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Lethn

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About Lethn

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  1. <Abusive comments deleted> Also Whisper, yes there is stuff like repairing buildings that can be coded in missions, but why should it? Why can't we just give the code to everyone and then let people who want to have overpowered artillery shells in every warfare game come down around our heads? Frankly I just don't see the point in leaving it to the mods because that's just lazy and half-assed.
  2. If real life isn't balanced then why is the U.S losing to the Taliban? By most of the other peoples logic here the Taliban should be losing because they don't have any tanks, ships or planes.
  3. So I take it Whisper that you think that everything should be made by the mods instead of the games developers who actually made the engine? What about the problems with the A.I of which there are many? What about implementing a more sophisticated cover system that allows players to take cover properly instead of just tilt to the side slightly? I think the only thing new I really saw in player movement was the ability to roll when prone which I really liked. What about the way nearly all the vehicles suddenly slow down dramatically when going up a gentle slope? What about the shooting the A.I does? If you are telling me that is all a problem with the mods then that's just a bloody joke and if the majority of the player base as well as the developers think this then I may as well quit playing because the game will be a ghost town in a year or two anyway. The way some of you lot are trying to mock me about pointing out perfectly legitimate problems with the game is ridiculous. Oh, I just thought of something, why not actually make it so you can repair buildings? I'd really like to see that put in and it would solve the problem I have with artillery, but no I bet you'll just say it takes too much coding to do it. Games developers and playerbases that shoot down ideas that would actually add variety and less tediousness to a game claiming that it would "Take too much complex coding" or "It would cause lag" simply don't last long in this industry. You seem to think that I am some sort of spoilt jackass for wanting to be more challenged in a game and actually have some sort of chance of survival when another player attacks me. The reason I say that artillery is cheap, perhaps even cheaper than air is that it is an attack where you can't even fight back effectively. Thankfully air can be shot at when you're a player with AA the A.I is just unfortunately rather useless when it comes to spotting them. Now fine then, lets forget about 'balance' lets forget about 'realism' so stop accusing me of not knowing what I'm talking about. Let's look at this from a purely 'fun' perspective, is it honestly fun to be randomly killed and have the entire teams base wiped out by a bunch of shells randomly falling out of the sky where the enemy has just simply guessed where you are instead of actually having to physically go there and check? Actually, don't answer that last part, you're probably just going to troll me again. p.s. The other game modes are fucking boring, I'd like to see warfare done with just players vs players and A.I squads, forget the whole resistance thing :p would make things go a lot faster too, I've just seen the whole typical 'Go find that person and kill them' scene a million times.
  4. Lethn

    Better infantry death animation

    When I go up a gentle slope even in a light vehicle and only get a speed of 10 then yes, this game really does need better physics in my opinion.
  5. There's no point in even posting on official boards if fanbois half the time keep constantly putting words into my mouth. You don't seem to be even reading my posts properly so I'm not even going to bother genuinely responding until you do it properly. By the way if you tell me that vehicles having an extreme amount of difficulty going up a gentle slope in sunny weather is 'realistic' I'm seriously just going to lol. Instead of accusing me of stupid things, try and come up with a genuine argument for NOT having any of this stuff in, either that or get lost, because I'm not going to bother wasting my time with people like you anymore. I want a game that's fair and balanced I don't want to see magical "I win" buttons hidden in places for players who play a bit longer than the others to find, I don't think that's much to ask, every time you guys make comments like "You just want to play it your way" you only make it seem to me that you want to keep things the way they are because you've found an easy way to win matches without much effort. Reminds me very much of the bickerings I've had on MMORPG forums and even with the GM of a certain game claiming that their pvp system was 'balanced'.
  6. Lethn

    Game needs an attachment system

    Please don't turn this game into Modern Warfare 2. Besides, I'd personally like to see Bohemia put some decent descriptions in of the weapons and vehicles that aren't just military gibberish, some of us don't serve in the armed forces you know.
  7. How about you lot actually make some arguments on why it is balanced currently instead of throwing annoying and sarcastic comments my way that only help my argument even more if you're so bothered by me proposing ways to survive artillery strikes?
  8. I love how people keep blaming scenarios or mods, that's stupid, this is a blatant problem with game code which mods normally can't solve. Shifting the problem over to the mods is going to make it worse and worse as the game gets popular, if more and more people play this game then things like this are going to get easily noticed.
  9. Hurp Durp but in case you didn't notice it can be unfair for either side rather than just the one without having the artillery spam.
  10. Lethn

    Better infantry death animation

    Ragdoll ftw The one thing I loved in Counter-Strike Source was shooting an enemy in the head and seeing him simple fall down limp to the floor, lmao I think that's what kept me playing for so long.
  11. Sorry guys but after finally being able to get some decent games going with Operation Arrowhead ( yes I bought it, surprisingly painless to play on desert maps because of the lack of trees and decent U.S skins :D ) There's one thing that still bothers me. Now correct me if I'm wrong, but is Bohemia not aiming to make this a realistic shooter or as it has been said 'simulator'? If that IS correct, then why is it that in multiplayer games artillery is the magical IWIN button in Arma 2? The equivalent of the grenade launcher or the 'noobtube' as it is more commonly known in Modern Warfare or Grenade Spamming in most first person shooters? Here's a scenario I just went through, I drive rabidly towards a town and I get blown up by a helicopter. Fair enough, this is Arma 2, so the logical step would be to get AA. So I hop in another players plane for transport as I know the air whore will instantly start stalking us to get an easy kill ( This is after I got blown up in a shilka which didn't spot the chopper because of the annoyingly slow and buggy A.I ) I eject from the plane while it flies off as I hear the chopper behind us and take the git out with an AA launcher. Great! Even being able to live and yell a taunt over the global chat at the git for using such cheap tactics against us. First thing that happens after that is immediately the artillery spam kicks in, now I had already respawned at another base where this was happening so I switched to this one but low and behold they were targeting this one too. It is utterly maddening that there is absolutely no defense beyond randomly moving bases which is often a costly and tedious affair and also isn't guaranteed to work. So I have maybe three ideas in my head to offer up to the developers to get past this problem, surprisingly the air once you get round it is surprisingly easy to counter. You just need to get round the silliness of the A.I and just gun yourself though they seem capable of handling helicopters when they actually spot them. . Let us reinforce buildings - Let maybe players or commanders spend money or supply on actually reinforcing buildings so that they are indestructable like the bunkers to artillery shells. However maybe make it so that things like satchel charges or explosives will be enough to bring them down, this will force the enemy to actually make a direct attack instead of being so cheap . Make a player actually have to use their binoculars to sight the position for artillery like in reality - In my opinion players should not be able to randomly pick out a grid and fire away and just 'guess' the location of a base or enemy, this would encourage far more teamwork and organization if players had to designate grids to each other when using artillery . Let infantry dig in - I'm sure you've all watched band of brothers, if Bohemia feel this is too complex for their animators to bother with then at least put in a half-assed version. Have the 'dig in' option put into the menu and let players or A.I build their own little foxholes, you don't even have to bother with animations but this would make things far more interesting, it would be good if you could also use the foxholes like an emplacement and shoot out with your chosen weapon If you're going to go for realism then everything should have a weakness or counter to it, you can't have this RPG crap going on because in the end if you give people the giant hailstorm of death and they figure out it's the best weapon in the game then everyone is eventually going to use it. Hell even the Vietnamese won against the Americans and their stupid arty spam just by digging tunnel networks, I don't care if you find it too difficult to put in, if you're going to boast realism then aim for it.
  12. There you go Bohemia, RL reference to support adding this stuff on AK47's http://www.ak-47.us/AK47_Sights-Scopes.php
  13. If Bohemia put that piece of shit on Arma 2 then they're going on my games industry enemies list which is extremely long as it is. p.s. I'm convinced onlive.com is just a way for Microsoft to avoid paying taxes by making an internet currency
  14. Lethn

    Ai thread

    That'd be an extreme improvement right now selecting for vehicle A.I is very tedious, there are some things that Bohemia put in which really just don't make sense.
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