Dwarden 1125 Posted June 28, 2009 (edited) -1. DISABLE AMBIENT OCCLUSION in NVIDIA Driver Control panel ! 0. You shall try first NVIDIA 195.xx beta drivers or later ! Up to 12% performance increase in ARMA 2 1. NVIDIA videocard owners with newer cards and drivers supporting PhysX when disabling PhysX acceleration: * this works mainly for 260 and newer GPU serie resulting into performance boost for NVIDIA users in ARMA 2 , yet some 9800/8800 users experiencing smoother gameplay A. Control Panels > NVIDIA PhysX control panel > Settings > switch to NO PHysx acceleration ! > click on "OK" B. Right click on desktop > NVIDIA Control Panel > Set Physx configuration > Select "Disabled" > Click on "Apply" 2. SLI profile should be part of latest drivers , so following applies for old drivers only 2a. NVIDIA SLI owners shall try use NVIDIA beta SLI profile ARMA 2 support for 186.18: http://www.nvidia.co.uk/object/nvidia_sli_profile_patch_uk.html Anyone who install nVidia's fix should deinstall/remove the EVGA fix before installing nVidia's, if its previously installed! 2b. NVIDIA SLI owners can gain additional performance by using EVGA SLI enhancer http://www.evga.com/articles/00463/Default.asp more info and feedback about EVGA SLI enhancer here: http://forums.bistudio.com/showthread.php?t=76369 3. VISTA (64b) users may get way faster/smoother framerate in windowed mode with 186.18 drivers 4a. force VSYNC off in drivers 4b. Alter RenderFramesAhead in ARMA2.cfg 5. Try turn off Threaded Optimization in the nVidia control panel to resolve crashes with "V-buffer creation error" & "Vertex Buffer out of memory" etc. details in this post http://forums.bistudio.com/showpost.php?p=1614205&postcount=328 --- please when posting feedback into this thread add what driver version of PhysX and NVIDIA (both are standalone packages) You have NOTE: following should be fixed already in 1.05 on some OS (e.g. Vista64) with 4+> GB there is need to startup game with -winxp commandline paramater (arma2.exe -winxp) or/and limit windows memory in startup paramaters to <4GB memory this vary by driver builds and other system variables so please try first the commandline option fixes and improvements are in work ... Edited December 3, 2010 by Dwarden Share this post Link to post Share on other sites
wazandy 10 Posted June 28, 2009 Thanks for the update. Hope it helps....! Share this post Link to post Share on other sites
Zipper5 74 Posted June 28, 2009 Yes, I can confirm that it works. I have a single nVIDIA GeForce GTX 280 and I tried disabling it in the nVIDIA Control Panel. Worked like a charm. My FPS increased by about 10 to 20 FPS. Share this post Link to post Share on other sites
JohnyFrosty 10 Posted June 28, 2009 (edited) Turn PhysX off? For real? :O I'm in for a try though, so thanks.. Also DLed the SLI enhancement, will try that later too. thanks again ***EDIT*** Have now DLed the SLI enhancement. This made Nvidea control panel recognize the ARMA2.exe (which i renamed again from Crysis64.exe to Arma2.exe). With standard settings I started playing, which seems to work very good for me. have yet to try SLI settings + turn PhysX off ***EDIT*** Have now tried using SLI ---> works great (about 36-38 fps) With physX off I find video goes a little bit less though. Still keep crashing, though not so much anymore (in MP). When I do get an answer about the origin of error, it's always nvidea..... So hopefully THEY will provide new driver (newer than 186.xx) soon Edited July 5, 2009 by JohnyFrosty Share this post Link to post Share on other sites
lee_h._oswald 0 Posted June 28, 2009 (edited) GF8800GTX 768MB, turning PhysX off: 0 FPS more. NV Driver: 186.18 PhysX: 9.09.0428 MfG Lee Edited June 28, 2009 by Lee_H._Oswald Share this post Link to post Share on other sites
Dwarden 1125 Posted June 28, 2009 GF8800GTX 768MB, turning PhysX off: 0 FPS more.MfG Lee please add you NVIDIA and PHYSX driver build, thanks Share this post Link to post Share on other sites
Mc Speedfreak 10 Posted June 28, 2009 NVIDIA System Information report created on: 06/28/2009 14:45:14 System name: TOASTER [Display] Processor: Intel® Core2 CPU 6420 @ 2.13GHz (2133 MHz) Operating System: Windows Vista Home Premium, 32-bit (Service Pack 1) DirectX version: 10.0 GPU processor: GeForce 8800 GTX Driver version: 181.22 Stream processors: 128 Core clock: 552 MHz Shader clock: 1331 MHz Memory clock: 891 MHz (1782 MHz data rate) Memory interface: 384-bit Total available graphics memory: 2047 MB Dedicated video memory: 768 MB System video memory: 0 MB Shared system memory: 1279 MB Video BIOS version: 60.80.13.00.00 IRQ: 16 Bus: PCI Express x16 [Components] nvCpl.cpl 2.2.360.00 NVIDIA Control Panel Applet nvCplUI.exe 2.2.360.00 NVIDIA Control Panel nvViTvS.dll 7.15.11.8122 NVIDIA Video and TV Server NVMCTRAY.DLL 7.15.11.8122 NVIDIA Media Center Library nvDispS.dll 7.15.11.8122 NVIDIA Display Server NVCPL.DLL 7.15.11.8122 NVIDIA Compatible Windows Vista Display driver, Version 181.22 PhysX 909.00.10 NVIDIA PhysX nvGameS.dll 7.15.11.8122 NVIDIA 3D Settings Server No noticeable increase in FPS with PhysX off. Share this post Link to post Share on other sites
lee_h._oswald 0 Posted June 28, 2009 please add your NVIDIA and PHYSX driver build, thanks Added. MfG Lee Share this post Link to post Share on other sites
Dwarden 1125 Posted June 28, 2009 adjusted sticky for less confusion Share this post Link to post Share on other sites
JohnyFrosty 10 Posted June 28, 2009 WOW! SLi works after downloading and installing the SLi Enhancement! thanks Dwarden! Share this post Link to post Share on other sites
silu- 10 Posted June 28, 2009 (edited) Physx disabled = NO HELP, same laggy low fps. -winxp parameter is not helping either. I'm getting frustrated this tweaking, nothing has been helping so far. End users should not have to tweak their games to get them working. Especially if their rigs are better than optimal system requirements for the game. [Display] Processor: Intel® Core2 Quad CPU Q9450 @ 2.66GHz (2667 MHz) Operating System: Windows Vista Home Premium, 64-bit (Service Pack 1) DirectX version: 10.0 GPU processor: GeForce GTX 285 Driver version: 186.18 Stream processors: 240 Core clock: 680 MHz Shader clock: 1476 MHz Memory clock: 1250 MHz (2500 MHz data rate) Memory interface: 512-bit Total available graphics memory: 2815 MB Dedicated video memory: 1024 MB System video memory: 0 MB Shared system memory: 1791 MB Video BIOS version: 62.00.50.00.01 IRQ: 16 Bus: PCI Express x16 [Components] nvCpl.cpl 2.5.383.06 NVIDIA Control Panel Applet nvCplUI.exe 2.5.383.06 NVIDIA Control Panel nvViTvS.dll 8.15.11.8618 NVIDIA Video and TV Server NVSTVIEW.EXE 7.15.11.8618 NVIDIA GeForce 3D Vision NVSTTEST.EXE 7.15.11.8618 NVIDIA 3D Vision Test Application NVSTRES.DLL 7.15.11.8618 NVIDIA 3D Vision Module (4161853) NVMCTRAY.DLL 8.15.11.8618 NVIDIA Media Center Library nvDispS.dll 8.15.11.8618 NVIDIA Display Server NVCPL.DLL 8.15.11.8618 NVIDIA Compatible Windows7 Display driver, Version 186.18 PhysX 909.04.28 NVIDIA PhysX NVCUDA.DLL 8.15.11.8618 NVIDIA CUDA 2.2 driver nvGameS.dll 8.15.11.8618 NVIDIA 3D Settings Server Edited June 28, 2009 by silu- Share this post Link to post Share on other sites
f2k sel 164 Posted June 28, 2009 8800gt AMD 4800+ x2 2.4 MHz NVdrivers 186.18 No difference either way and tested with Fraps ArmAII-Mark Share this post Link to post Share on other sites
Starfire 10 Posted June 28, 2009 Just wondering, would the GTX260 benefit from the SLI enhancer? Share this post Link to post Share on other sites
Sloop 10 Posted June 28, 2009 I have GTX 295 and neither PhysX disabling helped nore using the SLI enhancment fix from EVGA. My problem still is, that Arma2 doesn't recognize my graphic card correctly with the latest nvidia drivers 186.18. In Arma2 menu there are only 2 options for TEXTURE DETAILS and GRAPHIC CARD MEMORY (LOW & NORMAL). The graphics inside game look horrible, no rendered textures, everythign looks like rabbish. There are missing options HIGH and ULTRAHIGH in graphic options menu, because the game can't allocate all the memory for the GTX-295 and recognize it as a high-end graphic card. Also tried to manually change values in arma2.cfg on this side but without success! I tried a lot, but still no success. That sucks! Share this post Link to post Share on other sites
TheMantis 10 Posted June 28, 2009 @ Sloop - You are setting your Arma2.cfg file localvram setting to what your card has in bytes right? 896 mb physical mem per core = 939524096 bytes so you should have localvram = 939524096 or you could try double it to account for both cores maybe. save the file then make sure that you go to make it read only. Weird thing happened for me, (i was locked to low/norm) after doing this it still wouldn't work, UNTIL I died in the campaign and then when I went to the video options from the death screen it let me change it. Share this post Link to post Share on other sites
Sloop 10 Posted June 28, 2009 I already tried this pal, I entered exact these values you mentioned, and I write-protected afterwards the arma2.cfg file. But still no success! :( I'm frustraded dear BIS support ... please help! Share this post Link to post Share on other sites
TheMantis 10 Posted June 28, 2009 BI ADMIN Turned physx's off no change GPU driver : 186.18 Physx : 909.04.28 Share this post Link to post Share on other sites
vRS_Billy 10 Posted June 28, 2009 hi, I have 9800GTX+ 512 card 2GB 1066 Ram (ganged 128bit??? or I can ungange it to 64 bit??) Gigabyte 750a SLi DS4 MOBO Phenom 9950 Windows XP pro 32 bit I have up to date drivers on both chipset and gfx card. I have enabled Hybrid SLi in the bios setup with 256mb so the system mem is now 1.75gb all I want to know is what diff is this gonna make as so far I cant see any? will it be better to take off the SLi? the game runs fine on std single card setup with no SLi on High to med settings and AA on norm but I want to try get a tad more? Also I take it that IF i was to SLi 2 cards I would need a 9800 GTX+ and not just any 9800 card? or would a 9800GTX card do it? I am confused cheers in advance billy Share this post Link to post Share on other sites
Yapab 10 Posted June 28, 2009 GF8800GTX 768MB, turning PhysX off: 0 FPS more. NV Driver: 186.18 PhysX: 9.09.0428 Guys at least we know BIS is trying to fix the problem... but I dont think its just Nvidia related... the game kills most CPU's... much more than it should for what it is... I mean the AI is not doing ground breaking stuff. Yapa Share this post Link to post Share on other sites
Ka-Oz 10 Posted June 28, 2009 (edited) Cpu : E6850 @3.6 GHz (400 Mhz bus) MEM :4 Gb DDR2 800 MHZ 3-3-3-10 (400 Mhz bus) MB : X48 DQ6 Gygabyte GPU = GTX 295 1.8 Gb vram HD: 2x 2x Samsung 1 Terra 7200 Rpm 16 Mb cache (RAID 0) OS : Vista 64 Ultimate sp1 Driver : 186.18 PhysX: 9.09.0428 Arma2 retail box European by 505 Games Disabling physx: makes some improvement, a bit less stuttering. I get some Spykes up to 40fps But its spikes, not stable at all. i have between 15 to 26 fps all options set to normal . but still, to have enjoyable gameplay/fps i have to set options to (at these settings i get between 20-30 fps with some spikes to 40) interface resolution 1680x1050 3d resolution 1680x1050 viewdistance : 3000 (i would lower it but its realy needed to fly) Textures : LOW Video Memory :Very High Anisotropic : Normal AA : normal World Detail : Very low Object : High Shadow : Disabled postprocessing Disabled this are the only settings i can play without stuttering one thing i can notice is the Fps drops alot when the camera is moving (ot turning but MOVING) another thing i can notice at these settings is the GPUS are used to a max of 20%, my GPUs temp only increase by 2-3 degrees, while playing L4D it increase by 15-20° . cpu usage goes from 80% to 91% since improved patch 1.02 i get random program termination/ return to desktop crashes after 20 minuts to an hour gameplay. The game doesnt render the sky on chernarus island unless i swap video memory option to anything and then back to very high. good luck fixing this, koz i realy would like to enjoy arma2 as i did enjoy arma1. One thing you might look into is wich retail game version people are using. it would not be the first time in game industry that a poor implementation of the securom protection by the editor will result in broken performance ingame Edited June 28, 2009 by Ka-Oz Share this post Link to post Share on other sites
spamurai 3 Posted June 28, 2009 Intel Core2 Duo, 2.66mhz 2gigs RAM 8800GT WinXP My machine suffers from a random occasional fatal video device driver crash. "Infinite Loop caused Thread stuck in Device Driver" type of a crash. The display adapter goes haywire and Win XP hangs and then shuts down to the desktop using a default video driver. Otherwise, the frame rate is playable (but could probably be better). Share this post Link to post Share on other sites
Duxa 10 Posted June 28, 2009 GTX 295 turning Physx Off didnt do anything, same exact FPS. Share this post Link to post Share on other sites
mattyh1986 10 Posted June 28, 2009 Argh!!!!! So annoying!!! Share this post Link to post Share on other sites
PuFu 4600 Posted June 28, 2009 GTX260 216 - Physics OFF - no FPS improvement Rest of Rig e6600 Oced @ 3Ghz (yes, i have tried with lower and stock clocks) 4GB DDR2 800Mhz CL4 2x320 HDDs SATA2 - ArmA2 not installed on the same Physical drive as OS seems my graphic settings are there just for the fun of it, changing them around from High/Very High to Low/Very Low doesn't NOT increases my FPS Share this post Link to post Share on other sites
bluesteel 0 Posted June 28, 2009 Absolutely no fps difference with PhysX on/off, windowed or -winxp parameter. Tested in editor on Chernarus with player position in the middle of a forest (31fps with the blow settings). Framerate usually around 30fps (inside forests) or 50fps when on a field. It would help the testing if we knew where exactly to watch for better fps. Inside a campaign mission, just in the editor, and if so, where? Middle of the forest, looking over an empty field or inside a town? Intel Core2Quad @ 3.4GHz NVIDIA GTX 260 (192 cores), 186.16, PhysX 909.04.28 4GB RAM Windows 7 x64 RC (7100) Settings: Texture Memory "Default", Textures "High", Anisotropic "Very High", Landscape detail "Low", Object Detail "High", Shadows "High", Postprocessing "High", Antialiasing "Off" Share this post Link to post Share on other sites