Wilco 944 Posted July 19, 2006 I've been taking some pictures of my gear so that the community may have some more textures to work with for possible OFP or ArmA AddOns. Â I hope someone can use these, because I know I wont. Also, I get random urges to create textures every now and then, and lately they've been middle eastern house/wall/whatever textures. I'm open for suggestions or any if anyone needs a certain texture. All of the gear is shot against a white background and edited so full transfer of a texture is easy and painless. Gear Issued MarPat Woodland Texture(1872x1446): http://img204.imageshack.us/img204/5940/marpatwoodlandjv2.jpg Issued MarPat Desert Texture (1707x1473): http://img207.imageshack.us/img207/9561/marpatdesertvy9.jpg Coyote (Looks OD) Mag Pouch Front View (897x1515): http://img207.imageshack.us/img207/517/magpouchfrontao6.jpg Coyote Mag Pouch Side View (939x1665): http://img81.imageshack.us/img81/5466/magpouchsideoz8.jpg USMC Issued Bates Boots Front (714x1272): http://img81.imageshack.us/img81/1949/bootfrontjr8.jpg USMC Issued Bates Boots Side w/EGA (1656x1434): http://img81.imageshack.us/img81/9044/bootsidesn1.jpg USMC Issued Bates Boots Back (806x1615): http://img81.imageshack.us/img81/9813/boootbacksa4.jpg MultiCam Fabric Texture (1218x1665): http://img81.imageshack.us/img81/9315/multicambc4.jpg ACU Texture (2272x1704): http://img204.imageshack.us/img204/6828/acutextureth3.jpg Misc. Three Desert Wall Textures (1024x768): http://img87.imageshack.us/img87/4747/darkdesertwallwr6.jpg http://img87.imageshack.us/img87/4973/desertwall1pt8.jpg http://img87.imageshack.us/img87/1525/desertwall2cz4.jpg I'm currently working on: Woodland BDU Texture Coyote CIRAS Generic Desert Boots More Coyote Pouches (Radio/Medic/Admin) Tri-Color CamelBak Coyote "Backpack" If needed, I can take shots of the BDU's layed out so pocket layout is shown, but that's only if people could use them. Share this post Link to post Share on other sites
sander 14 Posted July 19, 2006 Thanks for the large swatches of the camouflage patterns. With these it is possible to create a background tile that does not repeat itself too often. Regards, Sander Share this post Link to post Share on other sites
sniperandy 0 Posted July 19, 2006 thanks for the ref pics mate... Share this post Link to post Share on other sites
remcen 0 Posted July 19, 2006 yeeh, nice and useful cheers mate Share this post Link to post Share on other sites
MrZig 0 Posted July 19, 2006 These could go in the Addon Research Topic. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted July 20, 2006 Thanks man! Only problem - now I have to redo my ACU textures ALL OVER AGAIN. Ta! Share this post Link to post Share on other sites
Wilco 944 Posted July 20, 2006 Hah, I have a few more ACU things and I'll post them in a few. I'll be happy to help you out Cameron if you're serious about that Share this post Link to post Share on other sites
CameronMcDonald 146 Posted July 20, 2006 Check your PM. Share this post Link to post Share on other sites
blackdog~ 0 Posted July 20, 2006 On the same basis that Wilco has taken the above photos, I have access to a lot of military vehicles... almost every mainstream type vehicle used by the USMC since WW2, along with a few obscure types... so if anyone needs pics of stuff just send me a thing and I'll see what I can do.. Share this post Link to post Share on other sites
Sgt_Eversmann 1 Posted July 20, 2006 Wilco do you shoot the photos inside your house with camera flash? I would took them outside into the sun or sth, or where the most real light is. but thank you! nice job + idea Share this post Link to post Share on other sites
Wilco 944 Posted July 20, 2006 I should be shooting them outside, but the weather has been iffy around here lately. My next batch of stuff will be outside Share this post Link to post Share on other sites
ebns72 0 Posted July 20, 2006 Really nice, but the ACU doesn't seem quite right. It seems too "grey" I think it has to do with the lighting it the photo was shot in. Share this post Link to post Share on other sites
Blackbuck 9 Posted July 20, 2006 that should be it int its neutral state Share this post Link to post Share on other sites
olemissrebel 0 Posted July 23, 2006 i wish people wouldnt even bother commenting on the ACUs appearance, have you ever seen an ACU in person? thats what it looks like, basically indoors and out. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted July 24, 2006 Agreed - it's ridiculously hard to make ACU textures for OFP that will look even remotely milspec, because the game munts them out of all proportions. That is, whatever, what real ACU looks like, though if you were to port this into OFP unchanged, it would like exceedingly white and blue. Share this post Link to post Share on other sites