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CG Man

In UK version , wheres the Sniper Cannon?

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Hi I'm trying to find the anti material sniper riffles in the mission editor. Does anyone know where they are?

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Not given to a unit, you have to use the addweapon command:

Choose a unit, type into the activation field the following:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">removeallweapons this; this addmagazine "10Rnd_127x99_M107"; this addweapon "M107"; this addmagazine "10Rnd_127x99_M107";; this addmagazine "10Rnd_127x99_M107"; this addmagazine "10Rnd_127x99_M107"; this addmagazine "10Rnd_127x99_M107"; this addmagazine "10Rnd_127x99_M107"; this addmagazine "10Rnd_127x99_M107"; this addmagazine "10Rnd_127x99_M107"; this addmagazine "10Rnd_127x99_M107"

This will add the M107 (Sniper cannon) to the unit with a 9 magazines (take away the addmagazine thing or add as many times as required)

Having the addmagazine for one of them before the weapon means it will start loaded.

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Ok thanks  for the fast response man.  Have you got one for the other side.

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ok I'll give that a try found selecting the text and pasting into the initialisation box using CTRL + V helps. just a tip for the others.

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Hi I've added this one to a sniper to make him the spotter but it removed his binoculars. What should it be to add binoculars please.

removeallweapons this; this addmagazine "30Rnd_556x45_StanagSD"; this addweapon "M4A1SD"; this addmagazine "30Rnd_556x45_StanagSD";; this addmagazine "30Rnd_556x45_StanagSD"; this addmagazine "30Rnd_556x45_StanagSD"; this addmagazine "30Rnd_556x45_StanagSD"; this addmagazine "30Rnd_556x45_StanagSD"; this addmagazine "30Rnd_556x45_StanagSD"; this addmagazine "30Rnd_556x45_StanagSD"; this addmagazine "30Rnd_556x45_StanagSD"

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Quote[/b] ]Not given to a unit, you have to use the addweapon command...

Huh?

So you have know something about scripting before you can play with the M107?

Why did they do that?

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I guess they thaught only mission editors would like the 50cal rifles I haven't a clue about scripting got my first lesson today.

In mission editor just select a sniper and in the initialisation box paste  this  script.

To pase it in hold down CTRL + V  to paste it in. The second script is for an Opfor 50cal Sniper.

removeallweapons this; this addmagazine "10Rnd_127x99_M107"; this addweapon "M107"; this addmagazine "10Rnd_127x99_M107";; this addmagazine "10Rnd_127x99_M107"; this addmagazine "10Rnd_127x99_M107"; this addmagazine "10Rnd_127x99_M107"; this addmagazine "10Rnd_127x99_M107"; this addmagazine "10Rnd_127x99_M107"; this addmagazine "10Rnd_127x99_M107"; this addmagazine "10Rnd_127x99_M107"

removeallweapons this; this addmagazine "5Rnd_127x108_KSVK"; this addweapon "KSVK"; this addmagazine "5Rnd_127x108_KSVK";; this addmagazine "5Rnd_127x108_KSVK"; this addmagazine "5Rnd_127x108_KSVK"; this addmagazine "5Rnd_127x108_KSVK"; this addmagazine "5Rnd_127x108_KSVK"; this addmagazine "5Rnd_127x108_KSVK"; this addmagazine "5Rnd_127x108_KSVK"; this addmagazine "5Rnd_127x108_KSVK"

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This is strange.....It cant find the M107 when I add this.

I have the Downloaded German Version. Does this mean that different local versions don't share all weapon models and configs?

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Eerr... downloaded german version = illegal??

In any case, all versions will be the compatible after the 1.5 patch, which will be released in less than two weeks if I'm not mistaken.

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There is a GERMAN download version from Metaboli.

Anyways...thanks for the update. I was a bit confused as it didn't show up as a configured weapon.

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Charlie @ Feb. 20 2007,05:00)]Is it me or are the sights off on the M107? I find I have to aim low?

At what range do you have to aim low? Do you know what the Cross is sighted in for? Is there any info on that around?

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Just practice with it the 50cals are extreamly long range rifles so will have the sights zeroed in at a specific distance. I wish I could maunualy adjust the sights.

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Ruckus, when the 1.05 patch is released you'll get the weapons, at the moment, you dont have the models etc in your game. It was 505 release specific. 1.05 unites all versions.

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Ruckus, when the 1.05 patch is released you'll get the weapons, at the moment, you dont have the models etc in your game. It was 505 release specific. 1.05 unites all versions.

Thanks for the info smile_o.gif

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think the .50 cals are zeroed at ~350m, level till ~500 and drop thereafter. Someone please make an adjustable sight addon, sniping in arma will be rubbish until then

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I was just wondering are these rifles able to do any damage to vehicles because I tried shooting some with them and nothing seems to happen.

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think the .50 cals are zeroed at ~350m, level till ~500 and drop thereafter. Someone please make an adjustable sight addon, sniping in arma will be rubbish until then

As far as I've heard, many M82 type .50 cal rifles are zeroed at 700m.

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Charlie @ Feb. 20 2007,11:00)]Is it me or are the sights off on the M107? I find I have to aim low?

Seems like it's zeroed at some 600 meters.

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