Jump to content
Sign in to follow this  
BeerHunter

EUREKA!! How to select color groups solved (undocumented).

Recommended Posts

First I couldn’t find anyway of deleting my original thread “Problem using colord groups in editor†nor could I change the title to reflect the fact I solved the problem.

After spending the better part of an evening trying to figure out how to select a colour group then issue a command to them I resolved the issue.

According to the “manualâ€:

(a) Using “Shift†and the “F†number of a member of the group you want and it selects that colour group. WORKS. (Quit a stretch for the fingers though or a two handed task.)

or

(b) With the “Command†cursor, hold the “Shift†and left click on any member of the team. DOESN’T WORK. Actually seems to DESELECT the colour team you wanted to select.

Undocumented:

Using the “Command†cursor, you can then use the “Complex Commands†(9,9 then the colour of the group you want) then issue orders to that group only.

(This may seem awkward compared to the first working method and it is but, if you’re trying to format a VAC program as I am, it GREATLY simplifies the coding of the input file. Also does away with it being a 2 handed or finger stretching exercise).:p

Share this post


Link to post
Share on other sites
Thanks man! I was trying really hard to figure out how to select the damn color coded teams...

Let me know if it works for you too. I didn't test the processes very thoroughly but they worked in the module I was working on.

Share this post


Link to post
Share on other sites

Thanks man WOW I could never figure this. I will try it when i go home.

Share this post


Link to post
Share on other sites

what the hell are color groups? I didn't encounter any of that in the game. Is it an editor feature or something?

Share this post


Link to post
Share on other sites
what the hell are color groups? I didn't encounter any of that in the game. Is it an editor feature or something?

It's something you have to do in game..assign to groups.

If you have a large number of units in your group (say 20 riflemen) , assigning them to "teams" (colored groups) allows you to split the group up (say into 4 groups of 5) and direct each team individually rather than each unit.

You can have 1 group go left , 1 group go right , 1 group advance and 1 group stay back as a reserve unit.

Basically just about any command you can issue to an individual unit can be issued to groups. That way you only have to micro manage 4 units instead of either the entire squad or 20 individuals.

Now I'm trying to sort out the High Command issues. :rolleyes:

Edited by BeerHunter

Share this post


Link to post
Share on other sites

Damn! I played the campaign with my 12 men and now you say I could have MORE?

Do you know how hard it was to run back and forth around the map in the middle of the night to take one strongpoint? Goddamn!

I could have put a few dudes as guards!

I didn't know that. I DIDN'T KNOW!

Share this post


Link to post
Share on other sites

To preset the colour groups in the mission editor, so that they start an MP mission already configured that way, use the following code, placed in the Unit's init field

call {[this] spawn {sleep 2; (_this select 0) assignTeam "RED"}};

Replacing "RED" with the various team colours available

Edited by Terox

Share this post


Link to post
Share on other sites
Damn! I played the campaign with my 12 men and now you say I could have MORE?

Do you know how hard it was to run back and forth around the map in the middle of the night to take one strongpoint? Goddamn!

I could have put a few dudes as guards!

I didn't know that. I DIDN'T KNOW!

I don't think it means you can actually have more units, it just means you can assign sub-groups to your main group, denoted by colour.

Also thanks a lot for the Shift-F# combination dude, i was hoping something like that would be available. I find the 9,9 thing too troublesome in a hurry, having been using group colours for some time now.

On the subject of groups, and to save starting a new thread for something the OP may have already figured out- what is the best way to utilise squad leader units and fire team leader units? Do they just automatically assume command when the player is not around? Also, does group colour play a part in how these units operate?

Share this post


Link to post
Share on other sites

Hey, after installing patch 104 the SHIFT+F method of selecting teams doesn't work anymore!

Now I only have that crap of COMMAND MODE+9+9+team color! Why the hell BIS complicated this while in OFP all was well with the simple 9+team (and 9+9+colour to assign team)!!!???

Share this post


Link to post
Share on other sites

Thought I'd bump this up as it still works..even in the latest Beta release , even though the documented method seems broken.

Share this post


Link to post
Share on other sites

Can you get them into a formation, when I try it it ignores the colour group if select but instead effects my group only.

Share this post


Link to post
Share on other sites

Hmm i never had any problems with coloring my guys. Just F buttons to choose which ones and then SPACE-TEAM-COLOR

Done.

Share this post


Link to post
Share on other sites

I still can't get the colour group into a formation.

Share this post


Link to post
Share on other sites

ffs I wish I'd have known that ages ago, damn!

Now I can finally finish the campaign because my razor team won't instantly die on me all the time and I can use the expendable troops instead!

Share this post


Link to post
Share on other sites

Found this still works so thought I'd bump it up.

BTW - The "undocumented" method works best and is more consistent than using the "F" key if you want to use Voice Activation software as everything is constant .Using the "F" key, the variables (ie: what player slots get assigned to what color groups ) makes VA a nightmare.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×