jakerod 254 Posted August 8, 2005 Brief Description: Two Islands by Geo-Dev Studios partially finished. Grizzly & Fox Beta Released Screenshots and information can be found in this thread. Share this post Link to post Share on other sites
StealthTiger 0 Posted August 8, 2005 Nice Work High speed data transfer mirrors from Stealth-Net: Grizzly & Fox Beta Islands Enjoy! Share this post Link to post Share on other sites
berghoff 11 Posted August 8, 2005 I've tested them. Found no bugs so far =). The layout is quite good too I like them. I can still remember the many missions on the others Island I played with my squad that are very good for about everything. Share this post Link to post Share on other sites
Guest major gandhi Posted August 8, 2005 I like the island, the whole layout looks really good. Perhaps in the final version you could include some small factories and some connected fields. Those single squares in the landscape doesn't look that good. Would look better to have 7-8 connected squares with a Farmhouse in the middle or something like that. Share this post Link to post Share on other sites
jakerod 254 Posted August 9, 2005 Odd that you mentioned that because I just put in a town that is kind of surronded by fields today. I used to do that a lot on my islands but then looked at BIS ones and saw they used single ones more often so I did that. But I think it can look good so I will start that up again. Share this post Link to post Share on other sites
mattxr 9 Posted August 9, 2005 i dont have any objects on the islands what so ever?? except roads lol Share this post Link to post Share on other sites
olemissrebel 0 Posted August 9, 2005 yeah there are, on the left side Share this post Link to post Share on other sites
jakerod 254 Posted August 9, 2005 @Matt- On Fox the objects are in the south mostly. On Grizzly they are in the South-West. Share this post Link to post Share on other sites
Commando84 0 Posted August 9, 2005 hehe islands are nice but feels sparse with objects and stuff but they are betas so yeah i agree , pls but in airports and so on like the others sugested anyways nice islands, keep up the good work. Share this post Link to post Share on other sites
.kju 3244 Posted August 12, 2005 i can just state what others have already said - its very well done and can you see the love for detail put in there Fox is too less rough for mp league as you need extreme terrain setups/shapes for these missions. Yet its be a great island for tanks battles with high viewdistance and the single-player/coop-part. Also i love the different style of both islands. Congratz to this one Well for island its most important to have missions to demonstrate and make ppl familiar with it - hopefully we can see dynamic missions from you there Share this post Link to post Share on other sites
jakerod 254 Posted August 13, 2005 What do you guys think? More or less objects in the wilderness? More trees? Less trees? More bushes? Less? More Rocks? Give me your opinion on this please. Share this post Link to post Share on other sites
[aps]gnat 28 Posted August 14, 2005 Looking at the areas you have done ........... just more of the same. The object populated zones look good as they are; - Nice town designs - Interesting Ports and so on - Nice use of roads and forests - nice "clumpin" and random'ness of rocks and trees Just use that same princple to do the blank zones. Share this post Link to post Share on other sites
cozza 24 Posted August 14, 2005 Love ya islands. Just a Q. Are you still working on the Fulda gap map. I had some killer ideas for missions on the map Share this post Link to post Share on other sites
jakerod 254 Posted August 14, 2005 I kind of want to but I can't make realistic german towns without new buildings so until I get some I am not going to be able to. Share this post Link to post Share on other sites