raedor 8 Posted July 23, 2005 The Red Hammer Studios proudly announce the release of some minor patches (ALL PATCHES REQUIRE RHS WEAP V1.01!): RFMI, GRU, SOBR Pack Patches (this contains all three patches) Mirror 1 (requires RHS RFMI v1.00, RHS GRU v1.00, RHS SOBR v0.50) RFMI Pack Patch v1.01 (requires RHS RFMI v1.00) Mirror 1 Change log: *added separate JAM config *added groups *added engineer with mines and the capability to deactivate mines (RHS_rfmi_miner, RHS_rfmi_miner_vsr) *added mechanic with limited capability to repair vehicles (RHS_rfmi_mechanic, RHS_rfmi_mechanic_vsr) *removed MAAM magazine names *removed action menu "Camo Helmet" *fixed some AI values (accuracy, sensivity) *fixed various magazine issues *lowered armor values for head, arms and legs *changed vehicleClass string for the editor *shortened the soldier's names (F = Flora) GRU Pack Patch v1.01 (requires RHS GRU v1.00) Mirror 1 one more pic Change log: *added separate JAM config *added groups *added saboteur with pipebombs (RHS_gru_saboteur_s, RHS_gru_saboteur_wl_s) *added capability to heal to marksmen, spotters, team leaders and RTOs *added capability to hide bodies to all GRU units *added capability to deactivate mines to all GRU units *removed MAAM magazine names *fixed some AI values (accuracy, sensivity) *fixed various magazine issues *lowered armor values for head, arms and legs *changed vehicleClass string for the editor *shortened the soldier's names (G-S = Gorka-S, S = Sumrak) SOBR Pack Patch v0.51 (requires RHS SOBR v0.50) Mirror 1 one more pic Change log: *added separate JAM config *added groups *added capability to heal to all SOBR units *removed MAAM magazine names *fixed some AI values (accuracy, sensivity) *fixed various magazine issues *lowered armor values for head, arms and legs *changed vehicleClass string for the editor *shortened the soldier's names (G-1 = Gorod-1, B = Beret) Credits: Laser raedor Soul Assassin Shadow NX Kenji Special Thanks to: Bohemia Interactive Studio for such a great game If you can find any bugs, report them. TIA. Share this post Link to post Share on other sites
Peanut 0 Posted July 23, 2005 finally Downloaded all patches only to find out that everything was in the first download. I should read before i click on links Share this post Link to post Share on other sites
soul_assassin 1750 Posted July 23, 2005 finally Downloaded all patches only to fond out that everything was in the first download. I should read before i click on links doh Share this post Link to post Share on other sites
-Soviet- 0 Posted July 23, 2005 GREAT! I'm downloading! Share this post Link to post Share on other sites
raedor 8 Posted July 23, 2005 btw, forgot to mention that: ALL PATCHES REQUIRE RHS WEAP V1.01!!! Share this post Link to post Share on other sites
soul_assassin 1750 Posted July 23, 2005 btw, forgot to mention that:ALL PATCHES REQUIRE RHS WEAP V1.01!!! YEP people the weapon pack patch is by far the most important one. so get that before anything else. Also our homepage has been updated with all the details. Share this post Link to post Share on other sites
sniperuk02 0 Posted July 23, 2005 A few of the soldier dont have ammo for the weapons: Spetnaz rpg22 has no rockets Spetnaz sniper (big one) has no ammo And a motor infantry rpg soldier doesnt have any ammo for the rpg. Only tried these few, I'll go double check. Share this post Link to post Share on other sites
raedor 8 Posted July 23, 2005 A few of the soldier dont have ammo for the weapons: Spetnaz rpg22 has no rockets Spetnaz sniper (big one) has no ammo And a motor infantry rpg soldier doesnt have any ammo for the rpg. Only tried these few, I'll go double check. do you have the new rhs weapon pack? Share this post Link to post Share on other sites
StealthTiger 0 Posted July 23, 2005 High speed data transfer mirrors from Stealth-Net: RHS RFMI, GRU, SOBR Pack Patches (Requires RHS RFMI, GRU, SOBR Pack ) *Note: Download and install RHS Weapons Pack v1.01 (Full) before installing the above patch (Required). Enjoy! Share this post Link to post Share on other sites
sniperuk02 0 Posted July 23, 2005 Yeah I downloaded the new weapon pack, I reinstalled and checked again, here are the units: GRU Spetznaz recon with RPG7 both camo-No RPG ammo. GRU Spetznaz with RPG22 both camo-No RPG ammo. GRU Spetznaz Sniper leshi-No primary ammo. Motorized Infantry RPG grenadier both camo- No RPG ammo. Share this post Link to post Share on other sites
raedor 8 Posted July 23, 2005 Yeah I downloaded the new weapon pack, I reinstalled and checked again, here are the units:GRU Spetznaz recon with RPG7 both camo-No RPG ammo. GRU Spetznaz with RPG22 both camo-No RPG ammo. GRU Spetznaz Sniper leshi-No primary ammo. Motorized Infantry RPG grenadier both camo- No RPG ammo. make sure you also have the patches for GRU, RFMI and SOBR installed. i don't have a spetsnaz with rpg22 Share this post Link to post Share on other sites
sniperuk02 0 Posted July 23, 2005 lol I was sure I installed that, my bad. Great work Share this post Link to post Share on other sites
Heatseeker 0 Posted July 23, 2005 So far so good, i have only one problem with the shadows, they look like a bunch of overlapping, seperate parts, but everything else seems perfect so far, now if only OFP would run properly with this stupid video card, i feel like throwing my ti4200 back in . Good job RHS team, must be really hard to fix such a massive amount of units and weapons, thank you . Share this post Link to post Share on other sites
Shadow NX 1 Posted July 23, 2005 Laser once mentioned he now has quite lot polys on the units so he used very simple shadows to get rid of a few polygons. Share this post Link to post Share on other sites
Commando84 0 Posted July 23, 2005 nice that you got these released before the end of summer now im gonna go and do some laser and rhs battles Share this post Link to post Share on other sites
AimPoint 0 Posted July 24, 2005 Thanks for update guys!..Nice job Share this post Link to post Share on other sites
Taconic 0 Posted July 24, 2005 Very nice work. I haven't come across any bugs in testing. As of tonight, the RFMI and GRU Spetsnaz are in EECP. I've been waiting for the patches to add them. Share this post Link to post Share on other sites
Gedis 0 Posted July 24, 2005 m... found one bad thing... RFMI soldiers with helmets wich are camoed with vsr or flora, when board some vechicle this will show up... VSR in vehicle same thing goes for flora as wel... screen o what this happened VSR on BTR-80 Share this post Link to post Share on other sites
raedor 8 Posted July 24, 2005 m... found one bad thing...RFMI soldiers with helmets wich are camoed with vsr or flora, when board some vechicle this will show up... VSR in vehicle same thing goes for flora as wel... screen o what this happened VSR on BTR-80 that even happens with FDF units. if they can't fix it, we can't, too. Share this post Link to post Share on other sites
Gedis 0 Posted July 24, 2005 so you are not # 1 ofp mod teams? how that could be? i always thought rhs is toughest teams ever... nah, every mod teams are great! well, thats bad that this can't be fixed... Share this post Link to post Share on other sites
raedor 8 Posted July 24, 2005 so you are not # 1 ofp mod teams? how that could be? i always thought rhs is toughest teams ever... nah, every mod teams are great! well, thats bad that this can't be fixed... they have Kegetys in their team... Share this post Link to post Share on other sites
Arne 0 Posted July 24, 2005 Looking at the NV-goggles I always wonder why someone would like to wear these things. All the enemy needs to do is to aim right between the two green glowing dots. Share this post Link to post Share on other sites
Acecombat 0 Posted July 24, 2005 Looking at the NV-goggles I always wonder why someone would like to wear these things. All the enemy needs to do is to aim right between the two green glowing dots. Â He'll have a rough time spotting them in the dark , they dont glow that much and the guy wearing them would have a better chance at spotting and getting him first. Share this post Link to post Share on other sites