Törni 0 Posted June 27, 2007 What a great way to inflitrate all those saboteur teams ashore. Share this post Link to post Share on other sites
Commando84 0 Posted June 27, 2007 sweet addon cant wait for mp pvp on this in the future. Share this post Link to post Share on other sites
ebns72 0 Posted June 28, 2007 Are there still limits in Arma with collision detection when it comes to large objects? I remember an LSD for flashpoint that had a really nice and complete interior, except it was 50% unaccessible due to engine limits and AI....well...didn't do anything at all. Share this post Link to post Share on other sites
Kerry 0 Posted June 28, 2007 Oh my god!!!! That would be absoulutely perfect for Navy Seal/ Army Ranger missions! Share this post Link to post Share on other sites
Stewy 1 Posted June 28, 2007 Great stuff Sir! Will there be a ladder point so that it can boarded from a zodic or guys can board a zodiac from the freighter? Share this post Link to post Share on other sites
ebns72 0 Posted June 28, 2007 Sigma said earlier: [b said: Quote[/b] ]At the moment, I'm envisioning this as a large piece of movable scenery more than as anything for use as a focal point in missions. Anyway, as cool as it would be to have SEAL missions, I'm not really sure if Arma has advanced all that much in terms of AI and the player interacting on objects with proper roadway LODs, etc. Share this post Link to post Share on other sites
Commando84 0 Posted June 28, 2007 would be sweet if the cranes could be moved around and maybe be used to pick things up like containers. Share this post Link to post Share on other sites
jasono 0 Posted June 28, 2007 You will not be able to walk around on this while its moving. You'll only slide off, a bit like standing still on a treadmill. It's a ArmA game limitation. You would need to board the ship in a seating positon of some kind. Maybe a static and moveable version would be a good idea. The static can have the interior done and better to walk on, but you won't be able to drive it etc.. and the driveable one could have limited interior. With a script you can easily swap between the two if needed. Share this post Link to post Share on other sites
UNN 0 Posted June 28, 2007 [b said: Quote[/b] ]Maybe a static and moveable version would be a good idea. A moveable version would be nice, but given the limitation of the engine to only deal with objects up to and under 50m's, I'm not so sure? But I've not exhausted all the options just yet. Share this post Link to post Share on other sites
Sigma-6 29 Posted June 28, 2007 Well, when it's released, any ambitious person is more than welcome to try and add the limited additional functionality the engine will allow to it. As it is, it's pretty much a driveable piece of scenery. Share this post Link to post Share on other sites
TheKaing 0 Posted June 29, 2007 I really cant wait for this to come out!! Share this post Link to post Share on other sites
Zero_uk 0 Posted June 29, 2007 so can you walk on the deck of the ship when its moving ? Share this post Link to post Share on other sites
[aps]gnat 28 Posted June 29, 2007 Not unless Six has a new magic trick .... Share this post Link to post Share on other sites
-ZG-BUZZARD 0 Posted June 29, 2007 I remember in OFP there was an LSD 48, one could walk on it whilst it was travelling... it wouldn't take long to fall off the ship, though... Â Still, was very nice to have a visitable interior! Share this post Link to post Share on other sites
Zero_uk 0 Posted June 29, 2007 will it have a fog horn Share this post Link to post Share on other sites
jasono 0 Posted June 30, 2007 If its drivable yes. At the moment, from what I have read, it will only be a static object. Share this post Link to post Share on other sites
Sigma-6 29 Posted July 11, 2007 Sorry, real life catching up, etc. . . I'll get back to it soon. Share this post Link to post Share on other sites
-10thMT-Tack-Up 0 Posted July 21, 2007 any updates now??? Share this post Link to post Share on other sites
FlyinBullets 0 Posted July 21, 2007 This does look nice, would be cool to see in game. Share this post Link to post Share on other sites
StryDa 0 Posted August 4, 2007 Any progress with this Six? Share this post Link to post Share on other sites
dab_burns 0 Posted August 5, 2007 this looks so good. Share this post Link to post Share on other sites
Kerry 0 Posted August 5, 2007 I havent seen any more updates on this.. =( Can you let us know how its goin? Share this post Link to post Share on other sites
Stewy 1 Posted August 5, 2007 Yes, Sigma, please mate - I'm dying to launch commandos in the rubber-duckie from something The title of releasing the first ship for ArmA is preety auspicious! Share this post Link to post Share on other sites
Sigma-6 29 Posted August 7, 2007 I have to stress that it's going to be very, very feature-limited. At the moment, it actually is so feature limited that it isn't my most likely release candidate. It will come out soon though, because there's not a lot that can be done with it to take it very far beyond where it is. At the moment, I'm on vacation though. . . Share this post Link to post Share on other sites