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Delaying the bear, AI unresponsive

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After trying to play the NAPA missions (without success) I replayed the mission and went to the CDF again. This time the Team Racor also refused to move in the CDF missions (it worked before I installed the NAPA mission and installed the Patch 1.02).

Same here, went back to choose the CDF, but have the same bug. However, all you have to do (on the Badlands mission) is capture the first town (commanding the other friendlies), and after the first cutscene, your men will move again.

Edited by Malleus

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It is embarassing that none in Bohemia Interactive answers to this thread.

I found only once Jezuro posted "it is a serious problem"....wow that's not very fun.....

I hope they are working hard on fixing this serious problem. I repeat: it is very strange and unusual that the mission "Delaying the Bear" works in the Editor and does NOT work in the Campaign mode.....:confused: :confused:

I'll wait...

Arma 2 "Delaying the Bear":

Up to now, no answer from a BI Employee.

That is not polite.. I gave you Euro 45 of mine, i bought the game.

How can Bohemia Interactive explain that a mission works in the editor and NOT in the main campaign?

I'm poor at programming, but I fear it is a very bad error in the main ".exe" (or similar). :confused:

It is not tolerable to have such a big error in a commercial release....worse than Gothic 3 or Stalker Clear Sky.....sigh :rolleyes:

Ok, I will only use ArmA 2 for editing or multiplayer.:)

But please don't tell me again of single player..... I don't want to ruin the experience had up to now with ArmA 2.

I will continue to play the campaign only when fixed (1 week ? 1 month...who knows).

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its simply fade+securom = almost immposible to fix

thay don`t care for ppl who bought the game, only goal is to stop piracy... and thay failed that too...

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its simply fade+securom = almost immposible to fix

thay don`t care for ppl who bought the game, only goal is to stop piracy... and thay failed that too...

I heard about that. Securom + fade=bug in campaign.

But how is it possible that in the Editor the mission WORKS...? I cannot explain this.

I think it's worse than Securom...it is a major issue of the Arma 2 "software program". I try to remain calm.

I hope that the press reviewers (UK, Italy, Spain,...) do not find it (the bug), otherwise Arma 2 will take very bad marks....definitely not 8/10 or 9/10...but worse......

And this will definetely affect the Arma 2 sales.

And i don't want to....because i like Bohemia Interactive.

I really hope it is not a "protection issue" problem.

In Far Cry 2 or Arma 1 (original of course) I did not have any issue.........:(

If it is a protection issue (with no solution) I'll ask 50% refund for the game.

Because Editor and multiplayer (the other 50%) works.

---------- Post added at 04:05 PM ---------- Previous post was at 03:57 PM ----------

Sorry If I am persistent,

I'm waiting for an answer by a Bohemia Interactive employee or "moderator". It would be enough for me.

I am not the only one here.............................

Give us a date (1 week, 1 month) for the "Delaying the Bear", "Badlands" hotfix. I think a serious company will give an answer shortly.

I gave you Euro 45 (or the % of sales you earn) mainly for the SP experience. So I want the game fixed.

I'm laughing at your sentence: "seven different finals".

I'd change it in "seven different bugged experience...if you arrive at the end....".

To be clear: Arma 2 is a commercial release. That means: a "fixed" product.

I would have given you even 60/70 Euros for a "gold" release fixed.

Maybe rushing a game before Codemasters could not be the best solution, by the way I understand you.

Hope you do your best !

Otherwise in 1 or 2 months you'll lose a lot of customers. And to me it's sad.

It is very easy:

- I am an "hardcore" customer: i own ofp and ArmA 1, various mission edited personally,etc

- imagine a new customer (and there will be many if you don't correct shortly) who play the campaign and find this kind of bug (scripting errors, AI blocked): he will simply return back the game to Gamerush, Gamestop, and swap into another game: result: Sale zero.

Edited by eirulan

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Same here, went back to choose the CDF, but have the same bug. However, all you have to do (on the Badlands mission) is capture the first town (commanding the other friendlies), and after the first cutscene, your men will move again.

This worked for me :yay: and there are hardly any chedaki on the way to the first town so easy to do.

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i don`t think many ppl return games.. thay just trow it and quit playing...

from mine point of view it goes like this:

main team work on a game, test it, ect... and than give it to the publisher which with the idots from securom implement the protection and you get non working game......

and than you blame main team that duno whats the problem is..........

and at the end no one is guilty of the non working piss of crap

atm Deamon tools + yasu + mini imagine (all legaly available! ) is perfectly cloning original game... so the fucking protection fail at the start!!!

so even if you bought it or not you are in the same shit!

Edited by reb0rn

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i don`t think many ppl return games.. thay just trow it and quit playing...

atm Deamon tools + yasu + mini imagine (all legaly available! ) is perfectly cloning original game... so the fucking protection fail at the start!!!

so even if you bought it or not you are in the same shit!

In my country you have different shops allowing to try the game for 1/2 days and return it if you don't like it. It's common.

So I imagine easily: Many will return the game after 1/2 days of trial.

Guess: I understand why Bohemia have not published the demo yet......:bounce3: :bounce3:

SECUROM: crap. crap. No other word. And I paid for it! That's incredible. To me it's included in the Euro 45 retail price !

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well 95% will find the game is unplayable only after a week or so...

thats why no one gives a fuck

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well 95% will find the game is unplayable only after a week or so...

thats why no one gives a fuck

Yes unfortunately I have a strange feeling.

Even today i loaded the "Delaying the bear" mission and AI DOES NOT WORK at all.

I typed end mission. The next mission "Badland": AI Does not work at all. What the hell is this? The amateur missions are better !

SO BOHEMIA: FIX IT QUICKLY. DO NOT TAKE JOKE OF US. :mad:

I HAVE A GREAT OPINION OF YOU...BUT IT WILL NOT LAST LONG...If you don't fix the various bugs of ArmA 2. Simply, look at your Forums..there are hundreds of bugs...it's incredible.

Reason of no answer: I believe that at present Bohemia is NOT able to fix the SP campaign.

That means: campaign unplayable for 100% of people......

At least a partial refund of the game could be a right policy. (hypothesis: 50% of the game). I know a lawyer who can help me, eventually. It is a question of honesty.

I'm curious about this issue.

I REALLY hate people who take joke of me.

Or, as a compensation, in the next week, a "bonus", some "downloadable" missions for free.

Bohemia must act quickly. It's incredible this situation.....

---------- Post added at 05:58 PM ---------- Previous post was at 05:46 PM ----------

This worked for me :yay: and there are hardly any chedaki on the way to the first town so easy to do.

ok I'm happy for you.

Then tell me if you can play correctly ( i mean no AI or scripting error) until the end of the campaign.

But I want a game which works in all his parts. I'm tired of unfixed game.

I have played PC games for several years, so I expect a certain level of quality from Bohemia.

i do not want to flame at all. I only want to play the game correctly. That's all.

Edited by eirulan

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It's one of the most "popular" issue and there is still no official answer. Is there anybody here ? We would like to know if we will be able to play the campaign someday pleaaaaaaaase...

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It's one of the most "popular" issue and there is still no official answer. Is there anybody here ? We would like to know if we will be able to play the campaign someday ?

sure that Bohemia ppl read this, but thay can not reply becouse its to the publisher to decide what to do or not to do...

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eirulan, I was only confirming that this temporary fix works, not that everything is perfect.

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eirulan, I was only confirming that this temporary fix works, not that everything is perfect.

Ok. So the "Bounty mutiny" (AI blocked :thumb_down: ) lasts until the first town captured in Badlands...

I hope i do not find other surprises later.

I really think the campaign is great : the idea of mixing combat and "rpg" elements is very good and clever.

I want to play the campaign as best as I can. Only for this reason i posted here.

Edited by eirulan

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Seems like everyone is having the same bug..

I think Bohemia should be very happy that their community care about them! Community just keeping them informed about the game they have made.. its the best source and its free!

Edited by [SONAF]Rebel

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Rebel;1327420']Seems like everyone is having the same bug..

I think Bohemia should be very happy that their community care about them! Community just keeping them informed about the game they have made.. its the best source and its free!

Yes' date=' that's great.......

No way....the Bohemia Interactive games are always a:

"bug festival". (but I dont care for about 99% of them. I only care of the 1%, the serious bugs....)

But this could be the last one....

In fact i read some articles of german reviewers (the deepest reviewers in my opionon), which clearly state:

- or Arma 2 is patched soon and it will be a solid masterpiece

- or it will be a partial catastrophe..that is a lot of potential/reliability [b']thrown away[/b], for the fear that Codemasters "eat" market share with OFP 2... (this is the reason for the early release of Arma 2).

C'mon BOhemia, this is competition....

I want you to win this competition, and show to the public that you are better than Codemasters. That's very important. I have already done my part (bought Arma 2 original). I want to defend your game design view, because i like it. Now it's your turn: demostrate that your "vision" of game design is sustainable. That means: patch and eliminate serious bug.

I really like Arma 2 mission design: realistic, with interacting NPC, squad based, very innovative and immersive.

Edited by eirulan

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Yes, that's great.......

No way....the Bohemia Interactive games are always a:

"bug festival". (but I dont care for about 99% of them. I only care of the 1%, the serious bugs....)

But this could be the last one....

In fact i read some articles of german reviewers (the deepest reviewers in my opionon), which clearly state:

- or Arma 2 is patched soon and it will be a solid masterpiece

- or it will be a partial catastrophe..that is a lot of potential/reliability thrown away, for the fear that Codemasters "eat" market share with OFP 2... (this is the reason for the early release of Arma 2).

C'mon BOhemia, this is competition....

I want you to win this competition, and show to the public that you are better than Codemasters. That's very important. I have already done my part (bought Arma 2 original). I want to defend your game design view, because i like it. Now it's your turn: demostrate that your "vision" of game design is sustainable. That means: patch and eliminate serious bug.

I really like Arma 2 mission design: realistic, with interacting NPC, squad based, very innovative and immersive.

OFF-topic:

Based on the released OF2 in-game videos, that game is rather similar to Battlefield series. Its an arcade FPS. Considering this, these two games are not targeted for the same market.

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OP +1

When is the next patch due? Anything been said? No word of a hotfix for this issue?

'kin typical though, the campaign was just getting interesting and then falls on its arse :(

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I am very gutted too, i just posted on a different thread about this damn issue, and was redirected to this post. At least i know now i'm not the only one, but i've read all the posts on this thread, 7 pages long, yet i cannot see any responses from Bohemia. I mean what's going on? I want to be refunded if this is not fixed OR WON'T BE FIXED.

Do u know if people were to take you to court you would most definitely lose, and will have to reimburse all of us. Myself, i wouldn't like to take this route, but at least show us some RESPECT AND ACKNOWLEGGE OUR CRYS..FFS.

Edited by BuddhaBang

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I am very gutted too, i just posted on a different thread about this damn issue, and was redirected to this post. At least i know now i'm not the only one, but i've read all the posts on this thread, 7 pages long, yet i cannot see any responses from Bohemia. I mean what's going on? I want to be refunded if this is not fixed OR WON'T BE FIXED.

Do u know if people were to take you to court you would most definitely lose, and will have to reimburse all of us. Myself, i wouldn't like to take this route, but at least show us some RESPECT AND ACKNOWLEGGE OUR CRYS..FFS.

Yes, we must take a "zen" or "philosophical" route:

- Bohemia programming is like this: very free, unpredictable and obviously with some problems.................they don't have high budget like Ubisoft team which produced Far Cry 2.

The partial reimbursement could be a way, but to me it's enough that Bohemia apologizes officially for the campaign bugs.

One example: this morning, i continued to play Delaying the Bear and Badlands, even if allied AI does not respond. OK, i completed the missions. So the missions work.

But then, after I conquered Novy Sobor in Badlands: another funny bug....various supply trucks who come from nowhere and then start to:

- circle around

- crash into each other

- go over me ! ! ! (OK, there are no zebra crossing in Arma 2 fields...)

I try to stop the truck driver, shooting at him, and I have:

- "You are not allowed to shoot friendly units" .... :yay: :yay: :yay:

My God, never imagine ArmA 2 could be like this.

Until mission "Bitter Chill" included, everything was perfect: mission "Manhattan" and "Bitter Chill" are splendid. No bug found. Everything work perfect. About 6/7 hours of game to complete this mission on regular difficulty. Impressive game design. Really. (hope someone in Bohemia will be happy to read this !)

After mission "Bitter Chill": some problems arise....

Ok, taken into account these thing, I'd arrange to play and finish the campaign. :bounce3:

All in all, the objectives works. So you can finish, in a way or the other the missions.

Then I will tell you...:)

Edited by eirulan

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Eirulan, there are like ten posts or more from you in the last pages, all saying the same thing. I'm also a bit frustrated by the absence of response from Bohemia, but that's 100% sure they read this. Having just you pressing them even more won't do anything and it starts to be annoying for other forumers like me : we want to read their answer, not your overwhelming flow of ranting.

If you have news about workarounds to that bug or other interesting info, go on, but stop the rant now, thanks.

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Eirulan, there are like ten posts or more from you in the last pages, all saying the same thing. I'm also a bit frustrated by the absence of response from Bohemia, but that's 100% sure they read this. Having just you pressing them even more won't do anything and it starts to be annoying for other forumers like me : we want to read their answer, not your overwhelming flow of ranting.

If you have news about workarounds to that bug or other interesting info, go on, but stop the rant now, thanks.

why should ppl stop the rant???

if most ppl come and sad something i am 1000% sure solution would be presented... (unprotected exe with no fade shit...)

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why should ppl stop the rant???

if most ppl come and sad something i am 1000% sure solution would be presented... (unprotected exe with no fade shit...)

My request only concerned Eirulan.

I just felt like it's unnecessary and annoying to have 1 person report the bug 10 times.

Whereas 10 people reporting the issue once is of course a lot more interesting.

So if other people have the same issue, please report so, then we can indeed have an idea of the bug extent. (And if some don't, I'd also be interested to know !)

---------- Post added at 23:40 ---------- Previous post was at 23:06 ----------

Just found a comment about the issue by a developer in the Bitter Chill thread :

First of all, we're trying to help with problems that players can actually deal with by themselves (the trunk, camo netting etc.) Other problems (= actual bugs) are being fixed. Please try to understand that not all issues posted here are real bugs, Arma II is very demanding and unforgiving sometimes and failing an objective doesn't mean a mission is unplayable.

Delaying the Bear situation, on the other hand, is of course a serious problem and will be fixed ASAP. We're really sorry for this.I really don't want to drag betatesters into discussion, however.

Edited by Demiun

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Ok i just run into this in the badlands mission. razor team AI is unresponsive from the start of the mission. Too bad i was enjoying the campaign, but if theres this much bugs, ill have to wait for fixes, and play other mission.

Hope it gets fixed, i want to enjoy the campaign without hiccups and to the fullest.

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Here is how I fixed this Campaign-Mission for me:

as described I opened the MISSION.pbo from Addons with "Kegetys-CPBO".

Copied the "I3_DelayingTheBear.Chernarus" into my Editor/Missionfolder and started the mission from ther Editor.As soon as we were on the Truck I saved it.

This saved file I copied then into my Campaign-Saved Folder and went back to the Campaign.As soon when I was in the mission I loaded the saved Mission...et voila we ran into the Ambush!

Hope I was clear enough?!

Main thing is,that the mission saved in the editor is transferable to the Campaign!

Good Luck Guys :-)

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Here is how I fixed this Campaign-Mission for me:

as described I opened the MISSION.pbo from Addons with "Kegetys-CPBO".

Copied the "I3_DelayingTheBear.Chernarus" into my Editor/Missionfolder and started the mission from ther Editor.As soon as we were on the Truck I saved it.

This saved file I copied then into my Campaign-Saved Folder and went back to the Campaign.As soon when I was in the mission I loaded the saved Mission...et voila we ran into the Ambush!

Hope I was clear enough?!

Main thing is,that the mission saved in the editor is transferable to the Campaign!

Good Luck Guys :-)

Were they actually responsive to all your commands from then on. And how far are you actually? Cause there is no need to do this only to find out that you have to keep do it all through the campaign, that would be pretty annoying.

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