Jump to content
Sign in to follow this  
becubed

Class names for trees and rocks

Recommended Posts

Does anyone have a list of the class names for vegetation and the rocks that are lying around?

I need it for the DAC frontend that I'm working on.

Thanks

Scott

Share this post


Link to post
Share on other sites

Plants and rocks have no config entries and thus have no classnames.

They are wrp placed objects only for ArmA2 standard plants and rocks.

Planck

Share this post


Link to post
Share on other sites

Planck: many other objects are missing classnames too, for example "helipad civilian". Is there a database of available clutter objects, is there a listing of all available clutter in A2? Clutter can probably be created from scratch with new objects?

Share this post


Link to post
Share on other sites
Does anyone have a list of the class names for vegetation and the rocks that are lying around?

I need it for the DAC frontend that I'm working on.

Thanks

Scott

If you find a solution let me know - I'd like to use the stone walls in DAC, but cannot find a classname for it :)

Perhaps Silola can implement a *.p3d reference solution?

Share this post


Link to post
Share on other sites

from this post in the DAC topic it looks like tree's are being added via script.

I thought that the class names would be needed for that?

Thanks

Scott

Share this post


Link to post
Share on other sites

All the Helipad models have a config entry and thus a classname:

"HeliH" = heli_h_army.p3d

"HeliHEmpty" = empty.p3d

"HeliHRescue" = Heli_H_rescue.p3d

"HeliHCivil" = heli_h_civil.p3d

Planck

Share this post


Link to post
Share on other sites

Hmm, it seems placed via Visitor is not a correct way?

ca\misc\heli_h_civil.p3d: vehicle, config class missing

Share this post


Link to post
Share on other sites

Thanks very much. I thought that might have been the case but wasn't aware that there had been an editor upgrade for Arma2. It must have slipped past me.

Scott

Share this post


Link to post
Share on other sites

Hmm, it seems placed via Visitor is not a correct way?

This should work fine provided you have an extracted misc folder from ArmA2 in your p: drive for Visitor to see, including the config.bin from misc too.

Planck

Share this post


Link to post
Share on other sites
The new DAC? Where?

It's still a work in progress, the thread on it is here

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×