johnnyboy 3789 Posted December 12, 2006 In OFP a satchel charge or tank blast would send barrels and bodies flying, flip a car over, etc. In ARMA, explosions have no effect on these objects. I hope this fixed, as it is a great visceral immersion effect to see a car flip over, or objects flying after explosion. Share this post Link to post Share on other sites
teaser 0 Posted December 12, 2006 Arma physics are teh suxx0r.. Share this post Link to post Share on other sites
max power 21 Posted December 12, 2006 Weird. I've seen videos with all kinds of things flying through the air after a blast like that. It probably takes quite the blast to flip a 2000 kg 4x4- it's probably more realistic that you can't do it. You certainly can't flip a tank like in good ol' ofp! I think that OFP was pretty overdone in that regard- hitting a troop with a 30mm shell would pop them 50 feet into the air. If they're still balancing the physics and stuff, that's good news! Share this post Link to post Share on other sites
Balschoiw 0 Posted December 12, 2006 I´ve personally been crushed by a T-72 flying about 500-600 m´s after it was blown up by satchels. Physics are a tricky issue with Arma Share this post Link to post Share on other sites
max power 21 Posted December 12, 2006 Oh yes, I remember now the anecdotes about doing that ground-attack like mission and nearly being hit by a tank that comes flying after you. sigh. Share this post Link to post Share on other sites
Pierrot 0 Posted December 13, 2006 I have heard that ArmA has abandoned IndirectHit from its config. Is there any relation with it? Share this post Link to post Share on other sites
johnnyboy 3789 Posted December 14, 2006 OK, I've confirmed that bodies fly, but barrels don't budge at all. I set off a few satchels near a pickup, and it barely moved. I agree OFP was over the top with explosions launching objects, but in ARMA it seems inconsistent (i.e., bodies fly, but barrels don't move). Share this post Link to post Share on other sites
Millenium7 0 Posted December 14, 2006 OK, I've confirmed that bodies fly, but barrels don't budge at all. Â I set off a few satchels near a pickup, and it barely moved.I agree OFP was over the top with explosions launching objects, but in ARMA it seems inconsistent (i.e., bodies fly, but barrels don't move). look here http://www.flashpoint1985.com/cgi-bin....t=55301 and play the mission through to that part... if you can edit: oh yeah I remember there are some barrels in the game that act like rocks, they can't be shifted at all. But if you place them in the editor they will fly Share this post Link to post Share on other sites
dm 9 Posted December 14, 2006 I have heard that ArmA has abandoned IndirectHit from its config. Is there any relation with it? You heard wrong, IndirectHit and IndirectHitRange are both still alive and well in the configs. Share this post Link to post Share on other sites
blackdog~ 0 Posted December 14, 2006 Physics are a tricky issue with Arma Indeed they are. I remember the first time I "flew" and "landed" a helicopter (barely) in ArmA in the single player training mission... I ended up taking out half the squad I was supposed to rescue when I crushed them! Share this post Link to post Share on other sites
ebud 18 Posted December 14, 2006 Only objects placed in the editor are effected, map based objects aren't. It's always been this way. Share this post Link to post Share on other sites