, 2012 Not sure if its a bug, but shooting the snakes got them to start a fire (with JTD fire amoke mod). Great addon though! Share this post Link to post Share on other sites
icebreakr 3156 Posted January 24, 2012 (edited) [delete] Edited January 25, 2012 by IceBreakr Share this post Link to post Share on other sites
pazuzu 21 Posted September 17, 2014 Hi, I have an Overpoch Lingor server and am trying to add the snakes to the mission.sqm but I can't seem to get it to work. I'm not sure how to add them side Civ. I looked at the demo mission but I can't seem to add the new group. I just want to add 3 snakes, 1 of each type. If someone would be kind enough to take a look. Here is my mission.sqm: version=11; class Mission { addOns[]= { "brg_africa", "CABuildings", "CABuildings2", "CAMisc", "CAMisc2", "CARocks2", "CAStructures", "mbg_buildings_2", "CAStructures", "ibr_plants", "ibr_hangars", "ibr_airports", "ca_modules_animals", "dayz_anim", "dayz_code", "dayz_communityassets", "dayz_weapons", "dayz_equip", "dayz_epoch", "dayz_vehicles", "cacharacters_pmc", "ca_modules_functions", "ibr_lingor", "ibr_lcivilian_patch", "chn_crocodile", "warfarebuildings", "glt_m300t", "pook_h13", "csj_gyroac", "map_eu", "monaro", "jetskiyanahuiaddon" }; addOnsAuto[]= { "dayz_weapons", "ca_modules_functions", "ibr_lingor" }; randomSeed=11171215; class Intel { briefingName="DayZ Epoch Lingor"; briefingDescription="DayZ Epoch Lingor Private Server"; startWeather=0.067362607; forecastWeather=0.52341133; year=2008; month=6; day=1; hour=12; }; class Groups { items=3; class Item0 { side="WEST"; class Vehicles { items=100; class Item0 { position[]={4989.5796,1.1376145,-4179.748}; azimut=-17.0839; id=11; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item1 { position[]={4989.2954,1.128916,-4178.9541}; azimut=-17.0839; id=0; side="WEST"; vehicle="Survivor1_DZ"; player="PLAYER COMMANDER"; leader=1; rank="SERGEANT"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item2 { position[]={4988.5303,1.1299179,-4179.3887}; azimut=-17.083944; id=5; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item3 { position[]={4988.7363,1.1228499,-4178.1152}; azimut=-17.083944; id=8; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item4 { position[]={4989.0127,1.1280178,-4178.9707}; azimut=-17.083944; id=18; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item5 { position[]={4988.2637,1.1334121,-4179.7842}; azimut=-17.083944; id=2; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item6 { position[]={4989.833,1.1343074,-4179.3516}; azimut=-17.083937; id=9; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item7 { position[]={4990.4043,1.130579,-4178.4912}; azimut=-17.083944; id=21; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item8 { position[]={4990.2949,1.1422743,-4179.9141}; azimut=-17.083944; id=13; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item9 { position[]={4988.9297,1.1330776,-4179.5566}; azimut=-17.083944; id=7; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item10 { position[]={4988.9087,1.1241314,-4178.3311}; azimut=-17.0839; id=36; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item11 { position[]={4989.0127,1.1315703,-4179.3828}; azimut=-17.083944; id=25; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item12 { position[]={4989.4653,1.1394417,-4179.9307}; azimut=-17.083944; id=43; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item13 { position[]={4990.2534,1.137879,-4179.5488}; azimut=-17.083944; id=30; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item14 { position[]={4989.8071,1.1269963,-4178.1016}; azimut=-17.083944; id=33; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item15 { position[]={4989.9927,1.1301138,-4178.7246}; azimut=-17.083944; id=1; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item16 { position[]={4988.3179,1.1240762,-4178.7646}; azimut=-17.083944; id=4; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item17 { position[]={4990.2383,1.1291803,-4178.2871}; azimut=-17.083944; id=3; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item18 { position[]={4988.751,1.1269994,-4178.9619}; azimut=-17.083944; id=6; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item19 { position[]={4988.4902,1.1261245,-4178.9707}; azimut=-17.083944; id=10; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item20 { position[]={4989.8643,1.13851,-4179.7373}; azimut=-17.083944; id=16; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item21 { position[]={4989.4131,1.1260064,-4178.3154}; azimut=-17.083944; id=19; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item22 { position[]={4990.1221,1.1294868,-4178.502}; azimut=-17.083944; id=15; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item23 { position[]={4989.4092,1.1350015,-4179.5742}; azimut=-17.083944; id=23; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item24 { position[]={4990.5322,1.132262,-4178.7275}; azimut=-17.083944; id=26; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item25 { position[]={4990.5649,1.1390119,-4179.5439}; azimut=-17.083944; id=29; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item26 { position[]={4989.9429,1.1367344,-4179.5537}; azimut=-17.083944; id=31; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item27 { position[]={4989.7261,1.1291013,-4178.7285}; azimut=-17.083944; id=28; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item28 { position[]={4989.8096,1.1308337,-4178.9482}; azimut=-17.083944; id=35; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item29 { position[]={4990.4243,1.1405733,-4179.7344}; azimut=-17.083944; id=27; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item30 { position[]={4988.79,1.1349564,-4179.7617}; azimut=-17.083937; id=34; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item31 { position[]={4990.0264,1.1414403,-4179.9268}; azimut=-17.083944; id=46; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item32 { position[]={4989.5225,1.1258559,-4178.0986}; azimut=-17.083944; id=38; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item33 { position[]={4989.9692,1.1280934,-4178.2881}; azimut=-17.083944; id=32; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item34 { position[]={4989.4189,1.1280088,-4178.7432}; azimut=-17.083944; id=47; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item35 { position[]={4988.5444,1.1343101,-4179.7793}; azimut=-17.083944; id=41; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item36 { position[]={4990.3584,1.1292046,-4178.0947}; azimut=-17.083944; id=40; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item37 { position[]={4988.9521,1.1379471,-4179.9531}; azimut=-17.083944; id=44; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item38 { position[]={4989.6826,1.1269922,-4178.2979}; azimut=-17.083944; id=48; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item39 { position[]={4988.4756,1.121888,-4178.124}; azimut=-17.083944; id=39; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item40 { position[]={4990.5269,1.130373,-4178.2988}; azimut=-17.083944; id=37; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item41 { position[]={4988.6543,1.1322597,-4179.5684}; azimut=-17.083944; id=45; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item42 { position[]={4987.9902,1.1246169,-4179.0049}; azimut=-17.0839; id=49; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item43 { position[]={4990.1143,1.1394767,-4179.7412}; azimut=-17.083944; id=42; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item44 { position[]={4989.3159,1.1367165,-4179.7539}; azimut=-17.083944; id=22; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item45 { position[]={4989.8423,1.1283929,-4178.502}; azimut=-17.083944; id=12; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item46 { position[]={4989.9536,1.1330785,-4179.166}; azimut=-17.083944; id=14; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item47 { position[]={4988.6045,1.1251259,-4178.7656}; azimut=-17.0839; id=24; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item48 { position[]={4988.8857,1.1260535,-4178.751}; azimut=-17.083944; id=20; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item49 { position[]={4990.0859,1.1319226,-4178.9502}; azimut=-17.083944; id=17; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item50 { position[]={4989.5479,1.1334705,-4179.376}; azimut=-17.0839; id=51; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item51 { position[]={4990.0723,1.1280524,-4178.1006}; azimut=-17.0839; id=52; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item52 { position[]={4988.3486,1.1220077,-4178.3232}; azimut=-17.0839; id=55; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item53 { position[]={4988.0742,1.1232922,-4178.7783}; azimut=-17.0839; id=53; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item54 { position[]={4989.1558,1.1250515,-4178.3271}; azimut=-17.0839; id=54; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item55 { position[]={4988.3892,1.1315607,-4179.5908}; azimut=-17.0839; id=70; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item56 { position[]={4988.2056,1.1224227,-4178.542}; azimut=-17.0839; id=60; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item57 { position[]={4989.1504,1.1339467,-4179.5635}; azimut=-17.0839; id=68; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item58 { position[]={4988.3789,1.1274456,-4179.1816}; azimut=-17.0839; id=66; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item59 { position[]={4988.0044,1.132607,-4179.79}; azimut=-17.0839; id=61; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item60 { position[]={4988.7856,1.1306417,-4179.3701}; azimut=-17.0839; id=63; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item61 { position[]={4989.5186,1.1296798,-4178.9414}; azimut=-17.0839; id=72; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item62 { position[]={4989.2041,1.1387606,-4179.9492}; azimut=-17.0839; id=57; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item63 { position[]={4988.0063,1.1282141,-4179.3984}; azimut=-17.0839; id=58; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item64 { position[]={4988.9941,1.125288,-4178.5352}; azimut=-17.0839; id=62; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item65 { position[]={4988.2554,1.1289873,-4179.3906}; azimut=-17.0839; id=75; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item66 { position[]={4988.1318,1.1266552,-4179.1895}; azimut=-17.0839; id=56; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item67 { position[]={4988.0898,1.1211065,-4178.333}; azimut=-17.0839; id=73; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item68 { position[]={4990.5791,1.1432878,-4179.9111}; azimut=-17.0839; id=69; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item69 { position[]={4987.9966,1.1217693,-4178.5605}; azimut=-17.0839; id=67; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item70 { position[]={4989.7485,1.1405107,-4179.9336}; azimut=-17.0839; id=65; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item71 { position[]={4989.3135,1.1327386,-4179.3916}; azimut=-17.0839; id=74; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item72 { position[]={4988.8896,1.1291881,-4179.1738}; azimut=-17.0839; id=71; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item73 { position[]={4989.6958,1.1357808,-4179.5479}; azimut=-17.0839; id=59; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item74 { position[]={4990.3965,1.1364762,-4179.3545}; azimut=-17.0839; id=64; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item75 { position[]={4990.5142,1.1351315,-4179.1523}; azimut=-17.0839; id=81; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item76 { position[]={4990.0938,1.1354384,-4179.3682}; azimut=-17.0839; id=83; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item77 { position[]={4987.9844,1.1201351,-4178.1436}; azimut=-17.0839; id=82; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item78 { position[]={4989.001,1.1238558,-4178.1084}; azimut=-17.0839; id=84; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item79 { position[]={4988.6709,1.1370927,-4179.9648}; azimut=-17.0839; id=85; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item80 { position[]={4988.6211,1.1230354,-4178.3262}; azimut=-17.0839; id=77; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item81 { position[]={4988.1182,1.1306676,-4179.5928}; azimut=-17.0839; id=78; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item82 { position[]={4988.4292,1.1362231,-4179.9609}; azimut=-17.0839; id=79; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item83 { position[]={4989.021,1.1358083,-4179.7646}; azimut=-17.0839; id=76; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item84 { position[]={4989.2822,1.1263735,-4178.5342}; azimut=-17.0839; id=80; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item85 { position[]={4989.1348,1.1301359,-4179.1797}; azimut=-17.0839; id=97; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item86 { position[]={4988.6426,1.1284119,-4179.1855}; azimut=-17.0839; id=98; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item87 { position[]={4989.6724,1.1320267,-4179.167}; azimut=-17.0839; id=99; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item88 { position[]={4990.3701,1.1329392,-4178.9385}; azimut=-17.0839; id=100; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item89 { position[]={4988.228,1.1252419,-4178.9775}; azimut=-17.0839; id=96; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item90 { position[]={4988.1509,1.1355083,-4179.9766}; azimut=-17.0839; id=87; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item91 { position[]={4988.2129,1.1209238,-4178.124}; azimut=-17.0839; id=92; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item92 { position[]={4988.7437,1.1243817,-4178.54}; azimut=-17.0839; id=88; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item93 { position[]={4989.5332,1.1272248,-4178.5107}; azimut=-17.0839; id=89; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item94 { position[]={4990.2827,1.1312382,-4178.7227}; azimut=-17.0839; id=90; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item95 { position[]={4989.3857,1.1309158,-4179.1611}; azimut=-17.0839; id=86; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item96 { position[]={4989.2666,1.1248612,-4178.1045}; azimut=-17.0839; id=93; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item97 { position[]={4989.1504,1.127057,-4178.7539}; azimut=-17.0839; id=94; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item98 { position[]={4990.2319,1.1340721,-4179.1563}; azimut=-17.0839; id=91; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item99 { position[]={4988.4546,1.1233807,-4178.5527}; azimut=-17.0839; id=95; side="WEST"; vehicle="Survivor1_DZ"; player="PLAY CDG"; skill=0.60000002; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={-143.93861,0.52647489,2319.5012}; id=50; side="LOGIC"; vehicle="FunctionsManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item2 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={2685.13,7680.2,0.002}; id=0; side="LOGIC"; vehicle="CHN_VIRTCROC_LINGOR"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Groups { items=3; class Item0 { side="CIV"; class Vehicles items=1; class Item0 position[]={5711.01,3442.14,1946.42}; azimut=-24.353556; id=0; side="CIV"; vehicle="CSJ_Snake3"; leader=1; skill=0.60000002; }; }; }; class Item1 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={5711.01,3442.14,1946.42}; azimut=-24.353556; id=0; side="CIV"; vehicle="CSJ_Snake2"; leader=1; skill=0.60000002; }; }; }; class Item2 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={5711.01,3442.14,1946.42}; azimut=-24.353556; id=0; side="CIV"; vehicle="CSJ_Snake"; leader=1; skill=0.60000002; }; }; }; }; class Markers { items=44; class Item0 { position[]={4078.8516,30.836605,4757.7241}; name="center"; type="Empty"; }; class Item1 { position[]={4989.1367,1.1281254,-4178.9229}; name="respawn_west"; type="Empty"; }; class Item2 { position[]={2085.0869,12.754358,5500.8735}; name="spawn0"; type="Empty"; }; class Item3 { position[]={1355.4587,13.228598,315.10571}; name="spawn1"; type="Empty"; }; class Item4 { position[]={4549.9399,2.847357,912.68982}; name="spawn2"; type="Empty"; }; class Item5 { position[]={8880.2793,4.9778252,1703.156}; name="spawn3"; type="Empty"; }; class Item6 { position[]={579.80536,15.394942,5547.1782}; name="spawn4"; type="Empty"; }; class Item7 { position[]={3249.5935,6.3452759,2555.6763}; name="spawn5"; type="Empty"; }; class Item8 { position[]={6143.4604,6.6867952,2753.012}; name="spawn6"; type="Empty"; }; class Item9 { position[]={1268.5149,14.039586,2857.6775}; name="spawn7"; type="Empty"; }; class Item10 { position[]={8295.4883,8.9126549,8667.2041}; name="spawn8"; type="Empty"; }; class Item11 { position[]={9071.9766,14.249757,7322.6162}; name="spawn9"; type="Empty"; }; class Item12 { position[]={6898.7329,6.2468476,3970.9077}; name="spawn10"; type="Empty"; }; class Item13 { position[]={6011.7676,13.080506,6626.9902}; name="RaceTrack"; text="Rommelo's Raceway"; type="mil_dot"; colorName="ColorBlack"; fillName="Border"; drawBorder=1; }; class Item14 { position[]={6539.8096,20.420567,6868.8203}; name="RepairGuy"; text="Axles Repair Shop"; type="mil_box"; colorName="ColorGreen"; }; class Item15 { position[]={7026.7695,11.873646,7105.6934}; name="PlaneVendor"; text="AWOL's Planes"; type="mil_dot"; colorName="ColorGreen"; }; class Item16 { position[]={3054.834,14.806208,8032.8389}; name="Wholesale"; text="Wholesaler Blivion"; type="mil_dot"; colorName="ColorBlack"; }; class Item17 { position[]={3608.7268,235.08131,3685.8149}; name="HighWeapons/ammo"; text="Jim and Joe's Weapons/Ammo"; type="mil_dot"; colorName="ColorGreen"; }; class Item18 { position[]={4245.8931,46.366299,4486.48}; name="Parts"; text="Whiskey's Parts"; type="mil_box"; colorName="ColorBlack"; }; class Item19 { position[]={4138.7852,23.635477,1492.9089}; name="Choppers"; text="Chip's Choppers"; type="mil_dot"; colorName="ColorGreen"; }; class Item20 { position[]={7553.0757,11.996795,3028.4924}; name="lowEndCars"; text="Used Cars"; type="mil_dot"; colorName="ColorBlack"; }; class Item21 { position[]={7514.9941,10.998494,2953.7041}; name="LowEndWeapons"; text="Chuck and Buck's Weapons/Ammo"; type="mil_dot"; colorName="ColorBlack"; }; class Item22 { position[]={3024.4265,45.493584,5956.77}; name="HighEndCars"; text="Green's Quality Cars"; type="mil_dot"; colorName="ColorGreen"; }; class Item23 { position[]={895.26929,29.506145,5271.8955}; name="MedicalandBags"; text="Alejandria and Melly's Medica/Survival Shop"; type="mil_dot"; colorName="ColorGreen"; }; class Item24 { position[]={8357.583,23.403641,8740.0039}; name="Wholesaler"; text="Wholesaler Clive"; type="mil_dot"; colorName="ColorBlack"; }; class Item25 { position[]={4178.8506,12.651016,2342.1643}; name="BagsNFood"; text="Bag lady Gina"; type="mil_dot"; colorName="ColorBlack"; }; class Item26 { position[]={728.23462,41.254562,1571.2231}; name="Wholesalers"; text="Wholesaler Santos"; type="mil_dot"; colorName="ColorBlack"; }; class Item27 { position[]={1724.5925,42.225693,4137.6128}; name="DirtTrackVendor"; text="Adventure 4x4"; type="mil_dot"; colorName="ColorGreen"; }; class Item28 { position[]={2376.5916,56.980717,4120.5234}; name="OffRoad4x4"; text="MotoDrom 4x4 Offroad"; type="mil_dot"; colorName="ColorGreen"; }; class Item29 { position[]={4015.4907,4.2447982,5216.2656}; name="BoatVendor"; text="Big Bob's Boats"; type="mil_triangle"; colorName="ColorBlack"; }; class Item30 { position[]={5523.2813,2.2458067,4412.8027}; name="BoatVendor1"; text="Juan's Tour Boats"; type="mil_triangle"; colorName="ColorBlack"; }; class Item31 { position[]={3939.04,2.6928787,2199.4922}; name="BoatVendor2"; text="Jd's Armed boats"; type="mil_triangle"; colorName="ColorGreen"; }; class Item32 { position[]={6673.0313,52.049561,6355.9775}; name="BagVendor1"; text="Stella's Stop"; type="mil_dot"; colorName="ColorBlack"; }; class Item33 { position[]={4238.8086,48.201847,4842.0874}; name="BagVendor2"; text="Samish Shop"; type="mil_dot"; colorName="ColorBlack"; }; class Item34 { position[]={6679.3359,26.402266,4296.9727}; name="Doctor2"; text="Mad Scientist"; type="mil_dot"; colorName="ColorBlack"; }; class Item35 { position[]={4099.8286,16.890327,9242.6455}; name="BanditTrader"; text="Bandit Trader"; type="mil_dot"; colorName="ColorRed"; }; class Item36 { position[]={4139.7085,23.635477,1465.8002}; name="HeroTrader"; text="Hero Trader"; type="mil_dot"; colorName="ColorBlue"; }; class Item37 { position[]={8147.49,0.158,6812.95}; name="Charlton Heston's Arsenal"; text="Charlton Heston's Arsenal"; type="mil_dot"; colorName="ColorBlack"; }; class Item38 { position[]={3101.41,0.001,6557.16}; name="Sally's fast cars"; text="Sally's fast cars"; type="mil_dot"; colorName="ColorBlack"; }; class Item39 { position[]={5293.51,0.007,3670.12}; name="gems"; text="Genny's gems"; type="mil_dot"; colorName="ColorBlack"; }; class Item40 { position[]={834.034,0.001,9259.51}; name="Hemp"; text="Habib's Hemp and Lemonade Stand"; type="mil_dot"; colorName="ColorBlack"; }; class Item41 { position[]={2601.72,0.001,1153.92}; name="Farm1"; text="Hemp Farm"; type="mil_circle"; colorName="ColorBlue"; }; class Item42 { position[]={2628.47,0.002,7671.03}; name="Farm2"; text="Hemp Farm"; type="mil_circle"; colorName="ColorBlue"; }; class Item43 { position[]={9433.49,0.001,4371.25}; name="Farm3"; text="Hemp Farm"; type="mil_circle"; colorName="ColorBlue"; }; }; }; class Intro { addOns[]= { "ibr_lingor" }; addOnsAuto[]= { "ibr_lingor" }; randomSeed=6913869; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroWin { addOns[]= { "ibr_lingor" }; addOnsAuto[]= { "ibr_lingor" }; randomSeed=4081731; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroLoose { addOns[]= { "ibr_lingor" }; addOnsAuto[]= { "ibr_lingor" }; randomSeed=4975929; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; Thank you. 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pazuzu 21 Posted October 14, 2014 Could someone please take a look at my mission.sqm to see if I'm even close to installing these snakes the right way? Here's the section I put it in: class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={-143.93861,0.52647489,2319.5012}; id=50; side="LOGIC"; vehicle="FunctionsManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item2 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={2685.13,7680.2,0.002}; id=0; side="LOGIC"; vehicle="CHN_VIRTCROC_LINGOR"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item3 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={9145.36,281.0,3643.42}; azimut=281; special="NONE"; id=101; side="GUER"; vehicle="UN_CDF_Soldier_SL_EP1"; leader=1; skill=0.60000002; init="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;this enableSimulation false;this setcaptive true;this addAction [""Recruit Units"",""bon_recruit_units\open_dialog.sqf""]"; }; }; }; class Item4 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={9134.74,281,3642.68}; azimut=281; id=1; side="CIV"; vehicle="CSJ_Snake"; leader=1; skill=0.60000002; }; }; }; }; Here's my mission.sqm: http://pastebin.com/TYt1gn6b I just can't seem to get them to appear. BTW, I'm using Infistar so maybe that has something to do with it... Thank you. Share this post Link to post Share on other sites