Skeptic 10 Posted June 4, 2009 (edited) More tests and less discussion :ok: There are already plenty of what if threads around. We need hard data even if ArmaMarkII is not 100% representation of actual gameplay. id like to help but no one said where to put the pbo, ive tried the addons, and mission folder already. See first post. Edited June 4, 2009 by Skeptic Share this post Link to post Share on other sites
von_paulus 0 Posted June 5, 2009 Let me ask you one thing... is a Core2Duo more "efficient" than a Core2Quad working in two cores? For the record: Texture Detail - Normal Anisotropic Filtering - Normal Terrain Detail - Normal Objects Detail - Normal Shadow Detail - Normal PostProcess Effects- Low Cpu - E6420 @2.11GHz Ram - Kingston 2x2GB DDR2 800 GPU - Asus G8800GTS (g92) 512MB OS - XP (SP3) Resolution - 1680 x 1024 Normal Score - 2892 BlueStill CPU (@3.4GHz) and GPU are better than mine. Yet is score (2537) running at 2 cores is inferior to mine. Share this post Link to post Share on other sites
Majormauser 0 Posted June 5, 2009 Be careful using unofficial English patch - it might be activating FADE copyright protection and messing up your performance. Proved to be BS. Updated first post. What your saying Fade is not affecting aim when the english patch is applied...? Thanks Chris Share this post Link to post Share on other sites
Skeptic 10 Posted June 5, 2009 (edited) What your saying Fade is not affecting aim when the english patch is applied...?Thanks Chris I'm saying that English patch is unlikely cause of FADE - multiple reports of people trying it to run with/without and getting same results. Have no clue what else is causing aim/FADE issues. Not my place to be accusing people getting illegal copies. Let me ask you one thing... is a Core2Duo more "efficient" than a Core2Quad working in two cores? Let's keep this on topic - which is Quad core. 300pts diff might be the case of slightly different specs/settings. Ideally each test would be performed several times to get average score to remove fluctuations. But when we see 20% difference when going from two to four cores - it means something. Edited June 5, 2009 by Skeptic Share this post Link to post Share on other sites
Majormauser 0 Posted June 5, 2009 You should really have everyone run this at 1024x768 with everyone using different resolutions our OFP Marks will be all over the place. Share this post Link to post Share on other sites
Skeptic 10 Posted June 5, 2009 You should really have everyone run this at 1024x768 with everyone using different resolutions our OFP Marks will be all over the place. I think you have mistaken this thread with ArmAII-Mark thread. Here user is testing CPU performance between 4-1 cores. Not meant to compare everyone's score, but % improvement or lack thereof if using quad core. Share this post Link to post Share on other sites
Majormauser 0 Posted June 5, 2009 (edited) I think you have mistaken this thread with ArmAII-Mark thread. Here user is testing CPU performance between 4-1 cores. Not meant to compare everyone's score, but % improvement or lack thereof if using quad core. I got it I did not think it was measuring CPU power...cool. Well here it goes T1 -38.04 t2 - 38.21 t3 -31.73 t4 -46.58 t5 -25.16 OFP MARK - 3594.44 - 8 Cores OFP MARK - 2575.98 - 4 Cores Now this is really weird. I rebooted opened up all 8 Cores. Ran the test. Score was 3198. Then I restarted the Test and this is now my score T1 -40.24 t2 - 42.35 t3 -36.05 t4 -51.83 t5 -27.64 OFP MARK - 3962.51 - 8 Cores OFP MARK - 3909.35 - 8 Cores (restarted Test again) 1600x1024 (this was a rez someone else used) 8800 GT 3GB RAM 8 - Core MacPro 2.8Ghz Windows 7 Edited June 5, 2009 by Majormauser Share this post Link to post Share on other sites
EDcase 87 Posted June 5, 2009 I think you'll get more testers after the 19th ;) Me for one... Share this post Link to post Share on other sites
redpoll 0 Posted June 5, 2009 Results taken from a second run, as explained by BlueSteel. Cpu - Intel Core2Quad Q6600 @ 2.4GHz Ram - 2GB DDR2 800 GPU - 8800GTS 640MB OS - XP Pro SP2 Resolution - 1680 x 1050 Test 1 - 4 CPU Cores - 2790 OFPMarks Test 2 - 3 CPU Cores - 2799 OFPMarks Test 3 - 2 CPU Cores - 2641 OFPMarks Test 4 - 1 CPU Core - 2175 OFPMarks red = number of cores Share this post Link to post Share on other sites
SWAT_BigBear 0 Posted June 5, 2009 But when we see 20% difference when going from two to four cores - it means something. BlueSteel was alot more than 20% :butbut: Sorry I'm not able to help with these test.....yet. Share this post Link to post Share on other sites
SnR 1 Posted June 6, 2009 Going off my G15 Keyboard display, im seeing a huge difference. C2D E8400 3.6ghz, both going spastic over 70% With Arma 40%+ Share this post Link to post Share on other sites
bluesteel 0 Posted June 6, 2009 Results taken from a second run, as explained by BlueSteel.Cpu - Intel Core2Quad Q6600 @ 2.4GHz Ram - 2GB DDR2 800 GPU - 8800GTS 640MB OS - XP Pro SP2 Resolution - 1680 x 1050 Test 1 - 4 CPU Cores - 2790 OFPMarks Test 2 - 3 CPU Cores - 2799 OFPMarks Test 3 - 2 CPU Cores - 2641 OFPMarks Test 4 - 1 CPU Core - 2175 OFPMarks This looks like you forgot to change the affinity in taskmanger, check the first post for details. There should be a bigger difference when going from 2 to 4 cores, for example. Share this post Link to post Share on other sites
redpoll 0 Posted June 6, 2009 This looks like you forgot to change the affinity in taskmanger, check the first post for details. There should be a bigger difference when going from 2 to 4 cores, for example. Negative. I just tested again with both -cpuCount=2 and affinity 2 cores: 2685.51. Then I alt-tabbed and changed affinity to 4 cores: 2770.91. Alt-tabbed again 1 core: 1930.44 And yes, for the previous results I posted I shut down Arma2 and changed -cpuCount too (no reboot though). But I agree with you, there must be something wrong with the results. I also took a screenshot of the charts now: 4 cores (-cpuCount 2, affinity 4): 2 cores (-cpuCount 2, affinity 2):. 1 core (-cpuCount 2, affinity 1): Share this post Link to post Share on other sites
NeMeSiS 11 Posted June 6, 2009 AFAIK ArmAmark was more of a videocard benchmark then a CPU benchmark, which would explain why there is no difference between 2 and 4 cores. 2 cores can handle the CPUload easily enough. (Try testing with 1000 AI units in combat while not looking at the units themselves) Share this post Link to post Share on other sites
Nowyoudie 0 Posted June 6, 2009 Hmm I could try this once the game's released in NA... Share this post Link to post Share on other sites
Marduuhin 10 Posted June 7, 2009 Not quite a quad core, but still more than two.. CPU: AMD Phenom X3 @ 2,66GHz RAM: 2GB GPU: ATI HD 3850 (Club3D 256MB version) OS: Vista SP1 Resolution: 1680x1050 Test 1 (No settings changed): 1915,40 Test 2 (-cpuCount=3, affinity on all cores): 1879,79 Test 3 (-cpuCount=2, affinity on 2 & 3. core): 1867,37 Test 4 (-cpuCount=1, affinity on last core): 1363,84 Share this post Link to post Share on other sites
yankeex86x 10 Posted June 15, 2009 Hi, I've just ordered a copy of ArmA2 and It should be on the way... I got a dual quad core opteron 2350 (2.0GHz) with a L1N64-SLI WS and 8GB of DDR2-667 with dual 8800GTS 640 SLI. When the game will arrive I'll test the multicore capabilities of this game up to 8 cores, and in a matter of days I'll also get a Tyan S2915 which will have better NUMA and DDR2-800 support. I also own both Arma Armed Assault and Queen's Gambit, but none of them uses more than one core at once.... I have to make a tip for the i7 owner, if the affinity is set to 3 or 4 cores when the hyperthreaing is enabled, you might be using only 2 cores, so be sure to disable the HT before setting the affinity. I'm new on this forum and I hope to get and give help!!! Share this post Link to post Share on other sites
Skodz 10 Posted June 15, 2009 Cool, these results make me happy about having a Q9550 @ 2.8 ghz :) Share this post Link to post Share on other sites
PhatVybz 10 Posted June 15, 2009 (edited) my settings might have been higher then demanded but my results are test 1 -35.1197 test 2 -39.854 test 3 -31.9574 test 4 -44.2478 test 5 -16.61 OFPMARK =3355.78 i run 8 core i7 cpu 940 @2.93Ghz 6MB triple channel ddr3 vista sp1 64bit ati 4890 crossfire enabled X2 anyway when they say multicore suport it means it support as many cores you want this post is ridiculous ..just cpuCount=X if the game cant read the cores and other target parameters mine looks like this -cpuCount=8 -maxmem=2047 -winxp -noCB -nosplash Edited June 15, 2009 by PhatVybz Share this post Link to post Share on other sites
GLeek 10 Posted June 15, 2009 I7 isn't 8 core cpu . it's 4 , with SMT Share this post Link to post Share on other sites
galzohar 31 Posted June 15, 2009 It's supposed to run better with 8 threads rather than 4, though I wonder if that setting (above 4) has any effect. Share this post Link to post Share on other sites
Sam75 0 Posted June 15, 2009 the command -cpuCount=x doesn't work ? why using task manager ? Share this post Link to post Share on other sites
galzohar 31 Posted June 15, 2009 I didn't say it doesn't work, read the thread please... I just wondered if setting to more than 4 does anything or not. Share this post Link to post Share on other sites
PhatVybz 10 Posted June 15, 2009 (edited) I7 isn't 8 core cpu . it's 4 , with SMT dude my i7 is 8 core whoever says im wrong should buy glasses Edited June 15, 2009 by PhatVybz Share this post Link to post Share on other sites