Jump to content
Sign in to follow this  
DodgeME

Debris

Recommended Posts

Well in war there should be more derbis flying right? How about making more debris from bullets and tanks shells and other explosive.

It would add to the atmosphere. As for requiring more power well more and more peeps get powerful computers. I doubt they shall make it in a patch or smt like that but how about Resistance or OF2?

Share this post


Link to post
Share on other sites

If it is a configurable option like the "Cloudlets", "Shadow" and "Blood" options, it wouldn't cause a real performance hit on lower-end systems. I like the idea. biggrin.gif

Share this post


Link to post
Share on other sites

Debris is a great idea, and would add a lot of atmosphere. So would mud. If you've ever looked at photos or RL military equipment (Particulary vehicles) they are covered in mud and dirt. There is no such thing as a clean AFV!

Share this post


Link to post
Share on other sites

I'll second that. War is just about as dirty as it gets. this could add much more of a lifelike effect to the game

Share this post


Link to post
Share on other sites

Well, when a tank explodes, there is debris, but it doesn't cause a performance hit because it's a 2-d layer in front of the screen (like rain). All they need to do is make them more "meaty".

Share this post


Link to post
Share on other sites

I'll third that!

I also think that there should be way more burnt-out vehicles on the three islands towards the end of a campaign. Don't you guys think that Malden, Kolgujev, and Everon are a bit clean for a war zone? Where are all the tank ruts?, Ammo dumps?, Empty ammo boxes?, Dead bodies? (besides graves) and where's the mud?

I would be cool (if it can be implemented) that the buildings would start off nice and neat but would slowly deteriorate as a campaign went on. And if you went on a mission and blew up a tank or UAZ or what have you , and on the next mission(s) you would still see the burnt out remains of it.

Just an idea....

Tyler

Share this post


Link to post
Share on other sites

We would like that also for the upcoming artillery units. In addition the idea of the game detecting where u destroyed the tanks in the last mission would be great. It would add to the game.

Share this post


Link to post
Share on other sites

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I would be cool (if it can be implemented) that the buildings would start off nice and neat but would slowly deteriorate as a campaign went on. And if you went on a mission and blew up a tank or UAZ or what have you , and on the next mission(s) you would still see the burnt out remains of it.<span id='postcolor'>

That would be cool! They already have models for burnt out, rusting jeeps, urals and M113's. All they need to do is add one of those for every vehicle. The hard part would be telling the game to replace every destroyed vehicle in the last mission with one of the burnt out models in the next.

Share this post


Link to post
Share on other sites

Tyler that is 1 of the best ideas I heard in a while

Share this post


Link to post
Share on other sites

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Tyler that is 1 of the best ideas I heard in a while<span id='postcolor'>

Why thankyou smile.gif

Share this post


Link to post
Share on other sites

Cuz we would feel the time feeling. Hopefully bis catch this idea 4 Resistance

Share this post


Link to post
Share on other sites

Great Idea Tyler, I'll second that!

I remember making a mission on Everon where there are burnt out tanks in some villages and some civilians burying dead soldiers (not really but they are standing near graves and such)

There are even some crashed helicopters and empty camps with tents and dead people. The Airport is also in ruin, crashed planes and blown up tanks scatter the parimeter. I'll see if I can dig it up and e-mail it to some of you guys.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×