quiet_man 8 Posted April 25, 2008 He doesn't have permission to release the bits he didn't author.This has been pointed out to him politely several times. His final response could be paraphrased as "waaa! I'm going to hold my breath, then get somewhere else to publish my work, you're not my friend any more!" That's why not all of us are treating him with the respect you think he deserves. and they think they are police and judge of the Arma community? CW had tried to contact the "author" = someone who ripped content from a TV series without permission. As this "author" seams no more interested in the stuff, CW decided to release. Now someone jumps in and says he would inform any site that CW is using "stolen" content? Sorry, that is one step to far. If you don't like what CW is doing you are free to state so and no one forces you to support CW. But you have no right to threat him. Even less as you have no permission on your own. Read my post at the "Rules of content permissions." and think about it. I want to decide my own if CWs stuff is "legal" enough, I don't need someone to judge for me. If you don't change you mind, the DSF mod is no more part of MY community. Regards, QuietMan Share this post Link to post Share on other sites
quiet_man 8 Posted April 25, 2008 Wow ... I didn't think ARMA was played by "kids" .... "kids" sometimes doesn't relate to age. QuietMan Share this post Link to post Share on other sites
colonel well 0 Posted April 25, 2008 GREAT NEW FROM BXBX : I HAVE THE PERMISSION FOR USE AND REALESE THE AREA52  !  copy from BXBX pm  Message Title: Re: hi  want  you for authorized realese bxbx Arma/OFP Fan Group: BI Developer Posts: 12 Joined: Aug. 2005  Posted: April 15 2008,19:12 -------------------------------------------------------------------------------- Quote (colonel well @ April 12 2008,10:31) Hi !  I have rebuild you P90 and convert it for arma , and convert your area52 to arma and made the cheyenne mountain complex for it , would you to give me the permission to realese it for the arma community , please  you can see my work here  http://www.stargateassault.net/forum/index.php?topic=1912.0 sure sorry for slow reply I am glad that mod is still alive and creating new addons. -------------- bxbx.atrey.vdsoft.org I made a little video from cheyenne mountain in game , look cheyenne mountain video http://fr.youtube.com/watch?v=F0-fJqPA_w4 Share this post Link to post Share on other sites
colonel well 0 Posted April 25, 2008 no , I never want to return to frostman forum  Share this post Link to post Share on other sites
Dingmatt 0 Posted April 25, 2008 This is good news, see all you need is patience. Your welcome back to the stargate forums but remember this for next time. Share this post Link to post Share on other sites
biggerdave 56 Posted April 25, 2008 See, what did I tell you. Everyone overreacting over nothing... I look forward to your release Col. Well (Out of interest, are you planning on a version without the stargate? It'd be nice for just using the facility as NORAD ) Share this post Link to post Share on other sites
Ryan_D 0 Posted April 26, 2008 Hehe, cool. As you said in the alien topic, if you need help just send me a PM. Share this post Link to post Share on other sites
colonel well 0 Posted April 26, 2008 Hehe, cool. As you said in the alien topic, if you need help just send me a PM. ok thank , oh ! yes need help , because lot of work on it Share this post Link to post Share on other sites
colonel well 0 Posted April 26, 2008 See, what did I tell you.Everyone overreacting over nothing... I look forward to your release Col. Well  (Out of interest, are you planning on a version without the stargate? It'd be nice for just using the facility as NORAD ) good idea Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted April 26, 2008 It would be cool if you could put this mountain in a map in creation. Hard to explain but..When you create the map in O3 or visitor you place the complex(Norad) at the side or end of a mountain in the map. That way the complex gets kind of built in the mapmaking.. And not a "standalone" in some desert... Nice job Col.W Share this post Link to post Share on other sites
Dingmatt 0 Posted April 26, 2008 You'd have to mould the existing mountain range around the model but it the best idea, only problem is the complex would be limited to just that map. Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted April 26, 2008 Not really...Its out as a standalone too...Right... Or will be... Share this post Link to post Share on other sites
colonel well 0 Posted April 26, 2008 It would be cool if you could put this mountainin a map in creation. Hard to explain but..When you create the map in O3 or visitor you place the complex(Norad) at the side or end of a mountain in the map. That way the complex gets kind of built in the mapmaking.. And not a "standalone" in some desert... Nice job Col.W realy good idea , and put cheyenne inside a mountain on ace ofp world map , will be good ][/url] need to contact ace ofp world creator and if you want help me to build cheyenne addon tell me you are welcome new video from north door http://fr.youtube.com/watch?v=mDQO-idBwiQ Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted April 26, 2008 Oh comon...I dont know sqs from sqf... I have now idea what yoy guys are doin... Share this post Link to post Share on other sites
colonel well 0 Posted April 27, 2008 I contact ace mod with one post on ace forum Share this post Link to post Share on other sites
Shockley 3 Posted April 28, 2008 I could see us adding it to the ace world but I would have to talk to some of the other guys and see if they are interested as well... What about joining up with ACE, would that also be something you are interested in too? We could always use another modeler Share this post Link to post Share on other sites
colonel well 0 Posted May 1, 2008 sgc in cheyenne montain video http://fr.youtube.com/watch?v=mXSygWPhpCk Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted May 1, 2008 That was nasty... Know what would bee coooooool..?!?!?! Being able to dial different maps... Lets say you Have 8 different maps programmed in the main frame. You start at ACE map SGC..Then you dial the code for Saharani...And woops you jump to that map..Or too A.C.E The world... That would REALLY give this addon a Relevant meaning.. Diffrent maps for "Different" worlds... Share this post Link to post Share on other sites
colonel well 0 Posted May 1, 2008 That was nasty...Know what would bee coooooool..?!?!?! Being able to dial different maps... Lets say you Have 8 different maps programmed in the main frame. You start at ACE map SGC..Then you dial the code for Saharani...And woops you jump to that map..Or too A.C.E The world... That would REALLY give this addon a Relevant meaning.. Diffrent maps for "Different" worlds... That was nasty... I think realy keep my addon for me ... Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted May 1, 2008 No release... ?!?!?!?!?!?!?!? Share this post Link to post Share on other sites
Dingmatt 0 Posted May 1, 2008 That was nasty... I think  realy keep my addon for me ... Oh look, colonel well's holding his breath again. Wonder if he'll stamp his feet next? Oh, the StarGate in the complex doesn't belong to colonel well and he'll need my permission if he wants to spawn it with the complex (i'm sure that correct). I can dial between maps in single player but not multi for obvious reasons. Share this post Link to post Share on other sites
quiet_man 8 Posted May 1, 2008 That was nasty... I think realy keep my addon for me ... Oh look, colonel well's holding his breath again. Wonder if he'll stamp his feet next? Oh, the StarGate in the complex doesn't belong to colonel well and he'll need my permission if he wants to spawn it with the complex (i'm sure that correct). I can dial between maps in single player but not multi for obvious reasons. were is your permission to copy Startgates? edit: and by the way, he don't need permission to spawn, as long as it requires your original unchanged addon. Or you add a disclaimer that no one should use your addons at all. the options on copyright laws are endless. QuietMan Share this post Link to post Share on other sites
Dingmatt 0 Posted May 2, 2008 oh that chesnut, i'll go with non-profit fanfiction and i believe any addon that depends on the use of another; automatically using it. Should need permission if not already given in its readme, the stargate mods disclaimer has protected its work for over 3 years now... Colonel wells addon would use the gates and not be restricted by the disclaimer, if he did something stupid to bring MGM down on him; we'd be pulled into it as well. I don't think thats fair. ------------------------------- I like the complex but keep the gates a seperate placement. Share this post Link to post Share on other sites