icewindo 29 Posted September 26, 2009 (edited) Ok, here's a ballistic shield I did with O2. Started out as a two-longer-afternoons-project but I feel I can't finish it completely (in particular the scripting stuff), so consider this a alpha release. It has funtionality though. edit: Only one shield works at a time, the damage seems to be "shared" . Clip: The shield will stop about 20 bullets. It is not intended for AI as they don't hold it properly when standing still, however this can be partially fixed by commands like setunitpos "middle" and others, see the example mission. The Classname is bal_shield, you can also see the mission for adding it. One USMC Soldier with Shield has been added. If sb. wants to pick this up to script stuff like proper damage values for all calibers or enhance the addon in overall, feel free to do so aslong as you include my name ;) , and if you need MLOD, drop me a pm. Download: http://www.filefront.com/14605969/shield.zip/ Edited September 26, 2009 by Icewindo Share this post Link to post Share on other sites
DiFool 0 Posted September 26, 2009 Thanks! Gonna try it immediatly! Share this post Link to post Share on other sites
Uncle Imshi 10 Posted September 26, 2009 It would also need some enterable buildings! Maybe Takistan or a user made island will give this a home. You could pimp it to some of the RP mods, like Sahrani life or what have you. Share this post Link to post Share on other sites
Tom_48_97 523 Posted September 27, 2009 (edited) Nice job :) Only one shield works at a time, the damage seems to be "shared". Can you explain a little more ? Edit: Armaholic miror. Edited September 27, 2009 by tom_48_97 Share this post Link to post Share on other sites
Binkowski 26 Posted September 27, 2009 Sweet! Downloading now. SWAT missions anyone? Share this post Link to post Share on other sites
Misfit Leader 1 Posted October 9, 2009 Nice job :)Can you explain a little more ? Edit: Armaholic miror. He only said that if you have 2 shields in one mission, the 2 shields are sharing the damage. So if 1 shield took to much hit and become useless, the 2nd shield is useless too (even if it didn't take any damage). Share this post Link to post Share on other sites
callihn 10 Posted June 12, 2010 Anyone get this working right or do they still share damage? Share this post Link to post Share on other sites