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AfrographX

New VBS2 Screens

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Wondering if this is just a static animation, something scripted or a real integrated casualty evacuation feature.

vbs2_casevac1.jpg

vbs2_casevac2.jpg

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I would bet for integrated.

Static doesn't make sense at all; and even if I have no idea of the VBS2's scripting engine or even if the missions are played on low latency networks, using setpos commands wouldn't be the best approach.

Maybe the video give some hints about it, but download speed is 16kb/s here.

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Guest Ti0n3r

That's just hilarious.

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This is a pic from the "Battlefield Clearance" system.

Quote[/b] ]Bohemia Interactive is located at booth #3041 and will be demonstrating the latest VBS2 Desktop Trainer enhancements, including thermal imaging, battlefield clearance and rapid terrain development.

Source: http://vbs2.com/site/press_iitsec_07.html or http://vbs2.com/press/PR_VBS_%20IITSEC_07.pdf smile_o.gif

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Wondering if this is just a static animation, something scripted or a real integrated casualty evacuation feature.

<img src="***image removed by mod***" border="0">

<img src="***image removed by mod***[/" border=0">

This is possible since long times in OFP modded by either "only" SLX-Mod or by the FFUR-SLX Mod.

It will be also possible in Arma when SLX-Mod is comming for Arma.

Dunno if they will build-in in Arma2 too, but i guess not.....

Found working-in-progress screenshots from a very early version of SLX for Arma. Look here:SLX for Arma

Regards, Christian

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Do not quote images in your replies - please read the forum rules.

Next time you may end up with a WL

thankyou

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Do not quote images in your replies - please read the forum rules.

Next time you may end up with a WL

thankyou

Thank you for that notice... just forgot that this is part of the Forum rules.

I vow betterness. biggrin_o.gif

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After seeing all the pics i just say...

GIVE ME THAT ISLAND NOOOOOOW!!!!

Please...

Puni little Saharani...phiuuu...With its puni little villages...

rofl.gif

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Well, you can have that island if you want. You know what you have to do for, no? wink_o.gif

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GIVE ME THAT ISLAND NOOOOOOW!!!!

Join the coalition army you get that island for FREE! In ultra high super real resolution. whistle.gif

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GIVE ME THAT ISLAND NOOOOOOW!!!!

Join the coalition army you get that island for FREE! In ultra high super real resolution. whistle.gif

rofl.gif

I do wish we could have those maps for ArmA though. A few maps, with campaigns for them - I would pay for an expansion with that. The fact that the maps are already done means all they need is missions whistle.gif

Maybe that can be done for ArmA 2? The new AI could make for some great action in those cities.

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Battlefield Clearance :

Integrated into the VBS2 content system, automatically applicable across all units.

Maps :

VBS2 shipped with 4 maps (Greenzone and Samawah ported from VBS1, Sahrani and Rahmadi from ArmA), the recent 1.18 patch added in Porto from QG as well as micro-sized Hi-Def 'Prison' map. Because of the difference in release calendars, (GAME) content is generally available in ArmA well in advance of integration and release with VBS2. The 2 maps ported from VBS1 are not calibrated, and missing various other crucial details, can only be used as thematic geo-typical, rather than correlated geo-specific.

The other maps seen in the screenshots ('Southern Pines', updated Greenzone, 'Afghanistan Sample', 'Pit Mine' ) are all based off of customer-provided data, and are generally not available to VBS2 customers except where requested or authorized by the original customer. Each map adds approximately 1~2GB of data, primarily in map textures. One map in particular I know to have been derived from approximately 40GB of unprocessed source data.

In terms of playability, none of the VBS2-specific customer project maps were designed for any degree of entertainment-oriented playability objectives. Areas designed for entertainment commonly feature thematic arenas and other deliberately balanced artificial lines of drift. In contrast, real world locations modeled in VBS2 are designed rather to recreate exact locations, with their often "un-fun" aggravations.

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Those screen shots are amazing! can't wait to see the finished product. xmas_o.gif

VBS2 has been out for 6 months, the 1.18 patch was released this week.

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Those screen shots are amazing! can't wait to see the finished product. xmas_o.gif

Looking at your postcount i guess youre pretty new here, so:

VBS2 is a military training software based on ArmA, normal people can also buy it but it costs around 1000$ ( havent checked but i remember that number being used before ) + the extra content packs.

Also it comes with no campaign as its like i said before a training sim.

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Don't let the post count fool ya, i've been lurking for years, just don't post much. wink_o.gifxmas_o.gif

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Same Engine, same stupid AI, same stupid physics and same stupid

dammage models!

But it have much things there very good!

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If you say so it must be true. whistle.gif

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