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ManDay

Engines (especially helicopter ones)

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I have a request and I think - i hope - most of you will agree with me:

Please remove the "engines auto-off" on disembark from the game. Sometimes you just need the engines to stay on. especially the turbines of the helicopter need to stay on from time to time to allow you a fast take-off.

nonetheless this auto-off behaviour is not only unrealistic but sometimes annoying. if you can fly a helicopter and can switch from auto-hoover to no-autohoover or turn the gear out or in you can take care of the engines as well.

(yes, i know that you can workarround the auto-off by switching from driver seat to psg-seat and get off then - but's thats not the topic)

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This is one of the few 'request' threads addressed to BIS that I would agree with.

However, having said that, such a small thing will (and should) be very low on their list of priorities at the moment. Furthermore, something like this shouldn't be too hard to do in a mod.

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Oh come on !

If you need to be quick, stay in the chopper and let the rest of the team do the job.

I wonder how often you will see pilots running from their choppers leaving the helo unattended and leaving the engines on...

This is simply stupid, not more not less.

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LOOKIE!!!

1.08 When you land press EJECT instead of get out with anything and the engines will stay running.  smile_o.gif

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Well, keep a few things in mind. 1) Turning the engines back on doesn't require us to crank up, unless its a helicopter. Its almost instantaneous and we're moving. 2) If you really want to leave the engine on, just tap slow and hit eject when it pops up. Engine should be left on now.

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It´s not a thing that came with 1.08 I assume as it already worked with cars prior patch 1.08

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Yeah it was implemented in 1.07 but im sure it didnt work that well. Untill now.

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1.08 When you land press EJECT instead of get out with anything and the engines will stay running. smile_o.gif

Some fast three replies here smile_o.gif

Lor: Thanks for the support. Indeed this is not hard to be done in a mod but mods are usually made for the more "special" things while the game itsself (assuming its supposed to be realisitc) should offer the maximum amount of what should be.

Balschoiw: Beside the fact its not always a situation where you got a crew on your chopper changing this autooff behaviour wouldnt harm anything but will rather be a nice achievment.

Matt: I didnt know "Eject" leaves the engines on. So that means whenever you eject an autohoovering chopper the chopper will stay airborne until it runs out of fuel?

But 'eject' doesnt work when you are already landed - does it?

Thanks for the further workarrounds (which will not fix this issue - I insist) anyway

---edit---

but guys i just dont understand why you are arguing against me since there is absolutly no reason to leave at in its current state.

(unless you are too lazy too turn the engines off manually - but if you are please create your own mod where engines of vehicles turn off as soon as the driver ejects. as i said arma is supposed to be realisitc and not BF2-luxury)

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Quote[/b] ]but guys i just dont understand why you are arguing against me since there is absolutly no reason to leave at in its current state.

Because it´s stupid, it´s against all pilot rules IRL and no pilot ever will leave his helo with engines running unattended.

Quote[/b] ]but if you are please create your own mod where engines of vehicles turn off as soon as the driver ejects.

You are the one asking for something totally unrealistic, so I guess it´s just the other way round.

Create a mod where you have an autohovering helo with no pilot and sit back for the applause.

goodnight.gif

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"Eject" is replaced by "Get Out" in the action bar if your vehicle is still, and vice versa when in motion.

BUT, it is advisable to assign Get Out and Eject to keybinds. I suggest 2xY and 2xU in whatever order you prefer. I rarely ever use the action bar for that stuff anymore and believe me it's much faster.

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>> You are the one asking for something totally unrealistic, so I guess it´s just the other way round.

Balschoiw, excuse me, but what are you talking about? I never asked for a helicoper which will stay authoovering when the pilot jumped out.

And you tell me it's unrealsitic to turn the engines off before you get out of your helicopter?

Please think again icon_rolleyes.gif

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>> You are the one asking for something totally unrealistic, so I guess it´s just the other way round.

Balschoiw, excuse me, but what are you talking about? I never asked for a helicoper which will stay authoovering when the pilot jumped out.

And you tell me it's unrealsitic to turn the engines off before you get out of your helicopter?

Please think again icon_rolleyes.gif

As has been said, if you eject instead of disembark, the chopper's engine will remain on, but it will not hover in the air, it will fall down.

I believe the "eject" option disappears once you have landed, so you should bind it to a key like wamingo said.

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No when you land and touch the ground the eject key does not dissapear, and with all these other silly accusations im in fact going to have to create a noob video confused_o.gif

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No when you land and touch the ground the eject key does not dissapear, and with all these other silly accusations im in fact going to have to create a noob video

ah yes, seems you're right. something new? I recall it differently in older versions.

Nevermind, I stick to my keybinds regardlessly.

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this is yet another joke i think, i mean.....how pointless is this band.gif

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manday I wonder how many pointeless threads u are going to offer as amusement/irritation.

Don't create new thred for every single thing u wanna ask. Better would be to just ask sum1 in MP, or better yet post it in another existing forum.

I've counted, u have started 3 pointeless threads today lol

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I have GETOUT mapped to KpENT and EJECT mapped to 2xKpENT.

It has worked perfectly since the engine on while empty was introduced in 1.05 or something.

Just land the helo like you normally would and double-tap (Keypad ENTER in my case) and the engine will continue to run after you have disembarked the aircraft.

The ability to have the engine on while empty works on all vehicles in Arma.

Since this problem is not a problem and is starting to de-rail, I'm closing this.

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