AfrographX 0 Posted November 26, 2007 A lot of new screens downloadable here: http://www.vbs2.com/site/press_iitsec_07.html Share this post Link to post Share on other sites
AfrographX 0 Posted November 26, 2007 Wondering if this is just a static animation, something scripted or a real integrated casualty evacuation feature. Share this post Link to post Share on other sites
Johnnie_Walker 0 Posted November 26, 2007 I would bet for integrated. Static doesn't make sense at all; and even if I have no idea of the VBS2's scripting engine or even if the missions are played on low latency networks, using setpos commands wouldn't be the best approach. Maybe the video give some hints about it, but download speed is 16kb/s here. Share this post Link to post Share on other sites
Raptor 10 Posted November 26, 2007 No the vid is an old one. Share this post Link to post Share on other sites
Guest Ti0n3r Posted November 26, 2007 That's just hilarious. Share this post Link to post Share on other sites
raedor 8 Posted November 26, 2007 This is a pic from the "Battlefield Clearance" system. Quote[/b] ]Bohemia Interactive is located at booth #3041 and will be demonstrating the latest VBS2 Desktop Trainer enhancements, including thermal imaging, battlefield clearance and rapid terrain development. Source: http://vbs2.com/site/press_iitsec_07.html or http://vbs2.com/press/PR_VBS_%20IITSEC_07.pdf Share this post Link to post Share on other sites
mr.g-c 6 Posted November 27, 2007 Wondering if this is just a static animation, something scripted or a real integrated casualty evacuation feature.<img src="***image removed by mod***" border="0"> <img src="***image removed by mod***[/" border=0"> This is possible since long times in OFP modded by either "only" SLX-Mod or by the FFUR-SLX Mod. It will be also possible in Arma when SLX-Mod is comming for Arma. Dunno if they will build-in in Arma2 too, but i guess not..... Found working-in-progress screenshots from a very early version of SLX for Arma. Look here:SLX for Arma Regards, Christian Share this post Link to post Share on other sites
Rhodite 3 Posted November 27, 2007 Do not quote images in your replies - please read the forum rules. Next time you may end up with a WL thankyou Share this post Link to post Share on other sites
mr.g-c 6 Posted November 27, 2007 Do not quote images in your replies - please read the forum rules.Next time you may end up with a WL thankyou Thank you for that notice... just forgot that this is part of the Forum rules. I vow betterness. Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted December 16, 2007 After seeing all the pics i just say... GIVE ME THAT ISLAND NOOOOOOW!!!! Please... Puni little Saharani...phiuuu...With its puni little villages... Share this post Link to post Share on other sites
W0lle 1052 Posted December 16, 2007 Well, you can have that island if you want. You know what you have to do for, no? Share this post Link to post Share on other sites
walker 0 Posted December 16, 2007 GIVE ME THAT ISLAND NOOOOOOW!!!! Join the coalition army you get that island for FREE! In ultra high super real resolution. Share this post Link to post Share on other sites
Maddmatt 1 Posted December 16, 2007 GIVE ME THAT ISLAND NOOOOOOW!!!! Join the coalition army you get that island for FREE! In ultra high super real resolution. I do wish we could have those maps for ArmA though. A few maps, with campaigns for them - I would pay for an expansion with that. The fact that the maps are already done means all they need is missions Maybe that can be done for ArmA 2? The new AI could make for some great action in those cities. Share this post Link to post Share on other sites
shinRaiden 0 Posted December 17, 2007 Battlefield Clearance : Integrated into the VBS2 content system, automatically applicable across all units. Maps : VBS2 shipped with 4 maps (Greenzone and Samawah ported from VBS1, Sahrani and Rahmadi from ArmA), the recent 1.18 patch added in Porto from QG as well as micro-sized Hi-Def 'Prison' map. Because of the difference in release calendars, (GAME) content is generally available in ArmA well in advance of integration and release with VBS2. The 2 maps ported from VBS1 are not calibrated, and missing various other crucial details, can only be used as thematic geo-typical, rather than correlated geo-specific. The other maps seen in the screenshots ('Southern Pines', updated Greenzone, 'Afghanistan Sample', 'Pit Mine' ) are all based off of customer-provided data, and are generally not available to VBS2 customers except where requested or authorized by the original customer. Each map adds approximately 1~2GB of data, primarily in map textures. One map in particular I know to have been derived from approximately 40GB of unprocessed source data. In terms of playability, none of the VBS2-specific customer project maps were designed for any degree of entertainment-oriented playability objectives. Areas designed for entertainment commonly feature thematic arenas and other deliberately balanced artificial lines of drift. In contrast, real world locations modeled in VBS2 are designed rather to recreate exact locations, with their often "un-fun" aggravations. Share this post Link to post Share on other sites
Cormega 0 Posted December 18, 2007 Those screen shots are amazing! can't wait to see the finished product. Share this post Link to post Share on other sites
shinRaiden 0 Posted December 18, 2007 Those screen shots are amazing! can't wait to see the finished product. VBS2 has been out for 6 months, the 1.18 patch was released this week. Share this post Link to post Share on other sites
Shadow NX 1 Posted December 18, 2007 Those screen shots are amazing! can't wait to see the finished product. Looking at your postcount i guess youre pretty new here, so: VBS2 is a military training software based on ArmA, normal people can also buy it but it costs around 1000$ ( havent checked but i remember that number being used before ) + the extra content packs. Also it comes with no campaign as its like i said before a training sim. Share this post Link to post Share on other sites
Cormega 0 Posted December 23, 2007 Don't let the post count fool ya, i've been lurking for years, just don't post much. Share this post Link to post Share on other sites
killerwhale 1 Posted December 23, 2007 How's VBS2 related to our game. same engine? Share this post Link to post Share on other sites
RN Malboeuf 12 Posted December 23, 2007 Same Engine, same stupid AI, same stupid physics and same stupid dammage models! But it have much things there very good! Share this post Link to post Share on other sites
W0lle 1052 Posted December 23, 2007 If you say so it must be true. Share this post Link to post Share on other sites