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deathguy

Ever wanted to see the rocket of the Carl Gustav?

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lennek Shadow @ Jan. 15 2002,20:43)</td></tr><tr><td id="QUOTE">Hello I like the CG but i was wondering how much dmg it acualy does to a tank in game. I know it wont take one out with one hit unless i am just hitting the wrong thing. When i can i try to aim for the front barrel of the tank to take out its main gun. And how does the CG compare to the LAW. I get 3 rounds with the law and still have 4 clips for my AR that includes one in the gun.<span id='postcolor'>

I´m not 100 percent on this...

I belive that the damage done by the CG is same as the law and usually it takes 2 hits (in the rear) to take a tank out. If U shoot the tank in the front it can take as many as 6 laws to take on tank out. This is in the game...IRL its a completely other story...

If I´m wrong - please correct me...I´m sure someone has the stats on this smile.gif

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If I remember right, I think I have already destroy a T72, by shooting at the front of it, with 1 or 2 law.

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72 pwned by three laws

80 pwned by four

72 pwned by 1 gustov

80 pwned by 2 gustov

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I checked for the east, and apparetnly there is a different model over there.

rpg.jpg

This is used in the RPG and the AT. The strela uses the US model "stinger", and the AT rocket on the BMP is the same model as the javelin. All the rest are the same.

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We have discover the other face of the game. biggrin.gif I think BIS would never knew that we would go that far in looking how realistic the game is.

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Benze you lead a very sad life.

I don't reallly care about this, but why don't you use your photography skills in taking GOOD screenshots (for example scenes of war. etc.) because that would be even better.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jamesia @ Jan. 16 2002,14:30)</td></tr><tr><td id="QUOTE">Benze you lead a very sad life.

I don't reallly care about this, but why don't you use your photography skills in taking GOOD screenshots (for example scenes of war. etc.) because that would be even better.<span id='postcolor'>

Why you blame him??? Him the one who start it all. So don't blame the other people, blame me.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (deathguy @ Jan. 16 2002,21:03)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Benze you lead a very sad life.

I don't reallly care about this, but why don't you use your photography skills in taking GOOD screenshots (for example scenes of war. etc.) because that would be even better.<span id='postcolor'>

Why you blame him??? Him the one who start it all. So don't blame the other people, blame me.<span id='postcolor'>

He's not supposed to blame anyone. He may think what ever he wants to think, but he shouldn't be rude to others.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Damage Inc @ Jan. 15 2002,18:58)</td></tr><tr><td id="QUOTE">You can change it in the editor by putting this setAccTime 0.1 (or any other number) in a units' init field.<span id='postcolor'>

This doesn't work for me, i put it in the initzilation field of my own unit... confused.gif

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Im sorry, and I apologize. I do think that this guy would be good at doing action screenshots though.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Damage Inc @ Jan. 16 2002,21:25)</td></tr><tr><td id="QUOTE">Well I said "a units'" I didn't say what units' init field it has to be put in.<span id='postcolor'>

What unit should I put the script in then...? Dah... tounge.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jamesia @ Jan. 16 2002,16:29)</td></tr><tr><td id="QUOTE">Im sorry, and I apologize. I do think that this guy would be good at doing action screenshots though.<span id='postcolor'>

Well, it was just by curiousity that we have done that. smile.gif

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setAccTime x.xx works great for me if I set it on myself. Here is my first "bullet time" screenshot.

eek.jpg

I'll try to get some shots of infantry "dodging" later on.

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Heyyy looks like its time to browse some old screenies... *noises* ahh, here it is:

matrix.gif

Sorry modem users wink.gif

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I suppose I would be good at doing battle screens, but I really just did those other shots because I was bored. And have no life. biggrin.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Rendar @ Jan. 17 2002,02:50)</td></tr><tr><td id="QUOTE">setAccTime x.xx works great for me if I set it on myself. Here is my first "bullet time" screenshot.

(screenshot)

I'll try to get some shots of infantry "dodging" later on.<span id='postcolor'>

I wouldn't want to be that guy who's going to get a rocket in his head!

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that revolving one is cooooolllllllll.awesome.....more more more more more more more more more more more more more,please

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Once U start making screenshot, U cannot stop....its that funny!!

I love this game *crying/sobbing*

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