USSRsniper 0 Posted July 26, 2005 Features: -An animated suspension -Working fire extinguishing system -New effects and full replacement of sounds -Presence in cpp classes with parameters of original game (light version to support mods)  -Three textured versions for crew pack Also ORCS crew pack version 2.0 Source:www.flashpoint.ru ORCS Development Studios  as always released great addon Share this post Link to post Share on other sites
Bikecop 0 Posted July 26, 2005 Pretty cool. Everyone go to that russian site and get it. Share this post Link to post Share on other sites
belgerot 33 Posted July 26, 2005 It is indeed a very nice pair of addons, cannot wait to test them out Share this post Link to post Share on other sites
Major Fubar 0 Posted July 26, 2005 http://www.flashpoint.ru/forum/showthread.php?t=34947 Share this post Link to post Share on other sites
Raptor 10 Posted July 26, 2005 from http://www.flashpoint.ru Mirrors: ------------------------------------ T-72 ------------------------------------ T72/2,7 MB/Rar ------------------------------------- Crew: ------------------------------------- CrewPack -Low- /3,7 MB/Rar CrewPack -Medium- /6,6 MB/Rar CrewPack -High- /8,7 MB/Rar -------------------------------------- from OFPCenter Raptor Share this post Link to post Share on other sites
Gedis 0 Posted July 26, 2005 effects are increadible! when your 72 were hit hard, you even have to put out fire, but when i first noticed it, it was already too late and all world tank mens frightening storyes of being burned alive in tank came true everything looks very good! exept, even SEP i can destroy from 2 rounds... remembering sigmas T-72 pack, it was quite hard to do... only 5th round could actualy destroy SEP and if you are aiming to the gun barrel stabilizer... (with iraqi T-72M1 i tryed to work out new tactics against Abrams, but... knowing that iraqi used oldest rounds for T-72, knowing they could bought new ones, who could penetrate abrams armor easyer, but they didn't  ... it was useless) New commander and gunner gun sights, like in reality! Oh, forgot to mention, effects are new to ofp tank warfare simulation   Share this post Link to post Share on other sites
pogingwapo 0 Posted July 26, 2005 Can somebody enlighten us all regarding the paint scheme of the T-72. Please post pics of REAL T-72's with a paint scheme similar to this addon. Isn't this paint scheme more realistic? CLICK TO ENLARGE Share this post Link to post Share on other sites
Gedis 0 Posted July 26, 2005 jup, i noticed that it's too dark... i found two bugs, T-72 back's mud covers are without textures, they are just black... and another bug with gun barrel, gun barrel moves verticaly up and down, but front stabilizor's cover don't move with gun up/down... nah, best part of being a T-72 tank men is that i finaly managed to put out fire with fire fighting system! Share this post Link to post Share on other sites
king homer 1 Posted July 26, 2005 Very nice tank, really cool scripts! Good job on that. But I've found a small bug too: HEAT of the T72 are not explosive ingame, but they should as it is a CE round? Aslo maybe replace the MG sounds with some others than Call of Duty sounds Share this post Link to post Share on other sites
Jezz 0 Posted July 26, 2005 yeah machine gun sounds like someones firing a bolt action rilfe also the smoke grenades only fire in fornt of the tank hull and not in front of where the turret is pointing Share this post Link to post Share on other sites
Gedis 0 Posted July 26, 2005 about smoke grenades... this T-72 versions had less smoke grenade launchers... and 0-20 or 35 degrees frontal possition were specialy left for targeting targets from front, when sides are covered with smoke(don't remember exactly about degrees)... now tested and (BIS) T-72B and with ERA armor... seems that bis versions don't have bug with gun barrel stabilyzer's cover... but what are the scripts, for external fuel tanks for versions with scripts? Share this post Link to post Share on other sites
Sgt_Eversmann 1 Posted July 26, 2005 Yeah, nice T72 But one question: Why can't Orcs and RHS join together...in my opinion it would be much more effective Share this post Link to post Share on other sites
Thunderbird 0 Posted July 26, 2005 Great job !!! FFUR woodland total conversion pack v5.0 will replace the current T-72 by this so far better one ... Thanks ORCS Best Regards Thunderbird84 Share this post Link to post Share on other sites
Gedis 0 Posted July 26, 2005 maybe they hate each other... oh, i don't know... it would be great, that all mods, making soviet/russian addons could unite and choose which vehicle/ships/units/aircraft will make one team, seconds and others... so by this way, there would be realy tons of addons... Share this post Link to post Share on other sites
nx_illusion 0 Posted July 26, 2005 Woohooo!! Finally Abrams is owned!! Share this post Link to post Share on other sites
Heatseeker 0 Posted July 26, 2005 Very nice, these crews are very welcome too. So far only real problem i could tell were the MG sounds. This t72 is ace but perhaps a bit too dark and more noticeably "rusty", i would like if it looked a bit less hmm used , great work though, thanks . Share this post Link to post Share on other sites
Denorc-ORCS- 0 Posted July 26, 2005 Thanks a lot. About barrel bug - it was the beta version on ftp later, i uploaded a new one. About paint schemes.. After 2-3 year of heavy usage in Checnhya, for example, you'll not see any "paint schemes" on tank. This schemes only for tank shows and commercials. This is early T-80s picture, but... Quote[/b] ]Why can't Orcs and RHS join together...in my opinion it would be much more effective Because RHS do not want it. )) Share this post Link to post Share on other sites
Placebo 29 Posted July 26, 2005 Closed at the request of ORCS. Share this post Link to post Share on other sites