Chriz 0 Posted August 25, 2005 hiya guys i have finshed nearly all my addons and am going to realese them soon picstures and info on the website http://www.freewebs.com/cjs88/flashpointpage.htm Share this post Link to post Share on other sites
ExtracTioN 0 Posted August 25, 2005 looking good m8 nice work Share this post Link to post Share on other sites
Metalmalte 0 Posted August 25, 2005 looks nice mate! Share this post Link to post Share on other sites
ExtracTioN 0 Posted August 25, 2005 Also in one of the pictures is that a CH-46 Share this post Link to post Share on other sites
Chriz 0 Posted August 25, 2005 yeh thats a modified alpha of OPGWCs ch-46 Share this post Link to post Share on other sites
-)rStrangelove 0 Posted August 26, 2005 Oh great, i love the new helmets (both russians and us) and textures. Can't wait ! Share this post Link to post Share on other sites
Hornet85 0 Posted August 26, 2005 you have to give he US soldiers M16a1 to plz bekus the M16a2 dident go in to service befor 1984 i think Share this post Link to post Share on other sites
AiRBLaDE 0 Posted August 27, 2005 so thats what you were doing all this time chriz . I cant wait ! Share this post Link to post Share on other sites
fatcroc5 0 Posted August 27, 2005 didnt the replace the olive drabs with US standard woodland camo in the mid-late 70's? anyways, very good word Share this post Link to post Share on other sites
AiRBLaDE 0 Posted August 27, 2005 no they still used ODs in the early 80s. Â Not until later did woodland come out. Share this post Link to post Share on other sites
olemissrebel 0 Posted September 5, 2005 the textures are nice, but the size of the US helmets, man, they look like aliens! Share this post Link to post Share on other sites
Chriz 0 Posted September 15, 2005 two updated pics on the usuall site of the finshed east and west ofp E3xbox replica troops Share this post Link to post Share on other sites
AiRBLaDE 0 Posted September 16, 2005 great work. Chriz! im not sure if you know anything about unit replacement. But is it possible for you to add or edit something in your soldier addon that will not cause the game to crash if I replace these soldiers with the default ones? that would be so awesome. Share this post Link to post Share on other sites
Thunderbird 0 Posted September 16, 2005 im not sure if you know anything about unit replacement. But is it possible for you to add or edit something in your soldier addon that will not cause the game to crash if I replace these soldiers with the default ones? .P3D rarely are sources of CTD , if you've crashes , they can be due to "custom" animations , scripts in EH , useless lines in the class , missing something or bad defined lines in cfgammo/cfgweapon of the used weapon by the class's soldier, check again your config or make a new one replacing only "models" and "sounds". Regards Thunderbird84 Share this post Link to post Share on other sites
CanadianTerror 0 Posted September 16, 2005 That US helmet does look look a lot like a watermelon. Â If it's the helmet off the nam troops, I dont recall it looking "that" big. Share this post Link to post Share on other sites
belgerot 33 Posted September 16, 2005 Agreed, maybe reduce the size by about a quarter? Share this post Link to post Share on other sites
stgn 39 Posted September 16, 2005 A medium M1 steel helmet is 24 cm wide what you do is this open 02 open your soldier model and use the left view so you are looking at the soldier from the front or the right so you are looking at him from behind. now create a plane which has X= 0.24 and Y= 4(so you don't have to move the plane to use it) now you have created a plane that you can scale from grab the helmet part of the model and decreas or increas size until the helmet is as wide as the plane. Then you delete the plande you used for scaling and you have a correctly scaled helmet(height and lenth might not be correct depends on the model) STGN Share this post Link to post Share on other sites
Chriz 0 Posted September 16, 2005 thanks stgn for the infos a checked and the plane fits the helmet already its posibly too high however i own my own m1 steel helmet and its is scaled to this one Share this post Link to post Share on other sites
CanadianTerror 0 Posted September 16, 2005 Quote[/b] ] however i own my own m1 steel helmet and its is scaled to this one M1 watermelon you mean. Share this post Link to post Share on other sites
Bobcatt666 0 Posted September 17, 2005 To be honest think you should spend a bit more time on the soldier textures. Drawback of having to constantly contend with the likes of Lauma, HYK and Laser. its going to leave you spamed with numbers of people moaning to make them better. or bitching cause they are not up to that quality. You did a great job on the vehicles, but its rather lacking in the textures of the infantry units. Think the officer should wear a steel pot as well, in a real unit all men wear helmets. Should also tilt the helmets never can keep them on straight 90% of the time. Share this post Link to post Share on other sites
-)rStrangelove 0 Posted September 17, 2005 My opinion is you can't really compare them to units like LASER's deltas and other high detailed ones. It's impossible to archieve something similar with better textures alone / without adding more model details. Besides: i'd rather have very nice units that also run fine than UBERdetailed ones that lag OpF to death. Share this post Link to post Share on other sites
Shadow NX 1 Posted September 17, 2005 )rStrangelove @ Sep. 17 2005,15:29)]My opinion is you can't really compare them to units like LASER's deltas and other high detailed ones. It's impossible to archieve something similar with better textures alone / without adding more model details.Besides: i'd rather have very nice units that also run fine than UBERdetailed ones that lag OpF to death. Lemme guess you still have the PC you had when you buyed OFP? If a honest opinion counts here i think these units look bit like of the time when O2 was released. Models dont have to be uber detail, ok, but at least textures should be a improvement over BIS ones or not? Share this post Link to post Share on other sites
Chriz 0 Posted September 17, 2005 thanks for the comments guys but i was really just realseing all the clutter on my h/d these arnt meant to be super realistic it was just a fun project and a learning curve (both on the model and textures front) ill prolbably now realese all the addons in somre sort of "open source pack "or sumthing i was working on a totaly new soldier project but at the moment i dont really have the time work college and personal take priority over OFP chris Share this post Link to post Share on other sites
CanadianTerror 0 Posted September 17, 2005 Quote[/b] ] i was really just realseing all the clutter on my h/d these arnt meant to be super realistic it was just a fun project If you want to avoid the hassle of moaning and griping about realism...make sure to post something like that in large letters at the top of the thread when you release so people will take them for what they are. Share this post Link to post Share on other sites