mr burns 131 Posted October 29, 2009 Good evening fellow sufferer, the intention of this thread (as i imagine it) is to collect any possible error binPBO might throw at you, plus the appropriate solution for it. Once it´s done request a sticky - hence eliminating the need of searching the whole forums for informations that mostly go under in a bazillion pages of other rubble. Let me begin by posting the errors i actually have to fight with: Old style material flags used - 1 (with texture path\path\name.paa) Solution:Unknown - forum search didn´t help Old style material flags used - 20 (with texture <null>) Solution:Unknown - forum search didn´t help Too detailed shadow lod in e:\zworkspace\cal68w\marker_mask_blue.p3d (0:0.690267 : 2725) - shadows disabled Solution:self explanatory - will add exact solution once the modeler´s found out and told me how to fix Warning: e:\zworkspace\cal68m\cal68_maskeblau.p3d:7.37007e-038 Face 65, point 139, face points 139,139,138 - very small normal 0,0,0 Solution:Unknown - forum search didn´t help So much for a start. I promise that searching the forums prior to opening this thread didn´t help. I´ll (try to) keep the first post updated with any findings you guys are willing to share and/or other problems you are running into. May the schwartz be with you. Cheers Share this post Link to post Share on other sites
.kju 3240 Posted October 29, 2009 very small normal Old style material flags used T_D said specific definitions are no longer to be used, like 'user value'. Alt e or sth in o2. Remove value or set to 0. If thats the right way to solve it, only BI can tell. Share this post Link to post Share on other sites
poweruser 10 Posted October 29, 2009 Old style material flags used That warning appeared for me too, when porting one of my addons from arma1 to arma2. I've identified the flags 200, 201, 202 and 203 so far Setting the lighting option to "normal" will fix this message, for these four ones. Share this post Link to post Share on other sites
canukausiuka 1 Posted October 30, 2009 The old style material flags also occur when you had a "user" value for the faces (not sure about vertices). Once I set them all to 0 in the addons I was porting those errors cleaned up. Share this post Link to post Share on other sites
HDlaeppli 0 Posted November 4, 2009 Old style material flags used - 20 (with texture <null>) it`s in Lod`s without Textures , shadow, geometry, fire geometry ect. shift+e, Setting the lighting option to "normal". Share this post Link to post Share on other sites
Snake Man 401 Posted November 4, 2009 any possible error binPBO might throw at you To be precise, those are binarize / RPT errors. BinPBO is just the front end GUI to run binarize and the file pack tool things. Share this post Link to post Share on other sites