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Chris Death

Crash to desktop

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Quote[/b] ]How much ram do you have, 2gig?

Yes, like i already said in the first post of this thread.

~S~ CD

Oops... sorry.. whistle.gif

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Same problem though I've barely touched singleplayer, ctd near water an I also believe I may be having sound related ctd too cause noticed it crashed(MP) when Helo sounds in background, checked the support page but it's what looks like a 1-800 # for Morphicon an there forumns are mainly in German I believe.

HP Pavilion

AMD Anthalon 3000+ XP Processor

1 gig

ATI Radeon 9600

1.02 with English to German translation

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Same here, man this is really getting annoying...

I think it has to do with the kernel32.dll or somthing...

Doesn't Crash in Single Player, but crashes in MP at random it seems...

and i can't find the RPT...

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Just had my first crash to desktop.

Faulting application arma.exe, version 1.2.0.5103, faulting module arma.exe, version 1.2.0.5103, fault address 0x002a9f55

Application error  - Event ID 1001

Fault bucket 361461130.

------------------

System Information

------------------

Time of this report: 12/21/2006, 21:17:55

Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)

Language: English (Regional Setting: English)

BIOS: Phoenix - Award BIOS v6.00PG

Processor: Intel® Pentium® 4 CPU 3.06GHz

Memory: 2816MB RAM

DirectX Version: DirectX 9.0c (4.09.0000.0904)

---------------

Display Devices

---------------

Card name: NVIDIA GeForce 7950 GT x 2 in SLi mode

Manufacturer: NVIDIA

Chip type: GeForce 7950 GT

Display Memory: 512.0 MB

Current Mode: 1280 x 1024 (32 bit) (60Hz)

Driver Name: nv4_disp.dll

Driver Version: 6.14.0010.9371 (English)

Driver Date/Size: 10/22/2006 12:22:00, 4527488 bytes

-------------

Sound Devices

-------------

Description: SB Audigy 2 Audio [A000]

Default Sound Playback: Yes

Default Voice Playback: Yes

Driver Name: ctaud2k.sys

Driver Version: 5.12.0001.0441 (English)

Driver Attributes: Final Retail

Date and Size: 10/8/2003 10:06:04, 366160 bytes

Arma.rpt contains:

w:\c\Poseidon\lib\d3d9\engdd9.cpp(4749) : Unable to create vertex buffer - Reset needed

String id -1 is not registered

=====================================================================

== C:\Games\ArmA\arma.exe

=====================================================================

Exe version: Fri Dec 15 22:59:50 2006

Warning Message: No entry 'C:\Documents and Settings\SB\My Documents\ArmA\ArmA.cfg.3D_Performance'.

Warning Message: '/' is not a value

Warning Message: No entry 'C:\Documents and Settings\SB\My Documents\ArmA\ArmA.cfg.adapter'.

Warning Message: '/' is not a value

Item LANGUAGE listed twice

Item LANGUAGE listed twice

No more slot to add connection at De61 (6952.9,8228.9)

No more slot to add connection at Fh71 (11466.8,6127.8)

No more slot to add connection at Fi71 (11613.7,6208.8)

No more slot to add connection at Gh57 (13524.3,8896.8)

No more slot to add connection at Hc39 (14473.8,12501.8)

Empty word in sentence '' 'xmit'

Empty word in sentence '' 'xmit'

Empty word in sentence '' 'xmit'

Empty word in sentence '' 'xmit'

Empty word in sentence '' 'xmit'

Empty word in sentence '' 'xmit'

=====================================================================

== C:\Games\ArmA\arma.exe

=====================================================================

Exe version: Fri Dec 15 22:59:50 2006

Warning Message: No entry 'C:\Documents and Settings\SB\My Documents\ArmA\ArmA.cfg.3D_Performance'.

Warning Message: '/' is not a value

Warning Message: No entry 'C:\Documents and Settings\SB\My Documents\ArmA\ArmA.cfg.adapter'.

Warning Message: '/' is not a value

Item LANGUAGE listed twice

Item LANGUAGE listed twice

No more slot to add connection at De61 (6952.9,8228.9)

No more slot to add connection at Fh71 (11466.8,6127.8)

No more slot to add connection at Fi71 (11613.7,6208.8)

No more slot to add connection at Gh57 (13524.3,8896.8)

No more slot to add connection at Hc39 (14473.8,12501.8)

=====================================================================

== C:\Games\ArmA\arma.exe

=====================================================================

Exe version: Fri Dec 15 22:59:50 2006

Warning Message: No entry 'C:\Documents and Settings\SB\My Documents\ArmA\ArmA.cfg.3D_Performance'.

Warning Message: '/' is not a value

Warning Message: No entry 'C:\Documents and Settings\SB\My Documents\ArmA\ArmA.cfg.adapter'.

Warning Message: '/' is not a value

Item LANGUAGE listed twice

Item LANGUAGE listed twice

No more slot to add connection at De61 (6952.9,8228.9)

No more slot to add connection at Fh71 (11466.8,6127.8)

No more slot to add connection at Fi71 (11613.7,6208.8)

No more slot to add connection at Gh57 (13524.3,8896.8)

No more slot to add connection at Hc39 (14473.8,12501.8)

=====================================================================

== C:\Games\ArmA\arma.exe

=====================================================================

Exe version: Fri Dec 15 22:59:50 2006

Warning Message: No entry 'C:\Documents and Settings\SB\My Documents\ArmA\ArmA.cfg.3D_Performance'.

Warning Message: '/' is not a value

Warning Message: No entry 'C:\Documents and Settings\SB\My Documents\ArmA\ArmA.cfg.adapter'.

Warning Message: '/' is not a value

Item LANGUAGE listed twice

Item LANGUAGE listed twice

No more slot to add connection at De61 (6952.9,8228.9)

No more slot to add connection at Fh71 (11466.8,6127.8)

No more slot to add connection at Fi71 (11613.7,6208.8)

No more slot to add connection at Gh57 (13524.3,8896.8)

No more slot to add connection at Hc39 (14473.8,12501.8)

=====================================================================

== C:\Games\ArmA\arma.exe

=====================================================================

Exe version: Fri Dec 15 22:59:50 2006

Warning Message: No entry 'C:\Documents and Settings\SB\My Documents\ArmA\ArmA.cfg.3D_Performance'.

Warning Message: '/' is not a value

Warning Message: No entry 'C:\Documents and Settings\SB\My Documents\ArmA\ArmA.cfg.adapter'.

Warning Message: '/' is not a value

Item LANGUAGE listed twice

Item LANGUAGE listed twice

No more slot to add connection at De61 (6952.9,8228.9)

No more slot to add connection at Fh71 (11466.8,6127.8)

No more slot to add connection at Fi71 (11613.7,6208.8)

No more slot to add connection at Gh57 (13524.3,8896.8)

No more slot to add connection at Hc39 (14473.8,12501.8)

Empty word in sentence '' 'xmit'

Empty word in sentence '' 'xmit'

found in (317,167).

found in (316,167).

Empty word in sentence '' 'xmit'

=====================================================================

== C:\Games\ArmA\arma.exe

=====================================================================

Exe version: Fri Dec 15 22:59:50 2006

Warning Message: No entry 'C:\Documents and Settings\SB\My Documents\ArmA\ArmA.cfg.3D_Performance'.

Warning Message: '/' is not a value

Warning Message: No entry 'C:\Documents and Settings\SB\My Documents\ArmA\ArmA.cfg.adapter'.

Warning Message: '/' is not a value

Item LANGUAGE listed twice

Item LANGUAGE listed twice

No more slot to add connection at De61 (6952.9,8228.9)

No more slot to add connection at Fh71 (11466.8,6127.8)

No more slot to add connection at Fi71 (11613.7,6208.8)

No more slot to add connection at Gh57 (13524.3,8896.8)

No more slot to add connection at Hc39 (14473.8,12501.8)

=====================================================================

== C:\Games\ArmA\arma.exe

=====================================================================

Exe version: Fri Dec 15 22:59:50 2006

Warning Message: No entry 'C:\Documents and Settings\SB\My Documents\ArmA\ArmA.cfg.3D_Performance'.

Warning Message: '/' is not a value

Warning Message: No entry 'C:\Documents and Settings\SB\My Documents\ArmA\ArmA.cfg.adapter'.

Warning Message: '/' is not a value

Item LANGUAGE listed twice

Item LANGUAGE listed twice

No more slot to add connection at De61 (6952.9,8228.9)

No more slot to add connection at Fh71 (11466.8,6127.8)

No more slot to add connection at Fi71 (11613.7,6208.8)

No more slot to add connection at Gh57 (13524.3,8896.8)

No more slot to add connection at Hc39 (14473.8,12501.8)

=====================================================================

== C:\Games\ArmA\arma.exe

=====================================================================

Exe version: Fri Dec 15 22:59:50 2006

Warning Message: No entry 'C:\Documents and Settings\SB\My Documents\ArmA\ArmA.cfg.3D_Performance'.

Warning Message: '/' is not a value

Warning Message: No entry 'C:\Documents and Settings\SB\My Documents\ArmA\ArmA.cfg.adapter'.

Warning Message: '/' is not a value

Item LANGUAGE listed twice

Item LANGUAGE listed twice

No more slot to add connection at De61 (6952.9,8228.9)

No more slot to add connection at Fh71 (11466.8,6127.8)

No more slot to add connection at Fi71 (11613.7,6208.8)

No more slot to add connection at Gh57 (13524.3,8896.8)

No more slot to add connection at Hc39 (14473.8,12501.8)

w:\c\Poseidon\lib\AI\operMap.cpp(2119) : Cannot search path - no algorithm

=======================================================

Date: 12/21/06 Time: 21:05:23

-------------------------------------------------------

Exception code: C0000005 ACCESS_VIOLATION at 006A9F55

graphics: D3D9, Device: NVIDIA GeForce 7950 GT, Driver:nv4_disp.dll 6.14.10.9371

resolution: 1024x768x16

Addons:

Desert in ca\desert\, CAIntroAnims in ca\introanims\, CASounds in ca\sounds\

CAWheeled in ca\wheeled\, CARoads in CA\roads\, CAAir in ca\air\

CA_Anims in ca\anims\, CAAnimals in CA\animals\, CAUI in ca\ui\

CAWeapons in ca\weapons\, CACharacters in ca\characters\, CASigns in ca\signs\

CAFonts in ca\uifonts\, CAMisc in ca\misc\, CAPlants in CA\plants\

CAVoice in ca\voice\, CAData in ca\, CALanguage in ca\language\, CAWater in ca\water\

CA_Anims_Char in ca\anims\characters\, CATracked in ca\tracked\, Sara in ca\sara\

CABuildings in ca\buildings\, CARocks in CA\Rocks\

Mods: CA

Version 1.02.5103

Fault address: 006A9F55 01:002A8F55 C:\Games\ArmA\arma.exe

file: Meeting%20Engagement

world: Sara

Prev. code bytes: 90 EF FF 8D 4D F0 E8 00 7A D8 FF E9 96 01 00 00

Fault code bytes: 83 79 3C 01 0F 94 C0 84 C0 74 08 E9 7E 01 00 00

Registers:

EAX:03C43CFC EBX:14456404

ECX:00000000 EDX:3D8E1054

ESI:00000000 EDI:00000000

CS:EIP:001B:006A9F55

SS:ESP:0023:0124F7AC EBP:0124F7E0

DS:0023 ES:0023 FS:003B GS:0000

Flags:00010246

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With all respect next time you're gonna do something please take a while and thing about consequences one more time. During the installation of new patch v1.02 your installer crashed without the reason (looked like was freezed or something, anyway there was no response from it) and now I cannot instal neither v1.01 nor v1.02. What should I do now, reinstall the whole game again? Any brilliant ideas?

That is what it did to me when I patched to 1.02 as well. I thought it was frozen but in fact it was not, you should have given it more time, even though it says "not responding" in task manager it still is. You should have just let it go.

You should probly reinstall the game and immediately update to 1.02 and let it go for as long as it takes.

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Any news on that ? I can't play ArmA anymore. It truly crashes all the time after a few minutes of playing.

The RPT file often says something like "Exception code: C0000005 ACCESS_VIOLATION at 4FD903D7".

It really sucks  confused_o.gif

Any ideas ?

I'm have the same exact problem now with the Sprocket download version after patching to 1.02. Its become completely unplayable. I cant get through even a short mission without crashing.

Date: 12/22/06 Time: 00:53:49

-------------------------------------------------------

Exception code: C0000005 ACCESS_VIOLATION at 01AF000F

graphics: D3D9, Device: Radeon X1900 Series, Driver:ati2dvag.dll 6.14.10.6652

resolution: 1280x1024x32

Addons:

Desert in ca\desert\, CAIntroAnims in ca\introanims\, CASounds in ca\sounds\

CAWheeled in ca\wheeled\, CARoads in CA\roads\, CAAir in ca\air\

CA_Anims in ca\anims\, CAAnimals in CA\animals\, CAUI in ca\ui\

CAWeapons in ca\weapons\, CACharacters in ca\characters\, CASigns in ca\signs\

CAFonts in ca\uifonts\, CAMisc in ca\misc\, CAPlants in CA\plants\

CAVoice in ca\voice\, CAData in ca\, CALanguage in ca\language\, CAWater in ca\water\

CA_Anims_Char in ca\anims\characters\, CATracked in ca\tracked\, Sara in ca\sara\

CABuildings in ca\buildings\, CARocks in CA\Rocks\

Mods: CA

Version 1.02.5103

Fault address: 01AF000F 400FFE5C:0061C000 Unknown module

file: co@ 10 Rahmadi (__CUR_MP)

world: Sara

Registers:

EAX:0B1A76C4 EBX:0067397B

ECX:01B09A10 EDX:025C41CC

ESI:01B09A10 EDI:01B0D400

CS:EIP:001B:01AF000F

SS:ESP:0023:400FFE5C EBP:00000000

DS:0023 ES:0023 FS:003B GS:0000

Flags:00010202

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Same deal Koala. I have Sprocket version patched to 1.02 as well, and crash in most games in MP.

However I have NO crashes in editor/SP.

Sproket version issue? That figures with my luck.

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Last night I had my first brief MP test in ArmA 1.02 and I can only add to the list since I experienced a couple of CTD's in MP as well. But JIP worked just great and it's a BIG relief over how things used to work in OFP!

With JIP in place I'm sure ArmA MP is ready for a huge takeoff when all small issues are ironed out smile_o.gif

Also noticed that 1.02 is more prone to CTD than 1.01 also in SP/editor if the -maxmem command is used.

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

=======================================================

Date: 12/21/06  Time: 22:39:07

-------------------------------------------------------

Exception code: C0000005 ACCESS_VIOLATION at 00811167

graphics:  D3D9, Device: NVIDIA GeForce 6600 GT , Driver:nv4_disp.dll 6.14.10.7777

resolution:  1280x960x32

Addons:

 Desert in ca\desert\, CAIntroAnims in ca\introanims\, CASounds in ca\sounds\

 CAWheeled in ca\wheeled\, CARoads in CA\roads\, CAAir in ca\air\

 CA_Anims in ca\anims\, CAAnimals in CA\animals\, CAUI in ca\ui\

 CAWeapons in ca\weapons\, CACharacters in ca\characters\, CASigns in ca\signs\

 CAFonts in ca\uifonts\, CAMisc in ca\misc\, CAPlants in CA\plants\

 CAVoice in ca\voice\, CAData in ca\, CALanguage in ca\language\, CAWater in ca\water\

 CA_Anims_Char in ca\anims\characters\, CATracked in ca\tracked\, Sara in ca\sara\

 CABuildings in ca\buildings\, CARocks in CA\Rocks\

Mods: CA

Version 1.02.5103

Fault address:  00811167 01:00410167 D:\Games\Armed Assault\arma.exe

file:     C43_Attack_on_Arcadia (__CUR_MP)

world:    Sara

Prev. code bytes: 00 8D 4F 04 EB B7 3A C3 74 B8 8B 56 14 8B 46 10

Fault code bytes: 89 02 8B 4E 10 8B 56 14 89 51 04 89 5E 14 89 5E

Registers:

EAX:01F17C0C EBX:00000000

ECX:06984000 EDX:00F17C0C

ESI:06984000 EDI:01F17C08

CS:EIP:001B:00811167

SS:ESP:0023:0125F154  EBP:FFFFFFFF

DS:0023  ES:0023  FS:0038  GS:0000

Flags:00010202

=======================================================

Just want to add that this could be mission or maybe even server related since I had better result (i.e no CTD's) on some other dedicated server that was running C&H.

More testing is needed...

/KC

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EDIT: Nevermind this post, I just had the same crash again. Looks like its a bug in 1.02 and not just the sprocket version.

Same Error:

Date: 12/22/06 Time: 22:49:23

-------------------------------------------------------

Exception code: C0000005 ACCESS_VIOLATION at 00811167

graphics: D3D9, Device: Radeon X1900 Series, Driver:ati2dvag.dll 6.14.10.6652

resolution: 1280x1024x32

Addons:

Desert in ca\desert\, CAIntroAnims in ca\introanims\, CASounds in ca\sounds\

CAWheeled in ca\wheeled\, CARoads in CA\roads\, CAAir in ca\air\

CA_Anims in ca\anims\, CAAnimals in CA\animals\, CAUI in ca\ui\

CAWeapons in ca\weapons\, CACharacters in ca\characters\, CASigns in ca\signs\

CAFonts in ca\uifonts\, CAMisc in ca\misc\, CAPlants in CA\plants\

CAVoice in ca\voice\, CAData in ca\, CALanguage in ca\language\, CAWater in ca\water\

CA_Anims_Char in ca\anims\characters\, CATracked in ca\tracked\, Sara in ca\sara\

CABuildings in ca\buildings\, CARocks in CA\Rocks\

Mods: CA

Version 1.02.5103

Fault address: 00811167 01:00410167 C:\Games\ArmA\arma.exe

file: co@ 10 Rahmadi (__CUR_MP)

world: Sara

Prev. code bytes: 00 8D 4F 04 EB B7 3A C3 74 B8 8B 56 14 8B 46 10

Fault code bytes: 89 02 8B 4E 10 8B 56 14 89 51 04 89 5E 14 89 5E

Registers:

EAX:02327BFC EBX:00000000

ECX:0547C000 EDX:00327BFC

ESI:0547C000 EDI:02327BF8

CS:EIP:001B:00811167

SS:ESP:0023:0124F154 EBP:FFFFFFFF

DS:0023 ES:0023 FS:003B GS:0000

Flags:00010202

Original post:

Well, I think I found a temporary solution to the crashing problem I was having. I installed the pirated copy of the Czech CD version that I played before I bought the sprocket version and used my sprocket key. I just played an hour on a mission that use to crash every time within 5-10 minutes, and 30 minutes playing C&H on a public server. So for those of you suffering from this problem, this could at least get you playing while we wait for a patch. I wont tell you where you can aquire the CD version as I'm sure its against the rules, but I will say it can be found rather easily using a popular internet search engine.

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hmm maybe cause i have the sprocket version too... hmm try re downloading it?

I have been saving that as a last resort due to the fact I plan on building a new rig and you are limited to 2 downloads.

However I have been told that if you contact them they will allow more. Not sure if I want to go thru another email fiasco as I did when I first purchased it.

Thanks for the tip Koala. I have been told that several times now. While its a bit sad that I would have to resort to that, I don't see any other options. sad_o.gif

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hmm maybe cause i have the sprocket version too... hmm try re downloading it?

I have been saving that as a last resort due to the fact I plan on building a new rig and you are limited to 2 downloads.

However I have been told that if you contact them they will allow more. Not sure if I want to go thru another email fiasco as I did when I first purchased it.

Thanks for the tip Koala. I have been told that several times now. While its a bit sad that I would have to resort to that, I don't see any other options. sad_o.gif

ive redownloaded it multiple of times... to see if the game runs better on any of my other pc's... i dont think they have a limit...although it wouldn't surprise me..

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I also have the sprocket version and it always crashes when playing multiplayer. It depends but most times it will freeze after a few minutes, and I have to kill the task and the bug solver.

This never happens in single player or the editor.

p4 3.4 ghz, 4 gig ram, x1950xtx pcie

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yup this is what i get:

Quote[/b] ]

<?xml version="1.0" encoding="UTF-16"?>

<DATABASE>

<EXE NAME="ARMA.EXE" FILTER="GRABMI_FILTER_PRIVACY">

<MATCHING_FILE NAME="ARMA.EXE" SIZE="6406144" CHECKSUM="0x95AA2B43" BIN_FILE_VERSION="1.2.0.5103" BIN_PRODUCT_VERSION="1.2.0.5103" PRODUCT_VERSION="1.02" FILE_DESCRIPTION="ArmA" COMPANY_NAME="Bohemia Interactive" PRODUCT_NAME="ArmA" FILE_VERSION="1.02" ORIGINAL_FILENAME="ArmA" INTERNAL_NAME="ArmA" LEGAL_COPYRIGHT="Copyright © BIS 1996-2005" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.2.0.5103" UPTO_BIN_PRODUCT_VERSION="1.2.0.5103" LINK_DATE="12/14/2006 12:34:01" UPTO_LINK_DATE="12/14/2006 12:34:01" VER_LANGUAGE="English (United States) [0x409]" />

<MATCHING_FILE NAME="ifc22.dll" SIZE="196608" CHECKSUM="0xA2575C94" BIN_FILE_VERSION="2.2.8.0" BIN_PRODUCT_VERSION="2.2.8.0" PRODUCT_VERSION="2.2.8" FILE_DESCRIPTION="Immersion Foundation Classes" COMPANY_NAME="Immersion Corporation" PRODUCT_NAME="Immersion Foundation Classes" FILE_VERSION="2.2.8" ORIGINAL_FILENAME="IFC22.dll" INTERNAL_NAME="IFC22" LEGAL_COPYRIGHT="Copyright © Immersion Corporation 1999, 2000" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x1" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="2.2.8.0" UPTO_BIN_PRODUCT_VERSION="2.2.8.0" LINK_DATE="04/20/2001 21:39:41" UPTO_LINK_DATE="04/20/2001 21:39:41" VER_LANGUAGE="English (United States) [0x409]" />

<MATCHING_FILE NAME="ijl15.dll" SIZE="352256" CHECKSUM="0x5CC5195" BIN_FILE_VERSION="1.51.12.44" BIN_PRODUCT_VERSION="1.51.12.44" PRODUCT_VERSION="1,51,12,44" FILE_DESCRIPTION="Intel® JPEG Library - Retail Version" COMPANY_NAME="Intel Corporation" PRODUCT_NAME="Intel® JPEG Library" FILE_VERSION="1,51,12,44" ORIGINAL_FILENAME="ijl15.dll" INTERNAL_NAME="ijl15" LEGAL_COPYRIGHT="Copyright © Intel Corporation 1998 - 2001" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x5C30D" LINKER_VERSION="0x40000" UPTO_BIN_FILE_VERSION="1.51.12.44" UPTO_BIN_PRODUCT_VERSION="1.51.12.44" LINK_DATE="05/30/2001 21:37:47" UPTO_LINK_DATE="05/30/2001 21:37:47" VER_LANGUAGE="English (United States) [0x409]" />

<MATCHING_FILE NAME="PROTECT.DLL" SIZE="13723680" CHECKSUM="0x167DA8C3" BIN_FILE_VERSION="4.50.7.3" BIN_PRODUCT_VERSION="4.50.0.0" PRODUCT_VERSION="4.50" FILE_DESCRIPTION="FrontLine Protection Library" COMPANY_NAME="Bohemia Interactive" PRODUCT_NAME="Armed Assault" FILE_VERSION="4.50.007.003" ORIGINAL_FILENAME="CORE.DLL" INTERNAL_NAME="CORE.DLL" LEGAL_COPYRIGHT="© Protection Technology (StarForce), 2000-2006" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xD16E41" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="4.50.7.3" UPTO_BIN_PRODUCT_VERSION="4.50.0.0" LINK_DATE="12/14/2006 12:48:15" UPTO_LINK_DATE="12/14/2006 12:48:15" VER_LANGUAGE="English (United States) [0x409]" />

<MATCHING_FILE NAME="PROTECT.EXE" SIZE="674328" CHECKSUM="0x61D78B10" BIN_FILE_VERSION="4.50.7.3" BIN_PRODUCT_VERSION="4.50.0.0" PRODUCT_VERSION="4.50" FILE_DESCRIPTION="FrontLine Protection GUI Application" COMPANY_NAME="Bohemia Interactive" PRODUCT_NAME="Armed Assault" FILE_VERSION="4.50.007.003" ORIGINAL_FILENAME="CORE.EXE" INTERNAL_NAME="CORE.EXE" LEGAL_COPYRIGHT="© Protection Technology (StarForce), 2000-2006" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0xA65CE" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="4.50.7.3" UPTO_BIN_PRODUCT_VERSION="4.50.0.0" LINK_DATE="12/14/2006 12:48:31" UPTO_LINK_DATE="12/14/2006 12:48:31" VER_LANGUAGE="English (United States) [0x409]" />

<MATCHING_FILE NAME="SOFTWRAP.DLL" SIZE="1245184" CHECKSUM="0x9B492773" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="11/08/2006 11:02:41" UPTO_LINK_DATE="11/08/2006 11:02:41" />

<MATCHING_FILE NAME="UnInstall.exe" SIZE="266240" CHECKSUM="0xE23F65C9" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="11/02/2006 12:16:47" UPTO_LINK_DATE="11/02/2006 12:16:47" />

<MATCHING_FILE NAME="@6thSense\tools\patcher.exe" SIZE="72704" CHECKSUM="0xB3BA1198" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="06/19/1992 22:22:17" UPTO_LINK_DATE="06/19/1992 22:22:17" />

<MATCHING_FILE NAME="@6thSense\tools\xdelta.exe" SIZE="688640" CHECKSUM="0x1C866B9C" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="03/29/2002 15:02:55" UPTO_LINK_DATE="03/29/2002 15:02:55" />

</EXE>

<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">

<MATCHING_FILE NAME="kernel32.dll" SIZE="984064" CHECKSUM="0xF12E1D4A" BIN_FILE_VERSION="5.1.2600.2945" BIN_PRODUCT_VERSION="5.1.2600.2945" PRODUCT_VERSION="5.1.2600.2945" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.1.2600.2945 (xpsp_sp2_gdr.060704-2349)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xF724D" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.2945" UPTO_BIN_PRODUCT_VERSION="5.1.2600.2945" LINK_DATE="07/05/2006 10:55:00" UPTO_LINK_DATE="07/05/2006 10:55:00" VER_LANGUAGE="English (United States) [0x409]" />

</EXE>

</DATABASE>

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anyone here have the situation where while playin ArmA.. it jumps to the ArmA Splash Screen and Says "shutting Down".. then CTD and gives an Error....

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I crash also in MP, and i have sprocket czech version. We even hosted our own and just played us 2 and it still does.

P4 3.0

Geforce 6800 Ultra

2gig ram

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i also CTD because of MP game. Arma connects correctly to internet and retrieves the list of servers, and games available. but when i click on 'join' ---> CTD

i've bought the german version from morphicon v1.01. i experienced CTDs in MP games in v1.01 and even now after patching to v1.02.

athlon 2500+

1g ram

nvidia 6600

here are the details of the error :

AppName : arma.exe AppVer: 1.2.0.5103 ModName: kernel32.dll

ModVer: 5.1.2600.2180 Offset: 0001eb33

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Could it be that my power supply is too weak ? I've got a 430 Watt and the following sys components:

Intel Core2Duo E6400

2*512MB DDR2 533Mhz

NVidia GeForce 7900GTO 512MB

1 DVD - Burner

1 DVD - RAM

1 300GB HD

1 cardreader

1 TrackIR4

1 external sound card (USB)

That's all. The core temperature of the graphics card never exceeds 55 deg celsius.

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Brabax your PSU is far too low mate. You need atleast 500W for PCI-E cards setup but I'd say play it safe and go for a 550W or 600W.

Also bear in mind a PSU never runs at the wattage it says on the box. Good ones will be 80-90% efficient and bad ones will only be around 60-70% efficient.

400W PSU @ 75% efficiency = 300W true PSU  as an example

Alot of PCI-E cards draw 150Watts.

Your components will only draw what power it needs so you don't 'waste' electricity.

The reason you dont see much change in core temps is because the components will most likely not be running at full potential.

Also, not enough power = crashes .. generally speaking

I can sell you a 570W PSU for 40 quid if you like smile_o.gif never used

Preach

**EDIT**  All those with memory errors like ...

"Exception code: C0000005 ACCESS_VIOLATION at 4FD903D7"

try the below link

http://www.errorkiller.com/

Run a scan and see what the results say.

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Well Preacher, I don't think this particular "Exception code: C0000005 ACCESS_VIOLATION" relates to HW failures in most cases. ArmA 1.01 ran much more stable on the exact same HW....

Today I tried MP a bit more and got a couple of CTD's while hosting a small helicopter training mission and now tonight when playing on Armed-Assault.net's nice co-op server I got two more CTD within 45 min before I gave up for tonight....

I think I pinpointed what I did when I got the CTD's the two last times but don't know if this is helping BIS at all? Anyway below is the entry in the report file...

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

=======================================================

Date: 12/26/06  Time: 22:49:38

-------------------------------------------------------

Exception code: C0000005 ACCESS_VIOLATION at 0043E25B

graphics:  D3D9, Device: NVIDIA GeForce 6600 GT , Driver:nv4_disp.dll 6.14.10.7777

resolution:  1280x960x32

Addons:

 SaraLite in ArmaDemo\SaraLite\, Desert in ca\desert\, CAIntroAnims in ca\introanims\

 CASounds in ca\sounds\, CAWheeled in ca\wheeled\, CARoads in CA\roads\

 CAAir in ca\air\, CA_Anims in ca\anims\, CAAnimals in CA\animals\, CAUI in ca\ui\

 CAWeapons in ca\weapons\, CACharacters in ca\characters\, CASigns in ca\signs\

 CAFonts in ca\uifonts\, CAMisc in ca\misc\, CAPlants in CA\plants\

 CAVoice in ca\voice\, CAData in ca\, CALanguage in ca\language\, CAWater in ca\water\

 CA_Anims_Char in ca\anims\characters\, CATracked in ca\tracked\, Sara in ca\sara\

 CABuildings in ca\buildings\, CARocks in CA\Rocks\

Mods: CA

Version 1.02.5103

Fault address:  0043E25B 01:0003D25B D:\Games\Armed Assault\arma.exe

file:     coop_16_air_cavalry_1 (__CUR_MP)

world:    Sara

Prev. code bytes: 34 0F 8E 0C 01 00 00 EB 04 8B 7C 24 38 8B 57 1C

Fault code bytes: 8B 2C 8A 8B 75 08 8B 06 8B 90 24 01 00 00 8B CE

Registers:

EAX:011B7FA0 EBX:04F71578

ECX:00000000 EDX:FF7F7FFF

ESI:09E01018 EDI:011CAD0C

CS:EIP:001B:0043E25B

SS:ESP:0023:011B7B98  EBP:05C4BCC8

DS:0023  ES:0023  FS:0038  GS:0000

Flags:00010206

=======================================================

error: Minidump is unavailable. Cannot generate minidump into the file d:\games\armeda~1\users\arma.mdmp. MiniDumpWriteDump failed.

ArmA version is 1.02 (Cz - Sprocket version) and the last two CTD's happend when I was zooming into the scope with the SPR12 and taking a step forward at the same time (don't know if it's directly related to the CTD but I mention it anyway).

/KC

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Just an update on my MP CTD problems in case it helps someone else...

I think I found the (main) reason to MP CTD's on my rig and it seems to be sound related. After lowering the hardware acceleration in the control panel from Full -> Basic it's much more stable. Yesterday I played 3+ hours on-line before I saw that ugly CTD again. My card is a plain vanilla SB Live! PCI soundcard (driver version 5.12.2.252).

So if you experience CTD's this is an easy thing to try and see if it improves things until BIS fixes it.

/KC

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idk i just reset my clock speeds, and no crashes so far... Ill keep ya posted..

Nope... still get crashes...heh i guess it was just a window....

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