Macser_old 0 Posted March 27, 2007 After some problems involving invalid faces, I've had to go back to the drawing board. Which meant recreating Meshes from scratch, Such as the hull.And incorporating elements of a third party model by one Kenny mitchell. Otherwise I'd be back at square one. It's takin longer than I'd hoped,but I'm gettin there. Currently this model weighs in at just over 6000 polys.But I may yet trim that down even further,without losing much in the way of detail. Although this is unfinished,all comments and suggestions are of course welcome. Macser Share this post Link to post Share on other sites
USMC NEEDER 0 Posted March 27, 2007 Good job Macser! once again i cant wait for this mod to come out. (you will be hearing a lot of great jobs from me lol) Share this post Link to post Share on other sites
snowballrules 0 Posted March 27, 2007 hey guys been playing round with o2 so i thought i bash something together its a buggy ive been working sorry for the qulity but its a wip just to see if i could make something lol this may intrest some of our fans tho here is the link http://img410.imageshack.us/my.php?image=uscmbuggyph3.png not much but it will keep the tastebuds going Share this post Link to post Share on other sites
prodetar2 0 Posted March 27, 2007 Nice pics guys my base pics as promised! exteriour: http://img373.imageshack.us/my.php?image=base1kl9.jpg interiour: http://img373.imageshack.us/my.php?image=base2lo0.jpg suggestions always helpfull Share this post Link to post Share on other sites
Santosa 0 Posted March 28, 2007 dude, 6000 faces is fine for a tank type unit. just add sufficient lods, and it will run great. no need to lower details in the first lod Share this post Link to post Share on other sites
Macser_old 0 Posted March 28, 2007 Hello,Santosa. All I was really concerned with was deleting unseen faces and isolated points,left over from the creation process. Ye know,just tidying up,makin a nice clean hull.Fully enclosed. Makes life easier for selection based mapping. The hull you see in the above pic has around 500/520 faces,minus some relief work on the sides.But the chassis is pretty angular anyway,so that's not a worry. That's without wheels of course.Which I don't want to be mean with,given the shape,and the fact they'll be at eye level. Macser Share this post Link to post Share on other sites
R0adki11 3949 Posted March 28, 2007 thats looking nice Share this post Link to post Share on other sites
Macser_old 0 Posted March 28, 2007 Thanks R0adKill, Hopefully I'll get it done and dusted very soon. Then start in on the rest of the models. Share this post Link to post Share on other sites
prodetar2 0 Posted March 28, 2007 macser when your dont with the apc will you re-"Animate" the aliens? other vehicles can wait awhile i first need some good animated aliens to see if they work with my base Share this post Link to post Share on other sites
Macser_old 0 Posted March 28, 2007 Yeah,that'll be next on my to do list. Might want to get the author's ok,before proceeding with it though. Anybody know who that might be? haven't had a look at it in a while. Macser Share this post Link to post Share on other sites
prodetar2 0 Posted March 28, 2007 Yeah,that'll be next on my to do list. Might want to get the author's ok,before proceeding with it though. Anybody know who that might be? haven't had a look at it in a while. Macser  Ksatryia but i dont know of a way to contact him... i've been looking for a way to since those models are avp2 and i need some building models... just need to know how to convert em... Share this post Link to post Share on other sites
Macser_old 0 Posted March 30, 2007 Still workin on it.Just in the middle of doin the interior. 1st LOD polycount:5776 faces,7320 points. (excluding proxies and muzzle flash) Ground clearance is a little higher than the movie version. Works better on bumpier terrain.So it may be a smidge taller than you'd expect.But not by much. Share this post Link to post Share on other sites
Kirby 2 Posted March 30, 2007 prodetar2, I'm looking at your sig... Answer: Don't will out your knife, Put weapons down and make a universal surrender, then help it kill the Alien. Muchos respectos from the Predator, and he doesn't kill you Anyvays. I will try out all this shizz when its done. Looks good, nice job so far! Share this post Link to post Share on other sites
prodetar2 0 Posted March 30, 2007 heh... if he pred destroyed your weapon and the only thing you have is your knife then how the hell would you stop the alien? Share this post Link to post Share on other sites
UKSubmariner 0 Posted March 31, 2007 *Looks at pic's* Wow!!!! I can't wait for this... I am the ULTIMATE bad ass warrior Share this post Link to post Share on other sites
Rsa Viper 0 Posted March 31, 2007 Macser : this "vehicle"it should not be grey ? Share this post Link to post Share on other sites
prodetar2 0 Posted March 31, 2007 Macser : this "vehicle"it should not be grey ? nah not in this case looks good though macser glad we have you in the team :P @ RSA viper: Hows the map going? edit: ohyea bfore i forget ill be having exams this week so dont expect any pics from me. Snowball has been working to change the bunker lil here and there paths and all... hope he isnt undoing what i did :P Share this post Link to post Share on other sites
UKSubmariner 0 Posted March 31, 2007 I hate to be Mr. Negativity here.. but haven't we learnt that OFP doesn't do indoor combat all that well... Unless your proposing to do it as a multiplayer thing.... Share this post Link to post Share on other sites
Macser_old 0 Posted March 31, 2007 Evening. There's nothing negative about making an honest comment Submariner. @Rsa Viper The colour of the APC is an olive drab. That's if you believe the various sources. In any case,that's what I've decided to go with. What looks grey in the movie,I think,is a combination of the finish and the studio lights.And possibly special filters on the cameras. For instance,the alien drones aren't actually black in colour.They're a deep blue with gold/ yellow highlights.But with camera filters and lighting,they appear a sort of shimmery black. @UKSubmariner As for the indoor combat,that's not really somethin I know too much about.But I assume you mean the way AI deal with building interiors(not very well).So the action probably wouldn't be too dynamic,in a single player environment. Buildings in OFP would seem more suited to player vs player.Provided you've got enough elbow room. Share this post Link to post Share on other sites
prodetar2 0 Posted April 1, 2007 @UKSubmariner As the borg say: We will adapt. i'll try to make it work, trust me Share this post Link to post Share on other sites
snowballrules 0 Posted April 2, 2007 dont worry prodetar2 i have only done little bits to your bunker. well here are the pics for the armory first rifle rack http://img230.imageshack.us/my.php?image=armory1oy3.jpg and the whole room http://img235.imageshack.us/my.php?image=armory2oa0.jpg in case your wondering the thing in the middle are the lokers i havent textured them yet and racks are based on the ones you see in the secound alien film in the part were the marines are arming up to head to lv426 so more will comw mascar well done with the apc looks very beautifull the pulse rifle are bastlers one's Share this post Link to post Share on other sites
prodetar2 0 Posted April 2, 2007 i see you removed the stormshutter... ahwell i dont care weapon racks looks cool nice job Share this post Link to post Share on other sites
UKSubmariner 0 Posted April 3, 2007 Silly question, but are you going to intergrate Der Bastler's Marines? I know they're getting on a bit.. but they still look damn good... and it'd save you some time getting the APC ready... Share this post Link to post Share on other sites
Macser_old 0 Posted April 3, 2007 Hey Submariner, Bastlers marines were quite good. But I've already made a start at doing a basic marine,myself. If Snowball and Prodetar decide to go with Der Bastlers models though,I've no problem with that. (Textures just for reference) ^ ^ Either way I don't think it's goin to speed up the APC being done. Not only am I essentially scratch building it.But I'm also hand drawing all textures. It'll amount to a good bit of work, whatever way it ends up.Speaking for myself,I've no intention of letting any of it rot on my hard-drive. Macser Share this post Link to post Share on other sites