Lakinpraya 10 Posted September 5, 2009 (edited) I really enjoy the ARMA2 1.03 and love this game. but... I found that it seems a bug on M4A1 sight image but I don't know whether it is true bug or not. Please look at this picture and please reply .\ http://blog.naver.com/rd2001/80089235644 Edited September 5, 2009 by Lakinpraya Share this post Link to post Share on other sites
Steakslim 1 Posted September 5, 2009 That may be the due to the sun reflecting off the back of the sight? Share this post Link to post Share on other sites
Nutlink 10 Posted September 5, 2009 Yep, happens when the sun is to your back. One disadvantage to attacking from that direction (unless you're using an ACOG/scope or iron sights). Share this post Link to post Share on other sites
Jimmy the Saint 10 Posted September 6, 2009 Sun reflection on a important military utility? But the same effect happens on the M4A1 Holo sights. Share this post Link to post Share on other sites
unsobill 10 Posted September 6, 2009 Dude its a feature not a bug. /thread :d Share this post Link to post Share on other sites
ceeeb 147 Posted September 6, 2009 (edited) Turning off post-processing removes the glare effect. It can be considered a bug, since the glare is universally applied to glass surfaces that are near normal to both the sun and viewer, irrespective of any terrain or objects between the surface and the sun. In the case of a rifle scope, the users head should definately be between the lens and the sun. Edited September 6, 2009 by ceeeb Share this post Link to post Share on other sites
Greg 0 Posted September 7, 2009 (edited) The effect still occurs when aiming through sights up close, making aiming near impossible. More accurate to fire from the hip! I originally thought the effect was sun glint, but the effect on my nVidia card often looks like a polygon mess rather than shine. I'm no expert on guns but I have looked at some gun sights before. I notice some have 'shades' covering the scope (same as some camera zoom lens). Some have treated glass which I presume is anti-reflection to either assist the user or reduce detection by the enemy. In any case, as ceeeb says, the aimer's head would block the sun. Edited September 7, 2009 by Greg Share this post Link to post Share on other sites
Gringo85 0 Posted September 7, 2009 Not a bug as already was discussed by previous reply above mine, it the sun behind you plus the glare reflecting in you aimpoint(red dot) realistic? well people have difference opinions but i think, yes, because even airplane while are between you and the sun, you wont see them, and thats a strategic feature that you as a player can exploid, so what i do is (in your case) i just switch position, if i was heading E to W then I'll go W to E or vice versa. Share this post Link to post Share on other sites
rekrul 7 Posted September 7, 2009 How do you get glare like that on curved glass? Share this post Link to post Share on other sites
redrumNL 10 Posted September 8, 2009 Its really anoying on choppers HUD. sun http://img248.imageshack.us/i/arma22009090818100429.jpg/ No sun http://img3.imageshack.us/i/arma22009090818101560.jpg/ Share this post Link to post Share on other sites
no use for a name 0 Posted September 8, 2009 I do think it's too overdone (like bloom) and it is somewhat realistic; but those optics have an anti-glare coating that cuts down on it so you can still see thru the sight, although there is some light reflection Share this post Link to post Share on other sites
Jimmy the Saint 10 Posted September 8, 2009 I do think it's too overdone (like bloom) and it is somewhat realistic; but those optics have an anti-glare coating that cuts down on it so you can still see thru the sight, although there is some light reflection I agree with that! :) Share this post Link to post Share on other sites