icehollow 0 Posted January 10, 2007 Would anyone be interested in creating a Rainbow six team? also i'm not talking about the latest series of R6 games which were arcadey whatnot , I'm talking about having it faithful to the original book. Anyone who has read the original book will know that like it was said in the book , Rainbow is as black as Black ops come , they don't wear anything that can be used for indentification (which is why i was alway slightly annoyed by the game's arm patches) and more often then not , they wear the uniforms of organizations of the area they are operating in (ala the bank scene in the book , they wear Swiss police identifications with their tactical gear). I suppose this isn't really a request , but more to give bored add-on makers some ideas. Anyway , what do people think of this idea? Share this post Link to post Share on other sites
Col. Faulkner 0 Posted January 10, 2007 Presumably to make that work it'd have to be multiplayer only (as the ArmA AI would be well out of its depth) and you'd have to plan out a detailed campaign first to know what outfits to give them. You could follow the plot of the original Rainbow Six book, but it is typical lame Tom Clancy pabulum. I was already considering something similar but I'm not convinced that the current weapon aiming, movement and grenade throwing in ArmA is very well suited to this sort of stuff. Share this post Link to post Share on other sites
icehollow 0 Posted January 10, 2007 hahaha , i wasn't talking about a total conversion , (which would be cool IMO) , just a addon units , ex: BW flecktarn units , ect. P.S didnt you like the plot of the book? Share this post Link to post Share on other sites
ravendk 25 Posted January 10, 2007 Would anyone be interested in creating a Rainbow six team? also i'm not talking about the latest  series of R6 games which were arcadey whatnot , I'm talking about having it faithful to the original book. Anyone who has read the original book will know that like it was said in the book , Rainbow is as black as Black ops come , they don't wear anything that can be used for indentification (which is why i was alway slightly annoyed by the game's arm patches) and more often then not , they wear the uniforms of organizations of the area they are operating in (ala the bank scene in the book , they wear Swiss police identifications with their tactical gear).I suppose this isn't really a request , but more to give bored add-on makers some ideas. Anyway , what do people think of this idea? I think this is the gold..         "they wear the uniforms of organizations of the area they are operating in" So why do you need special R6 units, the point of them wearing uniforms of local sercives is to make them fit in.. so if they were on sharani, they would propperly look like the US or allied forces          "they don't wear anything that can be used for indentification" This could be done via the breifing "Your part of the Rainbow Six team, sent out to save the day with your mates Chaves, Vega and Johnston" ect.. Im not saying this is a bad idea or any thing, im a Fan of mr Clancy and his stuff. But right here i really dont see the point in making a new unit that looks like existing units but with a new name Share this post Link to post Share on other sites
icehollow 0 Posted January 10, 2007 gah damn you for shooting me down! however i did say "more often then not" , from what i remember most of the time when they didnt have another organization's outift , they just had standard black fatigues and gear. and about them looking like allied forces on sahrani , technically they wouldnt be showing their faces either. Share this post Link to post Share on other sites
CanadianTerror 0 Posted January 10, 2007 Quote[/b] ]what do people think of this idea? Quote[/b] ]gah damn you for shooting me down! You asked and it was answered. I like Tom CLancy as well but it sounds like a waste of time really. Learn some basic texturing skills if no one wants to make your toy for you. Share this post Link to post Share on other sites
icehollow 0 Posted January 10, 2007 personally i could care less if it gets done , there's always penut's SEK units i was looking foward to and would prefer them to this , but this was just mainly a idea for bored addon makers Share this post Link to post Share on other sites
-)rStrangelove 0 Posted January 10, 2007 Imo a Rainbox6 team without the proper missions (+ custom terrorist AI) wouldn't go very far. I love the idea though. Doing it in ArmA would give us the chance to actually recreate everything about a classic R6 missions: cutscene with a terror act, the R6 HQ in Halford(?) being called up, the simulated flight from Halford to the local area, a quick overview & briefing, preparations, team going into position, action part and afterwards a little escape mission to avoid the press lol. Share this post Link to post Share on other sites
Peanut 0 Posted January 10, 2007 I would actually be more interested in doing the real UN Special Team 6. I guess Clancy took them as a base for his Rainbow 6 Unit. I grow kinda fond of doing the UN ST6, but I don't know if I will have the skill, the time or the dedication to do them this year. Share this post Link to post Share on other sites
icehollow 0 Posted January 10, 2007 )rStrangelove @ Jan. 10 2007,08:22)]Imo a Rainbox6 team without the proper missions (+ custom terrorist AI) wouldn't go very far. I love the idea though.Doing it in ArmA would give us the chance to actually recreate everything about a classic R6 missions: cutscene with a terror act, the R6 HQ in Halford(?) being called up, the simulated flight from Halford to the local area, a quick overview & briefing, preparations, team going into position, action part and afterwards a little escape mission to avoid the press lol.  i was just thinking of , that if someone did a mission , the male anchorman/reporter model would be perfect for John clark/R6 lol  BTW: Halford is Hereford , the british SAS base. just fixing you up since you asked. Share this post Link to post Share on other sites
lee_h._oswald 0 Posted January 10, 2007 I must say, it's a nice idea. For a SP mission, the character switching could be used very good if proper scripted. Like: You fly the helicopter to insert the team on a roof, then switch to a sniper which is somewhere else observing the house, then switch to the team leader and storm the building from the roof, etc. MfG Lee Share this post Link to post Share on other sites
-)rStrangelove 0 Posted January 11, 2007 Ok, Hereford it is. Wasn't sure. The whole concept screams for MP coop btw, several teams having different tasks to fulfill within a strict timeplan. And it should be rather difficult to succeed, like: - once entry team is compromised hostages will be killed within some seconds/ bomb is triggered within seconds - if a T sentry does not respond to check calls other Ts are alarmed - if only engaged from 1 side, Ts will try to escape I have yet to see a game that creates such an atmosphere. R6:Lockdown was a joke, Vegas also is, but looks better. :P Share this post Link to post Share on other sites
Big Dawg KS 6 Posted January 11, 2007 Presumably to make that work it'd have to be multiplayer only(as the ArmA AI would be well out of its depth) Ha! At least they'd be smarter than the R6 series' AI! Share this post Link to post Share on other sites
Col. Faulkner 0 Posted January 12, 2007 Ha! At least they'd be smarter than the R6 series' AI! Â I sincerely doubt that! Share this post Link to post Share on other sites
-)rStrangelove 0 Posted January 12, 2007 I never saw the R6 AI going thru walls. Now that i think of it there was never much AI in the R6 titles (the early ones), Ts just reacted to events and CTs were only doing what their waypoints told them to do. SWAT3 and 4 both had much better AI so in case somebody wants to design T vs CT AI routines for ArmA he should def study those games. (demos still available) Share this post Link to post Share on other sites
icehollow 0 Posted January 12, 2007 R6 : ravenshield , still is the ultimate game in the series for me . lockdown was pathetic , ubisoft thought they could get rich by making it unrealistic and arcadey like Counter-strike , luckily they didn't make much sales on the PC version. las vegas from what i heard is an improvement but still hasnt returned to its roots. as for SWAT 4 , that game had potential to be bigger then 3 , but it failed thanks to poor support. anyway back on topic : i reckon it is very possible to do this through scripting . IMO the AI's handling of CQB/buildings had improved by a mile since OFP , i noticed during a CTI game with my friends the other day that the AI actually managed to go down stairs and clear out a room without getting stuck Share this post Link to post Share on other sites
-)rStrangelove 0 Posted January 12, 2007 Yup, Ravenshield had it all. Back on topic: i'm working on a civilian-rescue AI (west AI for support, east AI as bad guys, civs as hostages) right now. So you guys get started on the R6 units, i'll provide the mission scripts - gimme 2 months Share this post Link to post Share on other sites
icehollow 0 Posted January 12, 2007 bloody awesome , i'd do the units if i even knew were to start. BTW strangelove , is that gunnery sergeant highway (clint eastwood) in your avvy? Share this post Link to post Share on other sites
-)rStrangelove 0 Posted January 12, 2007 Yes, Sir - the same. For a start you need the PBO tools to get ArmA's original paa/pac textures. Then you can either try to PAA Photoshop plugin of Kegetys or the normal PAA Converter tool to get them to TGAs. After that you'd have to repaint the textures so that the US specops look like they're wearing SWATlike overalls with bare helmets. It's not that difficult if you have good reference material - this is what i've made for my personal use: Hardest part would be to get those bump mapping textures... Â Share this post Link to post Share on other sites
icehollow 0 Posted January 13, 2007 damn ... i wish i had photoshop , sadly i have a virtually useless program for skinning named paintshop. Share this post Link to post Share on other sites
Eddie16AAB 0 Posted January 14, 2007 if you are going to simply modify the character skin itself then in my opinion it would look "pish" what youd need to do is learn how to sculpt instead of modify, good luck :P Share this post Link to post Share on other sites
Big Dawg KS 6 Posted January 16, 2007 Ha! At least they'd be smarter than the R6 series' AI! Â I sincerely doubt that! Well then you've never played Raven Shield. Man those terrorists are dumb. Have the ArmA AI ever tried to throw a grenade at you from point blank or through a wall? Completely blinded by smoke? Do they stand around all the time waiting or randomly run around uncoordinated? Well, nothing like R6 at least. Share this post Link to post Share on other sites
MontyVCB 0 Posted January 17, 2007 yup, Las Vegas AI is just as bad some times they just sit there and elt you take pot shots at them... Share this post Link to post Share on other sites
Col. Faulkner 0 Posted January 17, 2007 Ha! At least they'd be smarter than the R6 series' AI! Â I sincerely doubt that! Well then you've never played Raven Shield. [...] Yes, I played all the Raven Shield mods and I know of some of the deficiencies of the terrorist AI. I was referring, however, to the ability of the Raven Shield team AI to cope decently well with close quarter combat in confined spaces. Once their foibles were understood one could arrange some very good adventures and have them execute quite complex plans. The ArmA AI and game mechanism is not really capable of the same. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted January 17, 2007 The ArmA AI and game mechanism is not really capable of the same. Actually you'd be surprised. I've seen them even in OFP cope fairly well with close quarters. They have the capability, it's just hard to bring it out (and it's rare to see them do it without a bit of scripting aid). Share this post Link to post Share on other sites