Rooks80 10 Posted February 10, 2010 Had been having the same issues Here's how I fixed it: D/L the BEclient.dll from the Battleye website Copy to (and overwrite) the X:/users/local../BohemiaInteractive/Arma2/BE folder (something like this - doing it from work/memory) AND in the X:/program files/Bohemia Interactive/Arma2/Battleye/ folder This fixed it for me - seems the BE files weren't being updated in my case using a non-default Arma2 directory installation. Hope this helps Share this post Link to post Share on other sites
Krout 10 Posted February 10, 2010 Thank you. Will definitely try. K ---------- Post added at 09:12 PM ---------- Previous post was at 08:00 PM ---------- Nope, did not help. Was kicked off the game again! Same message. Sucks! ---------- Post added at 09:25 PM ---------- Previous post was at 09:12 PM ---------- I see other players get kicked off because the "client" is not responding. It seems to me that BattlEye is more a problem than a help. How does it help, anyway? Thanks for listening K Share this post Link to post Share on other sites
Taxman 10 Posted February 10, 2010 Is it possible that your router/firewall may be blocking battleye ? Share this post Link to post Share on other sites
$able 2 Posted February 10, 2010 Taxman, not really. Krout, there will be an update shortly which possibly fixes your problem, so please report back and tell me if it's fixed for you. And most "Client not responding" kicks are the result of the game crashing for those players (just read through the troubleshooting section), so it's quite normal and even beneficial to the server. Share this post Link to post Share on other sites
Krout 10 Posted February 10, 2010 Krout, there will be an update shortly which possibly fixes your problem, so please report back and tell me if it's fixed for you. $able, thank you. A little hope:yay: ; I will give it a try. How do I know if update is out? K Share this post Link to post Share on other sites
$able 2 Posted February 10, 2010 You will notice BE updating in-game or a higher version number showing up when BE initializes. Share this post Link to post Share on other sites
qwertz 10 Posted February 16, 2010 It seems that update killed our server today. Server would crash and auto-restart within seconds to minutes after someone joined. After a few hours of troubleshooting and writing support tickets we found out that the culprit was Battleye - right before each crash, the net.log would show: (...) 240.719: 19:28:20 BattlEye Server: Update successfully completed. Restarting... 240.848: 19:28:20 BattlEye Server: Initialized (v1.071) and then *crash* Disabling Battleye solved the problem, server did not crash again. Any idea ? Share this post Link to post Share on other sites
Ish 11 Posted February 16, 2010 Has anyone actually seen any hackers in A2 ? :S Share this post Link to post Share on other sites
qwertz 10 Posted February 16, 2010 Has anyone actually seen any hackers in A2 ? :S yes, quite a lot of them actually. Share this post Link to post Share on other sites
Krout 10 Posted February 16, 2010 (edited) How do you know if someone cheating or hacking or whatever? Edited February 16, 2010 by Krout Share this post Link to post Share on other sites
qwertz 10 Posted February 16, 2010 There are hacks where people are flatting all trees and buildings on the island, atillery hacks, people spawning vehicles that are not part of the maps and all kinds of stuff. We've seen them all. Share this post Link to post Share on other sites
Ish 11 Posted February 16, 2010 Interesting.. I've never seen anything like that.. Share this post Link to post Share on other sites
$able 2 Posted February 16, 2010 (edited) It seems that update killed our server today. Server would crash and auto-restart within seconds to minutes after someone joined. After a few hours of troubleshooting and writing support tickets we found out that the culprit was Battleye - right before each crash, the net.log would show:(...) 240.719: 19:28:20 BattlEye Server: Update successfully completed. Restarting... 240.848: 19:28:20 BattlEye Server: Initialized (v1.071) and then *crash* Disabling Battleye solved the problem, server did not crash again. Any idea ? Could you send the server's .RPT file containing the crash logs to support-at-battleye-dot-com? This is important, so thank you in advance! EDIT: Info on where to find it: http://community.bistudio.com/wiki/arma.RPT#Location Edited February 16, 2010 by $able Share this post Link to post Share on other sites
d3nn16 3 Posted February 23, 2010 I have the "client not responding" problem. Since using BattlEye I was unable to play even 1 second on servers where BattlEye is enabled, getting the same error "client not responding" systematically. I'm using WinXP. I copied (today) the 2 BattlEye files : BEClient.dll (96 KB) and BEServer.dll (116 KB) to these folders : * <arma install path>/BattlEye * (WinXP) <Docs&Settings>\<user folder>\Local Settings\Application Data\Arma 2\BattlEye My home router only forwards ports above 2000 to my PC (can that cause problems?) Disabled AVG resident shield Exited firewall Turned Data Execution Prevention for Windows services only Put full control rights on both BattlEye folders for everyone Ping to the server I connected to several times was around 30 ms Time to start the game (between clicking OK button in server lobby and receiving screen disappearing) was sometimes greater than 30 seconds sometimes less I could open the players lists and check my ping and desync : once i had 7000 desync and the other time I had 0 desync (desync 0 with ping values were 27, 100, 170 - or sth like that). I had no "losing connection" message nor yellow link. No Arma crash after being kicked off by BattlEye The server I tried joining is [FR/BE][AFA]=BoB= ... and mission was Warfare BE Lite ... As soon as receiving... screen disappears it lasts 2 or 3 seconds until I get the kicked off message. I entered #battleye test in chatbox after I got the "BattlEye Initialization (1.14)" message and this is the output of BE.log : - i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 When joining "heavy" maps (eg CTIs) it usually lasts more than 30 seconds for me to start playing Share this post Link to post Share on other sites
frozina 0 Posted February 23, 2010 Is there a way to reinstall BE after you choose not to install at first w/o reinstalling the entire game? Share this post Link to post Share on other sites
$able 2 Posted February 23, 2010 ;1576908']Is there a way to reinstall BE after you choose not to install at first w/o reinstalling the entire game? You cannot apply the patch again? You can also create a BattlEye folder in your ArmA 2 install directory and place the BE files found on http://www.battleye.com/download.html in there. Share this post Link to post Share on other sites
Wolfgang-R3f- 10 Posted February 26, 2010 Hello, I've looked for a solution to my problem for 2 month almost now... I have the "client not responding" problem too. I've downloaded the new dll from BattlEye site : the version number at battleye initialization is indeed 1.140. BattlEye Client Initialized (v1.140) #beclient test BattlEye Client: Test Enabled #beclient guid BattlEye Client: My GUID: no guid ? Config: Windows Vista. (arma game re-installed, patch too, dll downloaded), fraps running, g13 running, track ir running, UAC not desactivated, router configured enough to allow me to play without battleye, DHCP at home...), no BE.log output, arma2 launched in administrator, firewall on (with permission for arma2.exe). I'm the only one of my team having this problem... huhuhu :(... thank... Share this post Link to post Share on other sites
$able 2 Posted February 26, 2010 Wolfgang, could you perform a file search for BE.log on your system? Maybe it was put elsewhere. Share this post Link to post Share on other sites
Hud Dorph 22 Posted February 26, 2010 (edited) Tha last couple of days my 2 servers have had trouble with battleye - this is the output in my server console: 16:59:34 BattlEye Server: Update successfully completed. Restarting... 16:59:34 BattlEye Server: Initialized (v1.103) 16:59:34 BattlEye Server: Player #0 [HUD]Dorph (217.157.xxx.xxx:13990) - GUID: a74e1852cccdxxxxxc0c6576c656e45d It repeats every 2 mins for several players connected on the server (no disconnections for players, but creates a hell of a log. :)) (xxx are inserted by me in ip and guid) I thought it would disappear when server was restartet but no luck. Edited February 26, 2010 by [HUD]Dorph Share this post Link to post Share on other sites
$able 2 Posted February 26, 2010 [HUD]Dorph, your servers most likely block each other from updating properly. You need to specify different BE working directories with either the -BEpath= or -profiles= option. Read here: http://community.bistudio.com/wiki/ArmA:_Startup_Parameters#Modifications Share this post Link to post Share on other sites
Hud Dorph 22 Posted February 26, 2010 Ahh that sounds as that could be the problem. So copy the Battleye dir to the Arma2 dir and server startup parameter -BEpath=C:\Arma2\Battleye ? is that it? Share this post Link to post Share on other sites
$able 2 Posted February 26, 2010 Dorph;1579167']Ahh that sounds as that could be the problem. So copy the Battleye dir to the Arma2 dir and server startup parameter -BEpath=C:\Arma2\Battleye ?is that it? You don't have to copy anything. ArmA 2 will automatically create a BE folder there if it doesn't already exist. Just make sure the two servers use different BE working directories (with -profiles= or -BEpath=). Share this post Link to post Share on other sites
Hud Dorph 22 Posted February 26, 2010 Thank you for your help Share this post Link to post Share on other sites
Wolfgang-R3f- 10 Posted February 28, 2010 ;1578726']Hello' date='I've looked for a solution to my problem for 2 month almost now... I have the "client not responding" problem too. I've downloaded the new dll from BattlEye site : the version number at battleye initialization is indeed 1.140. BattlEye Client Initialized (v1.140) #beclient test BattlEye Client: Test Enabled #beclient guid BattlEye Client: My GUID: no guid ? . [/quote'] be.log found ! - i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 - i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 - i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 - i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 - i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 - i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 - - i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 i1 0 o2 0 Thank you for help ! Share this post Link to post Share on other sites
nobrainer 0 Posted February 28, 2010 I have reinstalled ArmA2 and Battleye on a win7-64 And like to make sure BE is up to date. Is there a way to manually update BE? Share this post Link to post Share on other sites