Blackbuck 9 Posted July 17, 2006 :!: <span style='color:blue'>My Heckler Und Koch GmBh  Pack</span>  :!: <span style='color:blue'><span style='font-size:15pt;line-height:100%'>* well this project is getting ever larger in scope and has now started to include MP5's And UMP's work will continue throughout the summer but probabbly wont be released this year due to all of the things i want to add to the pack *</span></span> Well seeing as this is my first addon dont expect SJB_TOS from me! Its a H&K pack as you may of noticed containing 3 main variants the C,K and Standard model in a variety of flavours also the UMP and MP5 will make an appearence <span style='color:blue'><u>UPDATE 24/07/06  ( 16:10 )  Whos Who?</u></span> JW       -> .cpp Sparky    -> Texturing Me       -> Modelling + General Editing <span style='color:blue'>Complete So Far</span> MP5A4/KA4 SD <span style='color:blue'>Planned / WIP -G36C </span>     - Comp M2 + Vertical Foregrip + Laser     - ACOG + Vertical Foregrip + Laser     - EOtech + Laser + Laser     - Folded Stock + Laser     - Comp M2 + Vertical Foregrip + Laser SD     - ACOG + Vertical Foregrip + Laser SD     - EOtech + Laser + Laser SD     - Folded Stock + Laser SD <span style='color:blue'>-G36K </span>     - Laser + Normal Carrying Handle Sights     - Folded Stock     - Laser + Normal Carrying Handle Sights SD     - Folded Stock SD <span style='color:blue'>-G36 </span>     - Tactical Rifle Scope A.K.A. Leupold     - Tactical Rifle Scope A.K.A. Leupold SD     - AG36     - AG36 + Laser <span style='color:blue'>-MP5 </span> MP5A4/KA4 + C-More Reflex Sight MP5A4/KA4 + C-More Reflex Sight SD MP5A4/KA4 + C-More Reflex Sight (15rds) MP5A4/KA4 + C-More Reflex Sight SD (15rds) MP5A4/KA4 + C-More Reflex Sight (BetaC) MP5A4/KA4 + C-More Reflex Sight SD (BetaC) <span style='color:blue'>UMP Stock</span> MP5A4/KA4 + C-More Reflex Sight MP5A4/KA4 + C-More Reflex Sight SD MP5A4/KA4 + C-More Reflex Sight (15rds) MP5A4/KA4 + C-More Reflex Sight SD (15rds) MP5A4/KA4 + C-More Reflex Sight (BetaC) MP5A4/KA4 + C-More Reflex Sight SD (BetaC) <span style='color:blue'>-UMP </span> UMP45 + C-more Reflex Sight UMP45 + C-more Reflex Sight SD UMP9+ C-more Reflex Sight UMP9 + C-more Reflex Sight SD Think There Is Anything I've Missed The Please Tell Me And I Will TRY To Include Them <span style='color:blue'>Whats Next HOPEFULLY</span> Camo textures and a surprise weapon! <span style='color:blue'>Bugs + Problems</span> Bugs, None... Problems, Need Help With .CPP -> JW <span style='color:blue'>EYE CANDY (Some Are Oldish Images)</span> <span style='color:blue'>Small Side Project</span> This project is just something i did for my namesake on ofp one of them will most likely be added to the pack as a surprise weapon this is the near final version of the MP5K/A4 (SD) you like it?? so far the config shows up in german for realism for instance "Einzel Schub" for single shot, "drei rund burtsen" for 3 round burst and "automatisch feuer" for autmatic fire correct me on my german if i'm wrong... it is fully JAM3 compat with both primary and secondary mags 15+30 Rds there maybe a 15 rd magazine developed of yet... enjoy the eye candy and check the first post <span style='color:blue'>Pending Permissions</span> J326 B3Liar P.S Check This Post From Time To Time To Look For Updates, I Will Also Post To Tell You Of Them. Share this post Link to post Share on other sites
Gedis 0 Posted July 17, 2006 i want... ...that you play with smooth & sharp... because it looks strange when magazine and other sharp parts looks like smooth Share this post Link to post Share on other sites
Blackbuck 9 Posted July 17, 2006 i will get to that when i've finished the rough stuff lol Share this post Link to post Share on other sites
MontyVCB 0 Posted July 17, 2006 It seems to have the M-16 style magazines, can the G36 use those? i thought it had its own design of magazine. Share this post Link to post Share on other sites
j w 0 Posted July 17, 2006 So, a 'finished' model isn't the rough stuff? You're putting alot of pressure on yourself for being the first addon. Share this post Link to post Share on other sites
stgn 39 Posted July 17, 2006 Do you need construktiv Critisisem? or are you just showing? @para-trooper The G36 can use M16 mags if it uses a custom magwell. STGN Share this post Link to post Share on other sites
MontyVCB 0 Posted July 17, 2006 Do you need construktiv Critisisem? or are you just showing?@para-trooper The G36 can use M16 mags if it uses a custom magwell. STGN ah cool, thanks Share this post Link to post Share on other sites
Blackbuck 9 Posted July 17, 2006 Do you need construktiv Critisisem? or are you just showing?@para-trooper The G36 can use M16 mags if it uses a custom magwell. STGN constructive critisicm would be nice nothing to harsh tho also see first post for newer WIP Share this post Link to post Share on other sites
Al Simmons 0 Posted July 17, 2006 I dont think that it would be ok to use M16 Mags. Please try to make original G36 Mags for your addon. AFAIK its not possible to use m16 mags with a normal G36, you have to change Magwell AND Firingunit (Handgrip; Griffstück). But its looking fine at the moment. Share this post Link to post Share on other sites
Blackbuck 9 Posted July 17, 2006 i've replaced the steels for polymers ok? Share this post Link to post Share on other sites
scruffy 22 Posted July 17, 2006 Hello there Your model looks good so far, especially for your first work. About your problem: Bugsnone as yet allthough i do have a problem having the dilema of not not knowing how to add more than one weapon to the pack... n00bish i know but can someone help me with that? It is actually pretty easy.You have to make a new class in the config, a subclass to your first rifle in the class CfgWeapons part, just with a different name. Now you can there add the model, name and optics line and other things that differ, the other information will be used from the main class. Now just don't forget the class CfgModels and class CfgPatches at the beginning of your config and all should be fine. Hope this answers your question, else just pm me or ask here, there are plenty of people who can do this better than me Share this post Link to post Share on other sites
Al Simmons 0 Posted July 17, 2006 Much better with those mags but the second mag (which is not in weapon) is a bit short isnt it? Share this post Link to post Share on other sites
Blackbuck 9 Posted July 17, 2006 its got to be made larger thats just a copy of the one thats in the well  also on a sidenote the back of the rail looks much better ingame Share this post Link to post Share on other sites
Al Simmons 0 Posted July 17, 2006 Maybe you should change pos of the optics, make closer to the gunners eye. But once again nice work. Share this post Link to post Share on other sites
Jackal326 1182 Posted July 17, 2006 If you add the texture folder into your O2_Viewer folder (the one with Buldozer.exe in it) the textures will show up in Buldozer and you wont have all those nicely made, but white models - they'll be textured. Scope and vertical foregrip look familiar Share this post Link to post Share on other sites
Blackbuck 9 Posted July 17, 2006 thats where the aimpoint is in the photos i used so its stays... here are some images of the nearly finished G36 (DMR/DMS) Share this post Link to post Share on other sites
Al Simmons 0 Posted July 17, 2006 Please change the mag textures, the spring thats pushing the cartriges up is missing Share this post Link to post Share on other sites
Blackbuck 9 Posted July 17, 2006 considering the mag is full.. Share this post Link to post Share on other sites
FischKopp 0 Posted July 17, 2006 a full mag normally means 30 cartridges but then you still see the spring on the bottom. You can not fill the whole mag cos of the resistance of the spring, but you can fill in more than 30 catridges. But you risk then that the spring become lame and will soon no longer functionally. Share this post Link to post Share on other sites
j w 0 Posted July 17, 2006 Same with softairguns Ontopic: The addon's looking good, hope you solve the config-issues Share this post Link to post Share on other sites
Blackbuck 9 Posted July 17, 2006 thanks JW at least i have some support Share this post Link to post Share on other sites
j w 0 Posted July 17, 2006 Well, why rack down on addonmakers? Instead of having many of them? Share this post Link to post Share on other sites
Al Simmons 0 Posted July 17, 2006 Hey dont missunderstand me, my suggestions shouldnt be an offense to you helping_hand, you said that you wanted feedback and i gave it to u. So iam working with G36 since 4 years in german army and i wanted you to make it as realistic as possible. Share this post Link to post Share on other sites
Blackbuck 9 Posted July 17, 2006 got any decent pics i could use even if its a g36a2 or a1 i can send u a modified version of B3l's Pack with the ones so far in but only for private use sort of a beta test ok check the link u get via PM Share this post Link to post Share on other sites