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hailstorm

Speed bleeding while turning Fixed-Wing aircraft

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Fact is the aircrafts performance should be based on its real life performance not guess work(or what you think it should be for that matter). I believe its possible to achieve such a level in either Arma or Arma2 but its up to the devs if they wish to do it. Maybe they should recruit 2 or 3 more groups:

1/ Aircraft devs

2/ Tanks and vehicles devs

3/ Ships and submarines devs.

Unleash the madness biggrin_o.gif

Arma series could have a flight simulator one day they are getting much closer now than any other FPS so far.

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Full control over the throttle is a very good start.

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Again - if you like to play flight simulator do it. ArmA/OFP are more land combat simulations than naval/air sim. Maybe one day someone can make an all-in-one "real" simulation for gaming....entertainment.

It's not only "up to the devs" - its also up to economic sense. Imagine a "real" sim where players have to learn about the harsh reality.....no game fun, no specialfx effects, no saving missions... who/how many would buy it?

Hopefully BIS will look into BTS and solve major/performance/editing&scripting problems before "eyecandy" stuff.

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Actually there is already such a sim in development but they are starting with aircraft and then doing the rest later on. A full battlefield sim has huge potential in both the civilian and military applications. Yes it is upto the devs as its their companies sim if they decide to go that direction it would be upto them. Realism can also be scalable as well Arma has quite alot of features that makes it much more realistic than any other FPS yet some of those features can be disabled for players who prefer less realism. As for Arma now the gunships and CAS aircraft could be alot better without being fully modeled as a proper flight sim.

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There is one essential truth to this issue - ArmA's air power is screwed up compared to OFP, so it would just take BIS to revert it back to OFP-style, and that would be it - and I bet the majority of us would be finally happy again. As it stands, I don't care to fly as much in ArmA as I do in OFP, and that is sad...

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I can't remember being able to do barrel rolls or loops back in OFP and I also had to be real careful turn the A10. Atleast untill I got a joystick.

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OFP had the speed bleeding too - it's just back then there was just enough engine power to literally stand on the tail with the nose straight up and claw your way back into the sky inch-by-madly-screaming-inch. i don't want OFP handling back. i want a flight model that acts like one!

in my opinion, it's something really fundemental with the flight model that BIS need to change. sure, addon makers can throw in jets that code-wise have more power, faster, more features, more realistic armament, better HUD displays, etc., but the one thing they cannot do is reverse-engineer the flight model that is used for all the planes - that's against the EULA and illegal.

and THAT is why i want this particular bug changed. there is only so much that addon makers can do. Addon makers can build skyscrapers, but it's up to BIS to create a stable foundation to start it off.

because it's illegal for US to do anything about it, the only thing we can do is request BIS to do it. so if you think that BIS should, go Here and vote for BIS to look into it.

0002789: fixed-wing aircraft lose too much speed during turns.

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Hailstorm, of course I'd prefer a more realistic flight model (something approaching "Wings over Europe" would be just fine by me), but taking into account that it would take too much effort, keeping it simple, a change to OFP standards I think is not too much to ask for for patch 1.09... I think anything more revolutionary will only be realistically expectable for ArmA 2...

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BUZZARD @ Oct. 15 2007,11:29)]There is one essential truth to this issue - ArmA's air power is screwed up compared to OFP, so it would just take BIS to revert it back to OFP-style, and that would be it - and I bet the majority of us would be finally happy again. As it stands, I don't care to fly as much in ArmA as I do in OFP, and that is sad...

The OFP flight model is worse compared to ArmAs. At least for helicopters, helos now preform way better and can things that helicopters can actually do(like banking, maybe not barrel rolls or loops, but they can bank damn it!wink_o.gif. And reverting back to the old one is just a step backwards, all that needs to be done is improvements on this one.

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BUZZARD @ Oct. 15 2007,11:29)]There is one essential truth to this issue - ArmA's air power is screwed up compared to OFP, so it would just take BIS to revert it back to OFP-style, and that would be it - and I bet the majority of us would be finally happy again. As it stands, I don't care to fly as much in ArmA as I do in OFP, and that is sad...

The OFP flight model is worse compared to ArmAs. At least for helicopters, helos now preform way better and can things that helicopters can actually do(like banking, maybe not barrel rolls or loops, but they can bank damn it!wink_o.gif. And reverting back to the old one is just a step backwards, all that needs to be done is improvements on this one.

Helos may be more realistic, although their rudder performance is still not acceptable, but the FIXED-WING AIRCRAFT (read the thread-title?) is without a doubt WORSE than in OFP. In OFP planes performed better, whilst maybe not really realistic, but at least people got used to it and with a joystick their performance was fully acceptable. In ArmA it is neither realistic, nor acceptable. Heck, I hereby dare BIS to implement OFP's fixed-wing FM in ArmA with patch 1.09 just to be able to prove it to you.

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