dmarkwick 261 Posted June 13, 2008 An unforeseen effect of the new DMSmokeEffects (to be known from now as JTD Smoke Effects BTW) is that Vulcan & Shilka rounds really chew up the dirt Think I'll leave it in though Release very soon, it's finished but I just want to try it out myself with a small group first. Share this post Link to post Share on other sites
HGuderian 0 Posted June 13, 2008 Amazing...as usual! What's about your "startled birds" addon? Share this post Link to post Share on other sites
dmarkwick 261 Posted June 13, 2008 Amazing...as usual!What's about your "startled birds" addon? I thought I might release that as an extra to the Savine Vode map I'm working on (or to be more precise, returning to work on ) as tree type needs to be specified. Thought it would be nice to maybe have a few mission templates with bird triggers already in place etc. Share this post Link to post Share on other sites
HGuderian 0 Posted June 13, 2008 I'll wait expectant the release. Seein' the video above, don't seems those churns a little too big regarding caliber/human height? Thanks for your work Regards Share this post Link to post Share on other sites
dmarkwick 261 Posted June 13, 2008 I'll wait expectant the release.Seein' the video above, don't seems those churns a little too big regarding caliber/human height? Thanks for your work Regards Yeah, but it depends how far you are. You might notice they appear a little smaller when you're close up to them. The effect is there for tank rounds & arty etc but for some reason the Vulcan & Shilka use the same effect for their rounds hitting the ground. Share this post Link to post Share on other sites
pauliesss 2 Posted June 13, 2008 Really great, cant wait for a release, I hope you will release it this weekend...thanks mate. Share this post Link to post Share on other sites
Guest Posted June 13, 2008 Hehe, nice work DMarkwick Now, they can even use this on sahrani life, to make the land ready for farmers to seed their weeds  [edit] Spelling Share this post Link to post Share on other sites
manzilla 1 Posted June 13, 2008 I'll wait expectant the release.Seein' the video above, don't seems those churns a little too big regarding caliber/human height? Thanks for your work Regards Yeah, but it depends how far you are. You might notice they appear a little smaller when you're close up to them. The effect is there for tank rounds & arty etc but for some reason the Vulcan & Shilka use the same effect for their rounds hitting the ground. It does seem a bit high at times but I really like it. It's better than the current effect IMHO. Vulcan rounds can cause very large dust clouds on the right type of terrain and depending on the distance. I've seen em truly "tear shit up" and do serious damage to the terrain in certain instances. As always I'm excited to see a new version in the mix soon. Your work has become a vital mainstay of my ArmA enjoyment. Share this post Link to post Share on other sites
mrcash2009 0 Posted June 13, 2008 That looks meaty! IS there a possibility to make it a tiny bit smaller over all and shorten the fall/end length a touch? Share this post Link to post Share on other sites
dmarkwick 261 Posted June 13, 2008 That looks meaty!IS there a possibility to make it a tiny bit smaller over all and shorten the fall/end length a touch? Yeah I can tweak it downwards for the rounds that use this effect, it's also used for HE tank rounds but under another effect name. I'll leave that one as is. Share this post Link to post Share on other sites
fabiantronc 0 Posted June 13, 2008 Awesome! Can you make it for the A-10? See me. Bye. Share this post Link to post Share on other sites
m4r1ne 0 Posted June 14, 2008 What about new small arms hit effects? Im sick of the old ones Share this post Link to post Share on other sites
gunterlund 0 Posted June 14, 2008 DMarkwick Really great stuff. I would try to make the dirt pieces smaller so It doesnt look like someone throwing mud in the air. Little more smoke on the hit as well so it doesnt look so "wet". Really great work. Keep it up. Love your stuff. Share this post Link to post Share on other sites