Guest Ti0n3r Posted February 4, 2008 XxEnigmAxX, nice pics dude Share this post Link to post Share on other sites
Enigma85 2 Posted February 4, 2008 XxEnigmAxX, nice pics dude Thankyou, I Started playing with rommels map. it looked so i good i thought why not Share this post Link to post Share on other sites
Kristian 47 Posted February 4, 2008 Thanks for all the support, fixing the things ASAP Share this post Link to post Share on other sites
Enigma85 2 Posted February 4, 2008 Band of Brothers Mod is still looking for some help if anyone is interested please send me a PM or contact me via MSN (Profile) We are still looking for 3d modellers 2d texture artists scripter/config If you have experience in any of these fields please contact me Thanks Enigma Share this post Link to post Share on other sites
dab_burns 0 Posted February 4, 2008 cant you use the band of brothers series for reference pics. You got over 10 hours of footage there Share this post Link to post Share on other sites
Enigma85 2 Posted February 4, 2008 cant you use the band of brothers series for reference pics. You got over 10 hours of footage there Yes, We could But it's not quite as handy as having a picture of the equipment in question. Band of brothers will obviously be followed as close as possible for "feature" missions with other missions bulking out the phase release. but where equipment and units come into it's just easier to go from historical reference anyways who's saying we're not modeling some stuff that Wasn't in band of brothers? I Am Or Am I? Share this post Link to post Share on other sites
Igor101AD 0 Posted February 5, 2008 XxEnigmAxX: I found some stuff for you: US WWII paratroop uniforms: http://www.ima-usa.com/popup_i....cec1d53 http://www.ima-usa.com/popup_i....cec1d53 http://www.atthefront.com/us_uni_M41para_main.jpg http://www.atthefront.com/506_SE_main.jpg http://www.atthefront.com/506_SE_rear.jpg http://www.atthefront.com/us_pkg_abn_impression_normandy_506_main.jpg http://www.atthefront.com/us_pkg_abn_impression_normandy_main.jpg M2 Paratroop Helmet: http://www.atthefront.com/M-2para_main.jpg The same model, but in 506 PIR edition http://www.atthefront.com/506_M1C_main.jpg http://www.atthefront.com/506_M1C_rear.jpg And paratroop version of first aid kit: http://www.atthefront.com/para_first_aid%20_packet.jpg Share this post Link to post Share on other sites
Enigma85 2 Posted February 5, 2008 Thanks For the Pics Igor Will Us them when i get the American Infantry. At the minute the SS is nearing completion so that will be worked on first. Share this post Link to post Share on other sites
canis lupus 20 Posted February 12, 2008 I just wanted to give you a little taste of what the german units will look like when done, the textures still needs some shining up and normal maps but this is basicly what they will look like the belt is the only finished texture but I think it turned out okay and btw I must have hit my head and thought it was a great idea to make a normal map from the camo pattern, don't mind that that will ofcourse be changed... Share this post Link to post Share on other sites
Enigma85 2 Posted February 13, 2008 Update for everyone. Tankcommander has posted these WiP screens on Armed Assault.info Quote[/b] ]Started work on a series of buildings to help recreate the atmosphere of the western European countryside in WWII. Just started texturing the windmill with next updates to be posted from ingame. Share this post Link to post Share on other sites
Jahve 0 Posted February 15, 2008 http://img441.imageshack.us/img441/3530/gearzu6.jpg You seem to have done (by mistake i hope) the number 1 thing you should not do when making normal maps. NEVER include camouflage patterns in the normal map. Share this post Link to post Share on other sites
Col. Faulkner 0 Posted February 15, 2008 Why is your SS Schütze wearing a Luftwaffe belt buckle? Waffen SS belt buckle Share this post Link to post Share on other sites
Col. Faulkner 0 Posted February 15, 2008 http://img441.imageshack.us/img441/3530/gearzu6.jpg You seem to have done (by mistake i hope) the number 1 thing you should not do when making normal maps. NEVER include camouflage patterns in the normal map. Well in fairness he did "mea culpa" himself for that in his post. Share this post Link to post Share on other sites
canis lupus 20 Posted February 16, 2008 yes I did write that I made a mistake with the normal map... thanks for the info about the belt buckle, I didn't see it as a very big deal but since its such an easy detail to make I might aswell get it done properly... thanks for the picture Share this post Link to post Share on other sites
jojimbo 0 Posted February 17, 2008 nice one agamoth,he is shaping up nicely,and looking good.youll need a wehrmacht buckle for that guy,unless he is going to be Luftwaffe Artillery/ground trooper.keep that luftwaffe buckle for your paras. Share this post Link to post Share on other sites
canis lupus 20 Posted February 17, 2008 yeah... I'll have our researcher sort it all out for me so I get them all right... I made a pretty nice collar for the units too but it disapears into the chest when the unit is moving, which part am I supposed to attach it to for it not to do that, should be simple but it don't seem to work for me... Share this post Link to post Share on other sites
jojimbo 0 Posted February 17, 2008 attach your collar to "spine3" 100%,then take vertices at the nape and sides and attach them to the neck @ 18% you may need to tweak but when he turns his head you want to keep it inside the collar,even at the possible expense of slight texture warp on the collar patches (if they are textured on the collar itself as opposed to seperate Planes) its up to you,adding seperate collar decal planes gives you an extra section,I've gone texture all the way. Share this post Link to post Share on other sites
canis lupus 20 Posted February 17, 2008 okay I see now, usually I get them to float arround when they are attached to more than one place so I didn't see that as a possebility thanks a lot... Share this post Link to post Share on other sites
Col. Faulkner 0 Posted February 18, 2008 thanks for the info about the belt buckle, I didn't see it as a very big deal but since its such an easy detail to make I might aswell get it done properly... thanks for the picture Well since you posted a huge picture of the buckle, it seemed that it was a big deal for you. Wehrmacht Luftwaffe buckle plates were different from Wehrmacht Heer and both of those were different from Waffen SS. Share this post Link to post Share on other sites
ArmaVidz 0 Posted February 18, 2008 Great to see the progress BOB's Share this post Link to post Share on other sites
canis lupus 20 Posted February 20, 2008 an example of the model with collar (sorry about the size) and without the screwed up normal map and if someone could help me find a colored picture of the ss pants, I'm pretty sure this one is wrong Share this post Link to post Share on other sites
MEDICUS 0 Posted February 20, 2008 and if someone could help me find a colored picture of the ss pants, I'm pretty sure this one is wrong Perhaps this will help: SS uniform@wiki (also have a look at the "external links). Here are some photos, too: click me (Donno who this guys are ... just found it via a search) MfG Medicus Share this post Link to post Share on other sites
Col. Faulkner 0 Posted February 20, 2008 an example of the model with collar (sorry about the size)and without the screwed up normal map and if someone could help me find a colored picture of the ss pants, I'm pretty sure this one is wrong You need to take your researcher out and shoot him. Might I offer some points for your consideration? The boots are wrong in more than one respect, they are far too tight for the Marschstiefel "jackboots" and in any case those boots had been almost entirely supplanted by short boots and canvas anklets by 1944. The camouflage printing on the smock does not suggest any Waffen SS pattern that I'm familiar with.  In particular it does not capture the distinctive "spotty" look of their camouflage patterns (these are, after all, the ancestor of the modern German "Flecktarn"). Your model does not capture the "look" of a Waffen SS infantryman very well because of this. Compare yours to some of the images on  this page  It'd look much better with a more typical Waffen SS "spotty" camouflage pattern. Trousers would just be the normal M1943 wool field grey trousers. Here is a picture of a good modern reproduction. Share this post Link to post Share on other sites
Enigma85 2 Posted February 20, 2008 Textures are yet to finalised so i'll look into those uniforms when i do the final textures. i'm not sure about the boots. a pretty easy fix i'd imagine for agamoth though Share this post Link to post Share on other sites