Archamedes 10 Posted July 9, 2009 I don't know if anyone agrees or not but did you find Red Harvest too short and very limited? What I mean is, when operation flashpoint came out it had absolutly tons of missions and you kind of had the best of all roles. For example in flashpoint you played as Soldier, special ops, tank commander, helicopter pilot and even a plane pilot. However in red harvest you are ONLY special ops, and none of your men are allowed to die in order to complete missions. I liked the original idea of having up to 12 men that had different weapon styles and you had more than enough to seperate into teams and flank enemies. If some of your guys died then thats the sacrifice of war. However alough i find arma 2 awesome despite the bugs that need fixing SOON!!!! I find the campaign too short and too limited Share this post Link to post Share on other sites
emergency_pants 10 Posted July 10, 2009 I've played some of the campaign now and so far it's been average sometimes and crap at other times. On the whole, pretty poor. The voice acting is appalling. :o Operation Flashpoint and it's official addon packs had excellent campaigns. I played them over and over - they were really good! I've seen some responses to campaign complaints here saying that people who moan about the campaign are missing the point of the game. That's a shame because the campaign is a key reason for purchasing this game for me - I was expecting it to be better than OFP's campaign due to so much more development having been done since. :eek: I continue to plod through it but am beginning to give up on it in favour of user missions and scenarios. That's a shame. I think I'd have been happy to pay a little less for the product and have it marketed as a sandbox game with some ready-made scenarios, rather than include the poor campaign. campaign FAIL. Share this post Link to post Share on other sites
Archamedes 10 Posted July 10, 2009 Thats the point i agree with. Flashpoint alough now pretty obsolete as far as graphics go, it still has very powerful replayability to it. I had gigs and gigs of addons, mods extra campaigns (ffur was my absolute favourite mod) and none of it will every get boring or old. I do hope that within time arma 2 will get this way too when all the bugs are fixed and people start working on mods and add ons, but its early days at the moment Share this post Link to post Share on other sites
voodoochile1234 10 Posted July 11, 2009 (edited) Reveal hidden contents Here is my feedback. Yes I agree, the campaign is short, buggy, not very enjoyable, and VERY restrictive. I didn't get to drive a tank or fly a chopper or plane. It's extremely poorly thought out really. I have vaguely enjoyed it but it was just so messy and so poor in general. I enjoy the scope of this game, being able to "play war" in an enormous area the size of a small country. I can jump in any number of vehicles and drive to places, on road and off road. I can also call in the chopper and I can hand pick pickup and landing locations, or I can just make journeys on foot. It's very impressive. The missions themselves were really poor though. The first mission never registered that I blew up the radar, and I found the whole thing a bit underwhelming and I didn't like my welcome to the game being a night time mission really. The second mission I ran out of ammo in the first 20 seconds and the AI failed to give me more ammo so I spent the rest of the mission trying to cap people with my side arm because I didn't want to replace my campaign rifle with an AK or something, in case I never got it back. The third mission was a freakin nightmare because of the sniper. I just got killed over and over and over and over and over because I just couldn't find him and I didn't know where he was. When I finally figured out where he was, I could then complete that entire mission in about 10 minutes, but that was a seriously tedious mission for me at first. The next mission, Razor Two, has a scripting bug or an AI bug and for me it was basically impossible to complete successfully. I attempted it 7 times :( In the end I got lucky because I stumbled across his second in command and I killed him and it allowed me to continue. That mission alone almost spoiled this game for me, because I spent probably 20+ hours on that mission alone... so it really made me start to tire of the location which unfortunately seems to be one of only 2 locations this game has. The mission after that (Manhattan?) was quite good at first, but at the end it was extremely frustrating. First off, the support chopper burst in to flames for no apparent reason, and after escorting the woman, I must have been close to the final objective location because it triggered support coming in to aid me. I didn't want to go back to base in case it screwed up and the support died or something, so I was forced to go in and attack the main enemy location with basically no gear. I basically did it by dying and reloading the game about 70,000 times. :( I painstakingly sneaked and leaned around the corners to kill all the guys after learning their positions from the million die and reloads. Then I miraculously managed to take one of the dead guys rocket launcher and I then managed to take out the tank and the APC with that and it was mission complete thank god. That was a real crappy experience for me which is a shame because the rest of that mission I quite liked. Also it probably wouldn't have been too bad if there was some kind of support, but I had no support at all, artillery or otherwise for this entire mission. The mission after that I tried to drive south and I got blown up. So I tried again 4 more times, each taking different routes, sometimes even driving through a remote forest... and I STILL got blown up. Then I tried making a note of where I was blown up, and I tried to scout the location on foot and tried to find who or what was blowing me up. There was nothing there... In the end I was forced to quit and come to this forum to read what was going on. It seems that it's a cheap trick in the design of the mission and it's basically impossible to get through. So I had to drive all the way back to the main base where I found the guys who give me another option. I then drove all the way across the map to find them. The next mission, you are forced to jump in to a truck controlled by a drunk AI driver. He drove really stupidly and then your convoy gets ambushed and the game saves. Every time I jumped out of the truck I would instantly get sniped to death, so I had to start the mission again. I then travelled to the new location directly and I think that was all this mission had, which was really boring. Then I get a mission to capture an enemy town with the aid of this little militia army who all look up to me. For some reason though, they seem to do nothing and I can't control them, and the direction they chose to assault the town from is the worst direction possible. So rather than dying over and over, I decided to run all the way around and assault with my crew from a different location. Sadly, I captured the two outside positions and I was excited about then doing a proper assault on the town from the inside, but the mission ended because capturing just those 2 outside positions was deemed enough to capture the entire town even though I only killed one guy and there were about 50 guys remaining in the town.... I am now on the mission where I have to capture 4 towns, and it's been the most tedious mission of all. I somehow wasted all my "money" that they give you to buy units and base defences and stuff, so by the time I was trying to take on the second town, it was basically me and my sidearm against about 4 armoured vehicles and about 30 guys. It was another die&reload situation where a potentially fun situation was turned in to a tedious and boring reload fest that took me several hours to get through. I finally found a guy with a rocket launcher and that let me blow up the BMP, then I found another to take out the APC, and then I painstakingly managed to take out the rest of the guys in the town. Just one dead guy and I have to reload again and again and again and again.. Maybe I'm just not very good, but it's no crime to be a newbie. I suspect the problem is just that the missions were buggy and not well designed in the first place. I have taken 2 of the 4 towns now and I had lots of cash which let me build a bunch of cool stuff which is one of the only happy moments for me in the entire campaign. So I now just need to finish those two towns and then whatever else is left of the campaign. At this point I'm happy to see it end. I find the armory to be a lot less tedious, but I just wish the "survive for 3 minutes" missions were hour long missions and there was lots of those instead of the messy campaign. I will probably start doing multiplayer now but I hope there are some fun skirmish type missions that are more fun and playable. If not, I might have to make my own missions whcih I would rather not do. Edited July 11, 2009 by voodoochile1234 Share this post Link to post Share on other sites
Aphotic 10 Posted July 11, 2009 Maybe... if it wasnt for bugs slowing me down and hours spent trying to get it to stop lagging (not the games fault, my system is below min specs) I guess it would have been very short. Expect a slew of expansion packs to rake in more moolah shortly. The game is very impressive, eventually the kinks will be worked out and I will finally have something to replace flashpoint (which I have been playing for almost half of my life o_O) and once technology moves forward and the modding community go nuts this will keep us happy for years to come. If it runs slow now just think about 5 years down the track, my old computer had a hemorrhage playing OFP when I first got it as well. Over all, Big Thankyou to BIS, this game is excellent. Share this post Link to post Share on other sites
LiveFire101 10 Posted July 12, 2009 Its really short, and you don't get to use much of the equipment form the boot camp missions. Could campaign have been alot better. The game has great potential though! Share this post Link to post Share on other sites
THEBLITZ6794 10 Posted July 12, 2009 emergency_pants said: Operation Flashpoint and it's official addon packs had excellent campaigns. those addons included red hammer. which was absolute trash. the problem is that they go from being open ended sandbox missions where ur behind enemy lines to commanding a whole army. i hated those last 2 missions. id rather be blowing up convoys or massacuring patrols than controlling an army. im getting ofp 2 and ill see how it is. arma 2 is loaded with potential but the fucking game isnt finished. why they wouldnt wait till the fall i really dont know. someone at BIS must have been on crack. Share this post Link to post Share on other sites
Archamedes 10 Posted July 12, 2009 I think my favourite missions in ofp where the night sabotage missions, where you would be a lone soldier who would sneak into an enemy camp leave a load of satchel charges all over the place, then sneak out to a safe high point away from the base detonating them before the enemy had an idea of what was happening, that and a few helicopter and a10 missions Share this post Link to post Share on other sites
mcnools 62 Posted July 12, 2009 I agree, the campaign was way too short, and I very much disliked those two last "warfare"-missions, there should have been about 4-5 more of those large open missions instead. Share this post Link to post Share on other sites
THEBLITZ6794 10 Posted July 12, 2009 Ftmch said: I agree, the campaign was way too short, and I very much disliked those two last "warfare"-missions, there should have been about 4-5 more of those large open missions instead. the ai isnt trustable enough to tell them to attack the village and i have to mirco 3 squads... Share this post Link to post Share on other sites
Zombie_Mod 0 Posted July 15, 2009 I couldn't even fathom out how to play the Warfare missions!!! The manual that comes with the game is pathetic. Where did you find info on how to play them? Share this post Link to post Share on other sites
BlackAlpha 10 Posted July 15, 2009 Zombie_Mod said: I couldn't even fathom out how to play the Warfare missions!!! The manual that comes with the game is pathetic.Where did you find info on how to play them? Just do the high command tutorial mission. I also disliked Warfare. I was very happy that in Dogs of War I could let the AI handle the insane micromanagement of other AI squads. Hell, you can't even call this micromanagement, in this game, it's more like babysitting. "No, don't go there, go over there instead!" "Don't walk, RUN!" "Didn't you see those enemies?! Stop running and go to combat mode!" "Why don't you use some common sense and complete the objective on your own, you freaking worthless squad leader!!" Share this post Link to post Share on other sites
Blackhawk 0 Posted July 16, 2009 Very short indeed, the first four missions where really good, they needed more missions like Razor two, it required you to go all over the island and use Civilian intelligence to your advantage. I had so much fun playing Razor two, Manhattan was good as well. I have no idea why they put warfare missions into the campaign, more missions like Razor two and Manhattan would have been great!. Also, on the back of the box it says : "Command your troops through a branching campaign full of twists and surprises, talk to soldiers and civilians with the dynamic conversation system" Branching Campaign - What branching campaign?! The only time you had a proper decision to make was when you had to choose between CDF and NAPA after the chopper crash. Talk to soldiers and civilians - In Razor two and Manhattan, there were plenty of troops and civilians, but you could only talk to about 1 in 20 of them!! If every single civilian had that "Target, Location and Weather", then that would be really good. Share this post Link to post Share on other sites
DarkMellie 10 Posted July 19, 2009 I'm only up to Razor-Two and as a novice to the ArmA series I'm confused as all hell. However, the Editor is peerless in how I can create my own scenario and online co-op is what I always wanted Project Reality to be... epic. Share this post Link to post Share on other sites
eirulan 10 Posted July 19, 2009 DarkMellie said: I'm only up to Razor-Two and as a novice to the ArmA series I'm confused as all hell.However, the Editor is peerless in how I can create my own scenario and online co-op is what I always wanted Project Reality to be... epic. Yes I agree. The main asset is the Editor. You can quickly create fantastic scenarios ! Share this post Link to post Share on other sites