SD_BOB 10 Posted July 25, 2009 Has anyone had any issues with this working on respawn and other situation where the player is spawned somewhere? When i first start a game it seems to work fine, but after a respawn or HALO drop where the player is spawned somewhere it seems to stop working... Share this post Link to post Share on other sites
kremator 1065 Posted July 25, 2009 The range card appears so small, I can't read it. Any fix? I play at 1680x1050. Double click it .... it will return to normal size. Same applies to the watch and GPS. Double click again to reduce its size. Share this post Link to post Share on other sites
=SF=Hyrax 0 Posted July 25, 2009 Has anyone had any issues with this working on respawn and other situation where the player is spawned somewhere? When i first start a game it seems to work fine, but after a respawn or HALO drop where the player is spawned somewhere it seems to stop working... i have this same problem Share this post Link to post Share on other sites
LT. Razgriz 10 Posted July 25, 2009 DMR Range Card200m = -3 250m = -1 300m = 0 350m = 1 400m = 3 450m = 5 500m = 7 550m = 9 600m = 11 650m = 13 700m = 15 750m = 18.5 800m = 20.5 850m = 24 900m = 27.5 950m = 30.5 1000m = 35 Took a while, should be accurate. Tested against human targets using space bar for range - so should work perfectly. Mucho thanks. Share this post Link to post Share on other sites
The.Yield 10 Posted July 25, 2009 Mk12 SPR Range Card 200m = -1 250m = 0 300m = 1 350m = 2.5 400m = 5 450m = 6.5 500m = 9.5 550m = 12 600m = 15 650m = 18.25 700m = 22 750m = 27.25 800m = 31.5 850m = 37 900m = 43.25 950m = 49 1000m = 57.25 http://nces.ed.gov/nceskids/createagraph/graphwrite.asp?ID=61ea033cbafb40dba30c8d2a24189ac9&file=png This one was MUCH harder to make. That 5.56 was falling out of the sky a lot more than the DMR's round and past 700m it was getting VERY iffy' to land consistent head shots. Share this post Link to post Share on other sites
OrdeaL 10 Posted July 26, 2009 Im so confused... I put the DMR range card in with ur ranges i.e 200m = -3 But ingame my range card under DMR tab says 200m = -180MOA. So i must be stuffing something up. my rangecard looks like this "DMR", "B_762x51_noTracer", 200, -3, 250, -1, 300, 0, 350, 1, 400, 3, 450, 5, 500, 7, 550, 9, 600, 11, 650, 13, 700, 15, 750, 18.5, 800, 20.5, 850, 24, 900, 27.5, 950, 30.5, 1000, 35 Share this post Link to post Share on other sites
KeyCat 131 Posted July 26, 2009 Nice to see this one ported to ArmA II, one of my favorites! Now we just need Q1184 to port his nice wind deflection addon ;) http://forums.bistudio.com/showthread.php?t=64489 /KC Share this post Link to post Share on other sites
DJH 10 Posted July 26, 2009 (edited) M107 Rangecard [Hopefully correct or I've wasted my first post being an idiot!] 200m = -6 250m = -4.75 300m = -3.25 350m = -1.75 400m = 0 450m = 0.75 500m = 1 550m = 3.25 600m = 4.75 650m = 6.5 700m = 9 750m = 10.5 800m = 12.5 850m = 14.75 900m = 17 950m = 18.75 1000m = 22 Let me know if you get different values. Here's what to copy and paste into the rangecard-M107.txt file: "m107", "B_127x99_Ball_noTracer", 200, -0.1, 250, -0.0791667, 300, -0.0541667, 350, -0.0291667, 400, 0, 450, 0.0125, 500, 0.0166667, 550, 0.0541667, 600, 0.0791667, 650, 0.108333, 700, 0.15, 750, 0.175, 800, 0.208333, 850, 0.245833, 900, 0.283333, 950, 0.3125, 1000, 0.366667 I also got an error message saying: "Variable '_disp' does not support serialization. Call 'disableSerialization' in the current script (maybe 'GMJ_SightAdjustment\scripts\SightAdjustmentRC_MoveBookmarks.sqf') if you need to use it" This appeared when trying to change range-cards [using the arrows to scroll through the options] but if you add "disableserialization;" to the "sightadjustment_rcselectbookmarktext" script and re-pbo, it solves the problem. @OrdeaL Try this mate "DMR", "B_762x51_noTracer", 200, -0.05, 250, -0.0166667, 300, 0, 350, 0.0166667, 400, 0.05, 450, 0.0833334, 500, 0.116667, 550, 0.15, 600, 0.183333, 650, 0.216667, 700, 0.25, 750, 0.308333, 800, 0.341667, 850, 0.4, 900, 0.458333, 950, 0.508333, 1000, 0.583333 When you add the values for a new weapon to the rangecard in-game, it'll have a box at the bottom with the values, just highlight that, then copy and paste into the rangecard-xxx.txt and voila. Edited July 26, 2009 by DJH Additions Share this post Link to post Share on other sites
akd42 10 Posted July 26, 2009 Will an updated version with range cards, etc. be released? Share this post Link to post Share on other sites
Scrub 0 Posted July 26, 2009 yay \o/but should use displayADDeventhandler instead of set, which overwrites any previous key assignments, and put remove and add in the loop so it works over savegames or wait for CBA's keyhandler framework which would solve this more elegantly Are you speaking of how to easily change the keyboard assignments for this (cursor keys), or speaking of something more internal to code? I'd really like to keep the bisign intact and yet change the assignments so I may use this wonderful addon (nice touch with the displayed MOA, BTW.) Thank you for bringing this one over. Share this post Link to post Share on other sites
kremator 1065 Posted July 26, 2009 Can't get a download of Q1184's wind deflection mod ... anyone got another link ? Share this post Link to post Share on other sites
noamles 0 Posted July 26, 2009 sorry for neglecting this, but real life is getting in the way (as always :)) i will try to release a fixed SightAdjustmentRC_MoveBookmarks.sqf (thanks DJH) and more range cards by the end of the week. if you guys made a good quality range card and willing to share please PM to me so i can include it in the fixed release. Share this post Link to post Share on other sites
OrdeaL 10 Posted July 26, 2009 The.Yield Any chance of a new m24 card? with 50m spacings like your DMR Thanks in advance if you get around to it! Share this post Link to post Share on other sites
kremator 1065 Posted July 26, 2009 OrdeaL, you can make them yourself. It's not difficult. Use spacebar to find distance to an object, shoot and adjust up or down. Then write it directly into the card found in the map. Share this post Link to post Share on other sites
The.Yield 10 Posted July 26, 2009 The.Yield Any chance of a new m24 card? with 50m spacings like your DMRThanks in advance if you get around to it! Yes I'm working on a m24 today. Also peeps, if your making your own range cards with spacebar for range, make sure you're using real people as targets (I spawn a civilian squad at the end of the airport runway, lol). :D Share this post Link to post Share on other sites
DJH 10 Posted July 26, 2009 I plonk invincible, immobile civilians at 50m intervals down the runway. Poor little guys take a lot of abuse, but apart from occasionally having a little lie down, they take it very well to be fair! Share this post Link to post Share on other sites
cheeseds 10 Posted July 26, 2009 I plonk invincible, immobile civilians at 50m intervals down the runway.Poor little guys take a lot of abuse, but apart from occasionally having a little lie down, they take it very well to be fair! how do you make them invincible and immobile? Share this post Link to post Share on other sites
DJH 10 Posted July 26, 2009 In the init, add the bold text: Invincible this addeventhandler ["handledamage",{false}] Immobile this disableai "MOVE" If the invincible doesn't work, try putting 2 M's in damage, BI play fast and loose with how they spell it! Obviously you can just copy and paste the units to create a line of scarecrow targets, just don't line them up one after the other or you won't be able to see past the first one... Share this post Link to post Share on other sites
cheeseds 10 Posted July 26, 2009 Thank you kindly DJH this is a great help Share this post Link to post Share on other sites
The.Yield 10 Posted July 26, 2009 M24 - M40A3 Range Card 200m = 0 250m = 1 300m = 2 350m = 3 400m = 5 450m = 7 500m = 9 550m = 11 600m = 13 650m = 15 700m = 17 750m = 20 800m = 23 850m = 26 900m = 29 950m = 33 1000m = 37 Btw I don't even use this mods built in range card text file system. I have a PDA phone with a text editor software, and I have them all in there lol. Share this post Link to post Share on other sites
jackthe®ipper 10 Posted July 26, 2009 What other addons do I need for this? I think I may of missed something because itm getting a mission addon error when I start it up... Share this post Link to post Share on other sites
cheeseds 10 Posted July 27, 2009 What other addons do I need for this? I think I may of missed something because itm getting a mission addon error when I start it up... http://www.armaholic.com/page.php?id=6231 Community Base Addons Share this post Link to post Share on other sites
OrdeaL 10 Posted July 27, 2009 Could you save us heaps of time The.Yield by pasting what the range card txt would be i.e. "M24/M40", "B_762x51_noTracer", 100, 0, 200, 0, 300, 0.0333334, 400, 0.0833334, instead of : 200m = 0 250m = 1 300m = 2 350m = 3 Am i lazy or what! Thanks heaps tho Yield Share this post Link to post Share on other sites
KeyCat 131 Posted July 27, 2009 (edited) Can't get a download of Q1184's wind deflection mod ... anyone got another link ? Try here... http://www.armedassault.info/index.php?game=0&cat=news&id=487 I'm not 100% sure this is the latest version available but thats the version I used in ArmA I for quite some time. Btw, is Q1184 still around? Please let us know if you manage to get it working in ArmA II! /KC Edited July 27, 2009 by KeyCat Share this post Link to post Share on other sites