schnapsdrosel 0 Posted August 29, 2009 pretty fast fix men,thanks alot!:) ;) Well, I hope everything is fixed now... Share this post Link to post Share on other sites
Herr_kalashnikov 10 Posted August 29, 2009 I tried it also with CAA1 , I only see 1 insurgents so think thats solved :) Suggestion The location for the units could be more unified (A2 style). Its a minor detail tho. BlueFor/USMC/Men (Desert) - with a squad of preconfigured classes and the base classes (personaly i liked the one with the brown vest the best). BlueFor/USMC/Men (Woodland) BlueFor/USMC/Blackop Bluefor/USMC/Men (Pilots) - realy liked those jet pilots OpFor/Terrorist/Men (Ganstas) - etc Also i loved the gun the taliban boss had bling bling ;) Share this post Link to post Share on other sites
Stagler 39 Posted August 29, 2009 Is there any setidentity commands for gasmask 2? Share this post Link to post Share on other sites
{G&L}ACF{SCOTDG} 10 Posted August 29, 2009 this setIdentity"gasmask_2" ?? maybe:) Share this post Link to post Share on other sites
Guest Posted August 29, 2009 Fixed version frontpaged at the Armaholic homepage. BlackOps and Desert Mercenaries v3 fixed Share this post Link to post Share on other sites
schnapsdrosel 0 Posted August 29, 2009 (edited) I tried it also with CAA1 , I only see 1 insurgents so think thats solved :)Suggestion The location for the units could be more unified (A2 style). Its a minor detail tho. BlueFor/USMC/Men (Desert) - with a squad of preconfigured classes and the base classes (personaly i liked the one with the brown vest the best). BlueFor/USMC/Men (Woodland) BlueFor/USMC/Blackop Bluefor/USMC/Men (Pilots) - realy liked those jet pilots OpFor/Terrorist/Men (Ganstas) - etc Also i loved the gun the taliban boss had bling bling ;) Sound like a good idea, maybe for the next update... Is there any setidentity commands for gasmask 2? this setIdentity"gasmask_2" ?? maybe:) ;) this setIdentity "gasmask2"; to be correct, but all the setIdentity commands can be found in the readme, just read :p! Fixed version frontpaged at the Armaholic homepage. [/url]BlackOps and Desert Mercenaries v3 fixed thanks! Edited August 30, 2009 by Schnapsdrosel Share this post Link to post Share on other sites
.kju 3245 Posted August 30, 2009 Thanks Schnapsdrosel for the quick fix and the amazing units! Can you please explain roughly what the problem was? Share this post Link to post Share on other sites
mr burns 132 Posted August 30, 2009 (edited) Nice work as always! Mirror @ armed-assault.de PS: Anyone who wants the new kickass pilot with visor & mask instead of vanilla, check here: clicky Next up: finding a way to include kickass gasmaskred into a whole faction without looking stupid :D - edit:done Edited August 30, 2009 by Mr Burns Share this post Link to post Share on other sites
.kju 3245 Posted August 30, 2009 Some thoughts: * Please separate model from textures from config. Makes updating less huge. * Please separate the different model types to various addons (pbos). Details: Good design - separate an addon in multiple PBOs For people interested to make a replacement. The available models: http://pastebin.jonasscholz.de/144 The standard a2 infantry classes: http://pastebin.jonasscholz.de/145 Share this post Link to post Share on other sites
IAmMarshicus 10 Posted August 30, 2009 But not all Middle Eastern Terrorists are Taliban, so as a compromise I renamed the "Terrorists" to "Middle Eastern Terrorists" just for you ;) Very well done, have a cookie. =) Share this post Link to post Share on other sites
redrumNL 10 Posted August 30, 2009 (edited) Yaii thanks for the quik fix man. They fit WAYYYYY beter in Avgani. Edit: Wish there where unarmed Taliban/Insurgents soldiers, maybe for next update? :D Edited August 30, 2009 by redrumNL Share this post Link to post Share on other sites
schnapsdrosel 0 Posted August 30, 2009 Thanks Schnapsdrosel for the quick fix and the amazing units!Can you please explain roughly what the problem was? Well, the problem was, that CAA1 overwrites the SoldierGB preferences. Not only for Arma2 but also for my addon... I had the Taliban/Gangstas attached to SoldierGB, I changed it to SoldierWB and the problem was resolved. Some thoughts:* Please separate model from textures from config. Makes updating less huge. * Please separate the different model types to various addons (pbos). Details: Good design - separate an addon in multiple PBOs For people interested to make a replacement. The available models: http://pastebin.jonasscholz.de/144 The standard a2 infantry classes: http://pastebin.jonasscholz.de/145 I thought about spliting the addon, but that would have ment a lot of more work for me. All the player models are hex edited which is really an unpleasant work. Separating stuff would have ment to do a lot of more hexediting... Share this post Link to post Share on other sites
.kju 3245 Posted August 30, 2009 Thanks for the info Schnapsdrosel! You are using the hex editor to repath the texture path right? I recommend you to look into moveObject from mikero. It makes repathing a child's play. :) moveObject "path\to\p3d" "old\path" "new\path" moveObject "path\to\folder" "old\path" "new\path" // replace all files in a folder with the given mapping moveObject "path\to\folder" "path\to\replacement\file" // replace all files in a folder with the list of replacements path\to\replacement\file: "old\path1" "new\path1" "old\path2" "new\path2" More infos: http://dev-heaven.net/news/show/134 Share this post Link to post Share on other sites
canibalimao 0 Posted August 30, 2009 Hi i played it i dont see ani gas mask(on the gas mask soldiers) and i dont see the balaclavas :'( its just the face nothing more :( Share this post Link to post Share on other sites
miller 49 Posted August 30, 2009 Thanks Schnapsdrosel ArmA2Base.de Mirror updated: BlackOps and desert mercs v3 fixed by Schnapsdrosel Kind regards Miller Share this post Link to post Share on other sites
Halochief89 0 Posted August 31, 2009 Hey shnap one thing for the next update change the US soldier with the ACU's helmet to the ACH that the designated marksman wears US army doesn't use the k-pot or the PASGT helmet anymore. Actually I would love to see this made (I would make it but I have no skill in modelling(yet)) Share this post Link to post Share on other sites
nikodemus 10 Posted August 31, 2009 @Schnapsdrosel I have added the latest update but it seems the black-ops soldier with the gas mask is missing his mask. The same goes for the pilot with the visor, missing. Is there something I'm missing? Thanks. Share this post Link to post Share on other sites
schnapsdrosel 0 Posted August 31, 2009 (edited) Thanks for the info Schnapsdrosel!You are using the hex editor to repath the texture path right? I recommend you to look into moveObject from mikero. It makes repathing a child's play. :) moveObject "path\to\p3d" "old\path" "new\path" moveObject "path\to\folder" "old\path" "new\path" // replace all files in a folder with the given mapping moveObject "path\to\folder" "path\to\replacement\file" // replace all files in a folder with the list of replacements path\to\replacement\file: "old\path1" "new\path1" "old\path2" "new\path2" More infos: http://dev-heaven.net/news/show/134 Thanks for the info I will try that out... Hey shnap one thing for the next update change the US soldier with the ACU's helmet to the ACH that the designated marksman wears US army doesn't use the k-pot or the PASGT helmet anymore. Actually I would love to see this made (I would make it but I have no skill in modelling(yet)) Looks cool, but also like a lot of work... Thanks Schnapsdrosel ArmA2Base.de Mirror updated: BlackOps and desert mercs v3 fixed by Schnapsdrosel Kind regards Miller Thanks for updating... Hi i played it i dont see ani gas mask(on the gas mask soldiers) and i dont see the balaclavas :'( its just the face nothing more :( @SchnapsdroselI have added the latest update but it seems the black-ops soldier with the gas mask is missing his mask. The same goes for the pilot with the visor, missing. Is there something I'm missing? Thanks. If you want the gas mask/visor for your own player you have to select it in the profile where you choose the glasses for your player. You will also find the balaclavas there in you face selection. For more informations read the readme ;) Edited August 31, 2009 by Schnapsdrosel Share this post Link to post Share on other sites
canibalimao 0 Posted August 31, 2009 yeah forgot about the readme but thats not right :( i mean like i dont want to be the only one with that :( it was better the old way Share this post Link to post Share on other sites
schnapsdrosel 0 Posted August 31, 2009 yeah forgot about the readme but thats not right :( i mean like i dont want to be the only one with that :( it was better the old way Could you describe exactly what you mean or post a screenshot of the problem? Are you using any other addons with my addon? Share this post Link to post Share on other sites
Halochief89 0 Posted August 31, 2009 Can't wait for your civilians when you start making them. This time you won't need to make females by scratch. Share this post Link to post Share on other sites
canibalimao 0 Posted September 1, 2009 sorry Schnapsdrosel its nothing lol i figuered i was trying only with me and not with other AI but iff i trie with other AI they appear with the masks etc its really cool good job :) Share this post Link to post Share on other sites
schnapsdrosel 0 Posted September 1, 2009 Can't wait for your civilians when you start making them. This time you won't need to make females by scratch. Yes, but I guess I'll have to wait until they release all the mlods... sorry Schnapsdrosel its nothing lol i figuered i was trying only with me and not with other AI but iff i trie with other AI they appear with the masks etc its really cool good job :) Thanks! :bounce3: Share this post Link to post Share on other sites
Alex72 1 Posted September 1, 2009 Just tested these - they rock hard! :) Great work. Share this post Link to post Share on other sites
redrumNL 10 Posted September 2, 2009 Just some idea's for some civilians females wearing burka's. Look at the VBS screen, in case you didn't know. http://virtualbattlespace.vbs2.com/images/stories/ukjan09/1680x1050_VBS2_100.jpg Share this post Link to post Share on other sites