b00ce 160 Posted August 2, 2009 Oh, kay I took some screen shots, I have noticed that the Mp5's flash has traded places with the M16a4 and the M16a4 with the Mp5... :/ Mp5 M16a4 Lols were had. Share this post Link to post Share on other sites
Fiya 10 Posted August 2, 2009 Oh, kay I took some screen shots, I have noticed that the Mp5's flash has traded places with the M16a4 and the M16a4 with the Mp5... :/Mp5 M16a4 Lols were had. I think that may just be your game... I'd have to check. Share this post Link to post Share on other sites
Wrestler 0 Posted August 2, 2009 (edited) Hi. I noticed a bug, that some speech files are left out or do not play properly. It happens mostly when asking civilians about weather or if they have seen something interesting etc. Also it happens on the begining of single mission 03 (the initial conversation in the BMP 3). I'm wondering if this happens only to me or if it's a common bug? Edited August 2, 2009 by Wrestler Share this post Link to post Share on other sites
Heatseeker 0 Posted August 2, 2009 Its a common bug, i also noticed the broken dialog in that very same mission. Share this post Link to post Share on other sites
vasmkd 12 Posted August 3, 2009 One bug that annoys me is: Machine guns like M240 can destroy tanks with a few clips t-90, m1a1, t-72, t-34...try it in editor Share this post Link to post Share on other sites
Arma -North- 10 Posted August 3, 2009 (edited) black screen on load bug known as unusual configuration PC. few my frainds have this bug(but dont have internet for report) and cant play from the first day when they buy game. i played 40 days without this bug but now its happend with me too(no hardware and software changes). after start mission in multiplayer few seconds i can play like normal then have black screen "loading..." but can hear sound around me and read chat. looks like some fade protection? but i payd the game. how about hotfix this bug? game unplayble at all PC configuration: CPU C2D e6400, 2Gb RAM, video ati x1950XTX, MB Gigabyte EP45-DS3R, Windows XP 32-bit Edited August 3, 2009 by Arma [North] Share this post Link to post Share on other sites
ShaiCZ 10 Posted August 3, 2009 When hunting Lopotev and moving from one rebel camp to another on a helicopter, the heli suddenly disappeared and we were all "hanging" in the air. Pilots were "sitting" in midair and thus we were all moving. Another heli bug: whenever I mount a heli, the minigun has a "flame" coming out of its barrels as if shooting. It only disappears when I really shoot it. Share this post Link to post Share on other sites
Cptkanito 10 Posted August 3, 2009 The CDF Grenadier has a weird spike in his shadow while reloading, i'll get a pic later.... Share this post Link to post Share on other sites
mr burns 132 Posted August 5, 2009 Since patch 1.03 the fake mountain horizon is glitched. It only shows on the sides of the screen, not in center of viewpoint. See for yourself: http://dl2.armed-assault.de/team/burns/a2/a2-103_vanmoun.gif Looks plain stupid. Share this post Link to post Share on other sites
Chaos 0 Posted August 5, 2009 (edited) That was since 1.02. Maybe we need new topic for bugs in Version 1.03 ? Edited August 6, 2009 by Chaos Share this post Link to post Share on other sites
shuko 59 Posted August 6, 2009 Version 1.03. Stone wall floats in coords 126107. http://derfel.org/arma2/bugs/126107/ Share this post Link to post Share on other sites
Red_153D 0 Posted August 6, 2009 The list will get updated later this week as I'm pretty busy right now. Seems like this time some data bugs were finally fixed. Share this post Link to post Share on other sites
Fansadox 0 Posted August 6, 2009 Sound issues with Creative XFi Xtremegamer Drivers 2.18.0013 june 26th 2009 Vista 64 Vid 1 http://www.youtube.com/watch?v=0EJQ2eFLtqk Vid 2 http://www.youtube.com/watch?v=AaHp0Ep8Dzo Share this post Link to post Share on other sites
d3nn16 3 Posted August 6, 2009 In 1.03 (as in 1.02) there is a problem with cargo places in AAVP7A1 and Mi-8MTV-3. In AAVP7A1 there are 16 visible places at the back of the vehicle but I can have 19 soldiers transported (I am excluding driver, gunner and commander). So there are 3 places that shouldn't be there. When I go into one of this extra places I am positioned somewhere hooked on the roof with no body and I can see the other soldiers from above. The same problem occurs with Mi-8MTV-3 which has 14 visible cargo places (the soldiers are visible when they go inside), but I can have 16 soldiers inside so there are 2 extra places. And when you go into these extra places you are hooked on the roof and can look at the others from above. Share this post Link to post Share on other sites
EricM 0 Posted August 6, 2009 - Artillery module broken in 1.03 for MLRS and GRAD (with error message) - Smoke grenades - Dam bug (walk under water) still present. Share this post Link to post Share on other sites
d3nn16 3 Posted August 6, 2009 I haven't got the opportunity to test this yet with 1.03 but with 1.02 there were problems with the stringtable.csv translations, some of them didn't work sometimes on dedicated server (it could be the localize command too) : I am using @STR_GAMEADMIN in a unit's description field and in the game lobby the description didn't appear instead it was the default description "machinegunner" that was shown. After the map was reloaded it showed "game admin" as expected. After the game I checked RPT file and I had multiple lines with something like "STR_GAMEADMIN couldn not be found". The other problem is similar in that in a dialog menu one of the texts didn't show up (I am also using localize and the stringtable.csv file to display the text). When I hosted the mission the text showed up normally. Share this post Link to post Share on other sites
Alex72 1 Posted August 6, 2009 (edited) Sound issues -Patch 1.03 -Win7 RC 32bit -Sound Blaster Audigy 2 All latest drivers. The sound is distorted from automatic fire and possible other ways as well. Tested to play as infantry and as soon as i shoot with auto or burst - sound distorts and sounds very very bad. After some second/s it comes back to normal. Patch 1.02 could distort at some angles and when a helicopter flew over your head. But it was rare (to me). Now the problem is all the time. Sound is being "shredded, distorted" and sound almost disapears. EDIT: When i press ESC to see the option menu it sounds "CLICK" (loud). and when i ESC again to go into the game the same sound is played. Sounds like it turns the sound on and off. Or if its some sort of spike. Not sure. A lot of people seems to have this problem so i guess its not card related. The "CLICK" sound: <object width="445" height="364"><param name="movie" value="http://www.youtube.com/watch?v=brYZtm90t1Q&hl=sv&fs=1&color1=0x3a3a3a&color2=0x999999&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=brYZtm90t1Q&hl=sv&fs=1&color1=0x3a3a3a&color2=0x999999&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object> Hope this makes any sense to you BIS. I tried at least. :) Alex Edited August 6, 2009 by Alex72 Share this post Link to post Share on other sites
Chaos 0 Posted August 6, 2009 (edited) - the group "AAVP7A1 big" is not AAVP7A1 group, it is LAV25 group. One vehicle and 6 soldiers. - i am not sure but i think, that the command leavevehicle cannot works separate for groups in cargo, it works for crews, also all units in vehicle. plz see here (with demomission) Edited August 7, 2009 by Chaos Share this post Link to post Share on other sites
nuggetz 0 Posted August 6, 2009 Just received an error while playing the Bear Rising scenario. Sound HO_UF_Univ_v53 not found. This is in v 1.03. Got the message while riding a tank after taking the 3rd or so town. Share this post Link to post Share on other sites
=SF=Hyrax 0 Posted August 6, 2009 Smoke grenades now do not work with 1.03 only shows a puff of smoke now Share this post Link to post Share on other sites
Bulldogs 10 Posted August 7, 2009 1.03 bugs -between missions getting error (sound counter missing) for the time counter -when changing the graphics mid-cut scene/conversation the screen becomes blurry til hitting "save" (this problem was also in the 1.01beta) -AI seem to talk like they're on speed during cutscenes/conversations (mouths move rapidly) -During shooting range training (SS Khe Sahn), sergeant says "You missed" when hitting a target point blank Steam version - updated and verified to be continued . . . . Share this post Link to post Share on other sites
shataan 1 Posted August 7, 2009 (edited) 1.03 Steam Target range multiple targets pop up now picking up wounded soldier in training to carry, and can`t walk/move now repeated firing of rifle and loss of sound, then sound comes back. (Crosshair III mobo) load screen sometimes flickers/flashes, save screen as well. Edited August 7, 2009 by Shataan Share this post Link to post Share on other sites
gemi81 10 Posted August 7, 2009 (edited) Started mission Manhattan with patch 1.03 installed. When I found the enemy main base the game was autosaved. After this autosave procedure it is impossible to load any saved game (e.g. after kill). CTD and error message: Cannot load gamesavefolder\autosave.ArmA2Save. I deleted the savegame to force ArmA to load a previous savegame, but with no success. I guess I have to reset the mission - very annoying! Intel C2D 2800 MHz ATI HD 4850 512MB 6GB RAM Vista 64bit Edited August 7, 2009 by gemi81 Share this post Link to post Share on other sites
shurik_spb 10 Posted August 7, 2009 With patch 1.03 installed I still have target lock problem on T-90, BMP-3, BTR-90, if I want to use guided missiles (shells). It also happened in 1.02 version. What I noticed is that square marker (target lock) appears if I use main gun in T-90, 20 mm gun in BMP-3 and main gun in BTR-90. Looks like that something mixed up right now. What should I do? Share this post Link to post Share on other sites
igeighty 2 Posted August 7, 2009 Smoke grenades now do not work with 1.03 only shows a puff of smoke now smoke grenades, (throwable) work fine, but it is the m203 smoke grenades that dont. or are your throwable smoke cans buggered too ? Share this post Link to post Share on other sites