Soviet_Officer 0 Posted December 28, 2005 I’m don’t use anything anim pack or anim mod for my Operation Flashpoint. I have: IRO_EDF_V2[1].1 coc_arty_v1.0 JAM3_FIXED What is problem? Share this post Link to post Share on other sites
Ironsight 1 Posted December 28, 2005 I’m don’t use anything anim pack or anim mod for my Operation Flashpoint.I have: IRO_EDF_V2[1].1 coc_arty_v1.0 JAM3_FIXED What is problem? Try to instal Sanctuary's Anim pack and then the problem will be probably gone Share this post Link to post Share on other sites
Soviet_Officer 0 Posted December 28, 2005 Ok, I'm try do this. But please give me needed Sanctuary's Anim pack for this... where I can download? Share this post Link to post Share on other sites
sanctuary 19 Posted December 28, 2005 Look at my signature for the most up-to-date packs. Share this post Link to post Share on other sites
Soviet_Officer 0 Posted December 28, 2005 Sorry… but please give me download link of latest version of Sanctuary's Anim pack here… in this topic. Share this post Link to post Share on other sites
Messiah 2 Posted December 28, 2005 from sanctury's signature: http://www.flashpoint1985.com/cgi-bin....t=48485 Share this post Link to post Share on other sites
Soviet_Officer 0 Posted December 28, 2005 Thanks. And I have small question. Can work Sanctuary's Anim pack in CSLA 2 mod? If can, how I may did that? Share this post Link to post Share on other sites
offtime 0 Posted December 28, 2005 this is probably not coused by animations but by selections ive noticed this on my grom units and ime using Sanctuarys anims need to take closer look into o2... Share this post Link to post Share on other sites
honchoblack 2 Posted December 28, 2005 First of all thanks alot for the latest version of the EDF pack Ironsight and Offtime, Everon needs them/you. Quote[/b] ]And I have small question. Can work Sanctuary's Anim pack in CSLA 2 mod? If can, how I may did that? You can work any anim pack with any mod out there, all you have to do is to add the Anim.pbo to the DTA folder of the mod of your liking (e.g. @CSLA/DTA/Anim.pbo). Share this post Link to post Share on other sites
Soviet_Officer 0 Posted December 28, 2005 No, no, no! I’m use DMA Animation Pack and nothing happen! You must or add collar for hide neck EDF soldier or make neck longer for model….. Please, think about in future release version EDF pack. Share this post Link to post Share on other sites
rygugu 0 Posted December 28, 2005 Type73jeep Resource BOHtype73jeep [mithubishi M38] Hires model[LWO&3DS],texture[PSD] it's free No Permission Share this post Link to post Share on other sites
Ironsight 1 Posted December 28, 2005 Type73jeep ResourceBOHtype73jeep [mithubishi M38] Hires model[LWO&3DS],texture[PSD] it's free No Permission Thanks alot man. I really appreciate it Share this post Link to post Share on other sites
Soviet_Officer 0 Posted December 28, 2005 and here last example. If EDF soldier killed from this position "SitDownToStand" his neck seems very bad! This ugly neck must be repair… http://img336.imageshack.us/my.php?image=screen495ux.jpg Share this post Link to post Share on other sites
Ironsight 1 Posted December 28, 2005 and here last example.If EDF soldier killed from this position "SitDownToStand" his neck seems very bad! This ugly neck must be repair… http://img336.imageshack.us/my.php?image=screen495ux.jpg Again I will see what I can do. Share this post Link to post Share on other sites
Soviet_Officer 0 Posted December 28, 2005 I’m just try tell you about what you can correct in next version of EDF pack… of course if you want have amazing addon. I’m hope you are can do this… please. Share this post Link to post Share on other sites
ExtracTioN 0 Posted December 28, 2005 giving the edges under the head model the correct selection name will help the problem Ironsight m8 Share this post Link to post Share on other sites
ExtracTioN 0 Posted December 28, 2005 the edges at the botom the part that connects the neck and body give it the name "hrudnik" only the edges and the neck self "krk" Share this post Link to post Share on other sites
Soviet_Officer 0 Posted December 28, 2005 And second moment… If EDF soldier use combat sitdown, his right leg have visual problem. Watch by knee! In base soldier models of Operation Flashpoint no problem with knee… http://img272.imageshack.us/my.php?image=leg334kn.jpg Summary total we have only two problem with EDF soldiers. First - neck of soldier and second - knee of soldier. In original models of Operation Flashpoint no this defects... Thank you for attenition. Share this post Link to post Share on other sites
CanadianTerror 0 Posted December 28, 2005 That's hard to beta test out because I'm using FFUR and I dont know if its the FFUR anims doing that or an actual bug. Share this post Link to post Share on other sites
Soviet_Officer 0 Posted December 29, 2005 When be EDF Pack V2.2 ? Share this post Link to post Share on other sites
Ironsight 1 Posted December 29, 2005 When be EDF Pack V2.2 ? Maybe this weekend or at least the week after BTW: Don't PM me when you ask the same question in this topic. I always look in this topic so don't bother PM'ing me Share this post Link to post Share on other sites
Soviet_Officer 0 Posted December 29, 2005 Perfect! Thank you for answers! I believe in your team… you make EDF soldiers wonderful and amazing! Share this post Link to post Share on other sites
@cero 0 Posted December 30, 2005 I just realiced something while messing about with the jeeps. The Jeep with the MG got a seating proxy messed up or something? There is place for a driver, a guner, and then two cargos, where in the BIS ones is only one cargo seat. When the second cargo board the jeep it dissapears, if I remember right is to do with the configuration and the seating proxies, but I'll live that to you guys, "Ughhh!! me know nothing, no spiko Ingles Mr Fawlty!!" Â Lol. BTW, it would be sweet if this extra cargo could stay but with some weeked animation that will not get on the gunners way, like laying acros the back, like if he was resting in a hamoc or something. Regards. @CERO. Edit: I forgot, I was using the FFUR 2005 mod, if that makes any difference. Share this post Link to post Share on other sites
CanadianTerror 0 Posted December 30, 2005 Well my Everon boys just took an ass whooping by the DMA east rebels. We need some armour! Share this post Link to post Share on other sites
Ironsight 1 Posted December 30, 2005 Edit: I forgot, I was using the FFUR 2005 mod, if that makes any difference. Does the default FFUR jeep has an extra cargo slot? If that's the case then the EDF jeep will have one since the EDF jeep is classed as the regular BIS jeep with some changes. I bet when you turn off FFUR you don't have the problem anymore Quote[/b] ]We need some armour! I'll give you a hint: It's an upgraded light tank from the US and it's not in service anymore in most countries except 2 I know off You will get more info and screens next week Share this post Link to post Share on other sites