Rimp 10 Posted June 15, 2009 I've never played any of the ArmA games or Operation Flashpoint before. but i am very excited to play arma2 on Friday when its released. i was wondering if somebody who has played the games before could tell me how the helicopters control using keyboard and mouse. i have played the battlefield games and love the controls on there but have also played other games since and been very disappointed that they feature a different control system. battlefield had it perfect it was mouse control to tilt the main rotors making the helicopter move forward/backward or strafe side to side just like the stick of a real chopper. the A and D buttons were the rudder to spin the chopper left and right just like the rudder peddles on the real thing. and the W and S buttons speed up or slow down the main rotor. hopefully arma2 will be the same. can anybody confirm it for me? cheers Share this post Link to post Share on other sites
okarr 10 Posted June 15, 2009 (edited) personally i m using a joystick but as you can remap every thing to your hearts content you can create the exact same mapping you were using in BF2. there is acctually an extra control axis i think. so it is nose up/down to gain and bleed speed. strafe/bank left right spin left right engine throttle to go up / down in hover and roll left/right <--- not sure what exactly the difference between bank and roll is.. some one enlighten me please Edited June 15, 2009 by okarr Share this post Link to post Share on other sites
-Paladin- 10 Posted June 15, 2009 I've never played any of the ArmA games or Operation Flashpoint before. but i am very excited to play arma2 on Friday when its released.i was wondering if somebody who has played the games before could tell me how the helicopters control using keyboard and mouse. i have played the battlefield games and love the controls on there but have also played other games since and been very disappointed that they feature a different control system. battlefield had it perfect it was mouse control to tilt the main rotors making the helicopter move forward/backward or strafe side to side just like the stick of a real chopper. the A and D buttons were the rudder to spin the chopper left and right just like the rudder peddles on the real thing. and the W and S buttons speed up or slow down the main rotor. hopefully arma2 will be the same. can anybody confirm it for me? cheers W= Nose down for geting speed and if you want to loose altediut and gain speed S= for nose up, lower speed climbing if you got some speed A= strafe left or do turn left if you havegaind speed D= srafe right " " " right " " " " " C=turn right with heckrotor only if you are very slow on higer speed usles X=turn left " " " " " " " " " " " " Q= climb more power for main rotor Y= sink less power for main rotor Mouse=look around, use wepon/tell ppl to shoot, lock target, use speacail function´s engine on/off Share this post Link to post Share on other sites
BaseJumper 10 Posted June 15, 2009 Would it be possible to use a Xbox 360 type of controller to pilot a helicopter? I'm thinking of using the mini joysticks on them for maneuvering and stuff. Share this post Link to post Share on other sites
Mavericko 0 Posted June 15, 2009 As he said, anything can be remaped, so yes if you have a Xbox 360 USB controlled for the PC..... Fyi, ArmA flying is better then BF2 :P Share this post Link to post Share on other sites
BaseJumper 10 Posted June 15, 2009 As he said, anything can be remaped, so yes if you have a Xbox 360 USB controlled for the PC.....Fyi, ArmA flying is better then BF2 :P Awesome ! Thanks Mavericko. Yup, I'm thinking of getting an xbox 360 USB controller. :bounce3: At first, I meant to get a new mouse or a laser-trackball, but they cost too much and way over my budget :p Share this post Link to post Share on other sites
Crazyfox 0 Posted June 15, 2009 engine throttle to go up / down in hover Adjusment of the rotorblade angle to go up / down in hover. If i may. Share this post Link to post Share on other sites
Mavericko 0 Posted June 15, 2009 Choppers use "Collective" to go up and down, not throttle :P Share this post Link to post Share on other sites
CarlGustaffa 4 Posted June 15, 2009 Having rpm control has little to no use in a mil sim. I don't think even flight simulator has modelled this (input) correctly. Share this post Link to post Share on other sites
Alex72 1 Posted June 15, 2009 Mouse in ARMA also moves the heli as he is used to. move mouse forward and the heli tilts forward, move mouse left and the heli banks left. Then Q to go up and Z to go down. X and C for rudder. ARMA is better though. Heavier feeling. ;) Share this post Link to post Share on other sites
okarr 10 Posted June 16, 2009 what about the difference between strafe and roll though. there are different mappings for those (not turning with tailrotor). what does this model. i dont think i have seen this control axis before in flight sims and i m not sure which one is the correct one to use. roll or strafe. Share this post Link to post Share on other sites
Kristian 47 Posted June 16, 2009 Offtopic a little to comment your words "battlefield had it perfect" Well I personally think Battlefield Helicopter controls are pretty low quality, for example, if you want to hover above something, you must tab the W depending on how high you want to be, and thats what I find frustrating. So far, I loved OFP's helicopters, THEY we're something! When I got ArmA, I expected same thing, controls we're same, but the flight handling was very diffrent. Now I am hoping that ArmA2 has better flight control, and hope that you forget BF2 :p Share this post Link to post Share on other sites
Maddmatt 1 Posted June 16, 2009 Yup, I'm thinking of getting an xbox 360 USB controller. :bounce3: Better to get a decent joystick in my opinion. Not a hugely expensive one, just not the cheap junk. Much better than flying with a gampad. Everything else is fine with mouse/keyboard. Share this post Link to post Share on other sites
Hermes 10 Posted June 16, 2009 As he said, anything can be remaped, so yes if you have a Xbox 360 USB controlled for the PC.....Fyi, ArmA flying is better then BF2 :P In BF2 you have a analog Throttle, this is MUCH more better than in Arma2. Why we have no analoge speedcontrol in Arma2? In BF2 i can fly more accurate! Share this post Link to post Share on other sites
Mavericko 0 Posted June 16, 2009 In BF2 you have a analog Throttle, this is MUCH more better than in Arma2.Why we have no analoge speedcontrol in Arma2? In BF2 i can fly more accurate! Again, throttle does not exist on choppers. Speed is decided by tilting the chopper forward.. or whichever direction you want to go. Again, better then BF2 :P Flying choppers in BF2 is like flying RC choppers. Share this post Link to post Share on other sites
CarlGustaffa 4 Posted June 16, 2009 In games, choppers have no throttle (usually). In real life, they do. Share this post Link to post Share on other sites
Mavericko 0 Posted June 16, 2009 In games, choppers have no throttle (usually). In real life, they do. They have RPM controll, collective and cyclic. Share this post Link to post Share on other sites
BaseJumper 10 Posted June 16, 2009 Better to get a decent joystick in my opinion. Not a hugely expensive one, just not the cheap junk. Much better than flying with a gampad. Everything else is fine with mouse/keyboard. I do have a joystick + throttle combo: the Saitek X45 Unfortunately, this thing takes up too much deskspace! :p That's why I'm going towards a gamepad with two thumb-joysticks. It's more compact and doesnt need to be anchored anywhere ... Share this post Link to post Share on other sites
GabethePilot 10 Posted June 16, 2009 Better to get a decent joystick in my opinion. Not a hugely expensive one, just not the cheap junk. Much better than flying with a gampad. Everything else is fine with mouse/keyboard. I would recommend a Cyborg Evo.......excellent joystick with throttles built in, and only around 30 bucks. Share this post Link to post Share on other sites
An Fiach 10 Posted June 16, 2009 Again, throttle does not exist on choppers. Speed is decided by tilting the chopper forward.. or whichever direction you want to go.Again, better then BF2 :P Flying choppers in BF2 is like flying RC choppers. WHy argue over semantics? A bad flight model is still bad, even if it id better than someone else's :D Share this post Link to post Share on other sites
Wynthorpe 10 Posted June 16, 2009 Again, throttle does not exist on choppers. Speed is decided by tilting the chopper forward.. or whichever direction you want to go.Again, better then BF2 :P Flying choppers in BF2 is like flying RC choppers. Flying a R/C Helicopter is the same as flying the real thing, they work in the same way, dont get me started on this one! ive been flying R/C for many many years. Share this post Link to post Share on other sites
An Fiach 10 Posted June 16, 2009 Flying a R/C Helicopter is the same as flying the real thing, they work in the same way, dont get me started on this one! ive been flying R/C for many many years. I think he was referring to the child's toy type Share this post Link to post Share on other sites
Wynthorpe 10 Posted June 16, 2009 I think he was referring to the child's toy type Oh ok! lol, fair enough. Share this post Link to post Share on other sites
monty67t 0 Posted June 16, 2009 I can add a little to this thread as I was a UH-60 Blackhawk mechanic and crew chief for seven years. The UH-60 has PCLs (Power Control Levers) located in the upper console toward the front, above the windshield. The PCLs have two levers, one for each engine. These PCLs are pretty much throttles. They also have the ignitor buttons for starting the engines and some other features, such as fuel control. They have set positions they "lock" into or they can be moved back and forth manually. After starting the engines, the PCLs are moved into the idle position where they remain for the rest of the preflight checks. Once you're ready to go, the PCLs are moved to what we called the "fly" position, which is basically full throttle. The PCLs remain in that position and power is generated mostly by moving the collective up and down. The only time you would manually move the PCLs in flight would be during emergency procedures. I think the ArmA2 flight model is pretty damn good. I use a mouse and keyboard to fly. I started out using a mouse and keyboard way back in the OFP days and I've stuck with it every since. I own an X-52 joystick that I use for other games and I've tried to use it in ArmA, but it just wasn't comfortable for me. I have remapped a few keys to get the right setup for me. Everyone is going to have a different opinion on what setup is best. The only opinion that matters is your own. It's whatever makes you the best in game pilot you can be. If that means using a gamepad, so be it. Whatever works best for you. Share this post Link to post Share on other sites
Mavericko 0 Posted June 16, 2009 Flying a R/C Helicopter is the same as flying the real thing, they work in the same way, dont get me started on this one! ive been flying R/C for many many years. My point was that a real one is alot heavier then a small RC one, heavier flight model. Share this post Link to post Share on other sites