CanadianTerror 0 Posted March 5, 2005 Just got this. Awesome! Share this post Link to post Share on other sites
Thunderbird 0 Posted March 5, 2005 Thanks If there's someone who's already used the M16 or the M60 or the PK /PKM , and other kalashnikovs , please contact me by pm Thanks Share this post Link to post Share on other sites
iNeo 0 Posted March 5, 2005 That's good news about the recoils, I really hope FDF will give you permission. It would be anti-community (you know) not to, but I have some vague memory of them not letting some other mod like ECP use their recoils or something else from their config, hope I'm wrong. Share this post Link to post Share on other sites
sanctuary 19 Posted March 5, 2005 About this recoil question, You can learn how to create yourself better recoils than the BIS default, if you can't secure FDF dev team permission about their own recoil. By giving a look and experiment with this recoil tutorial interesting reading when you learn to tweak your configs Share this post Link to post Share on other sites
Thunderbird 0 Posted March 5, 2005 Yeah I hope too , Thanks Sanctuary for the tutorial,that'll be very useful... I will contact kegety tonight 22:00 Paris time ... Share this post Link to post Share on other sites
Stonedge 0 Posted March 6, 2005 Very, very nice. Only the layout of the Mission Editor should be like the one from ECP. Gives you a much bigger map, for a better overview. Share this post Link to post Share on other sites
Thunderbird 0 Posted March 6, 2005 Yeah , why not ? I'll see what can I do ... Share this post Link to post Share on other sites
Hostilian 11 Posted March 6, 2005 Hi all, Could someone post on how to turn off the blood effects please. (Sorry, didnt fancy trawling through 26 pages to find it - after my search) Thanks, #C Share this post Link to post Share on other sites
Thunderbird 0 Posted March 6, 2005 Hi to remove the blood effects use only the "low cpu config" or convert the .bin of the "powerful cpu config" to cpp , look for the "class man:land" , look down in the "evenhandler" and erase Quote[/b] ] hit="_this exec ""\OFPEC_Blood\blood_squirt.sqs"""; killed = "if (player == _this select 0) then {_this exec ""\TACTEvents\onPlayerDeathBlack.sqs""}"; Don't forget to convert the cpp to bin Share this post Link to post Share on other sites
Hostilian 11 Posted March 6, 2005 Thanks for that! #C Share this post Link to post Share on other sites
sektor 2 Posted March 6, 2005 This feels like a brand new game! Btw, there are some cool mine addons made by JörgF in his object pack. They look great ( there is AP mine, flare trap, claymore and time bomb ) and they could be very useful. Once again, this is great, i can't stop playing old campaign missions with this! Keep up the great work. Share this post Link to post Share on other sites
Thunderbird 0 Posted March 6, 2005 NP and Yeah that should be a nice idea to replace the mines... And what do you think about replacing the music of OFP by other songs ? by something as Red Army songs ? and US songs of the era 80(country,pop, blues,military music..etc) I'm serious Share this post Link to post Share on other sites
the_shadow 0 Posted March 6, 2005 could be a nice touch but only use music thats made PRE 1985 ;) (to make it even more realistic) Share this post Link to post Share on other sites
sanctuary 19 Posted March 6, 2005 NP and Yeah that should be a nice idea to replace the mines...And what do you think about replacing the music of OFP by other songs ? by something as Red Army songs ? and US songs of the era 80(country,pop, blues,military music..etc) I'm serious A small hint about how to change musics and more of the islands cutscenes that are played in the OFP menu, as it can be usefull to people customising themselves their replacement mods In the case you don't know how to , here is how you can do it. In the main config (or in the main config of the mod you are using) , look for <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgMusic you will see all the OFP musics classes defined there If you want to add your own music , just something like this, after all the original music definitions <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class MyOwnMusic1 { sound[]={\MyMusicAddon\MyOwnMusic1.ogg, db+10, 1.0}; }; class MyOwnMusic2 { sound[]={\MyMusicAddon\MyOwnMusic2.ogg, db+10, 1.0}; }; etc...etc... until you have defined all your new musics Notice that MyOwnMusic1 and MyOwnMusic2 in this example are the names of my musics and in this example they are located in a MyMusicAddon.pbo (that i have put in ..\MyModFolder\Addons\ ) So remember to adapt the paths and the names to your owns. Converting the musics to OGG format should be the way to go , as all the default OFP musics are in that format, certainly for a specific reason. Then after you defined your musics, converted them to the vorbis format .OGG , and packed them into a pbo, the next move will be to modify the missions located in the \MyModFolder\Dta\Anims.pbo (notice the difference between anims.pbo and anim.pbo, the latter contains the OFP animations) As the "anims.pbo" contains the mini cutscenes that OFP will load in the main menu for each island. And so those missions.sqm contains the reference to the song/music it will play. This way, not only you can make yourself a new cutscene by modifying those missions in the editor, but you can change the music originally played by one of the musics you defined in the main config. good luck Share this post Link to post Share on other sites
Thunderbird 0 Posted March 6, 2005 Yeah , sure I would use the music of the era 80 Yo , thanks Sanctuary for this explanation, but I think that I'll replace the songs and not to add them ... That would be better in campaigns and missions Share this post Link to post Share on other sites
eestikas88 0 Posted March 6, 2005 yeah! I got a new graphics card! After a long fight with my computer and format C i managed to get my new radeon 9600 pro working.Now i can use dxdll with your fantastic mod. Share this post Link to post Share on other sites
ivymike10mt 0 Posted March 6, 2005 This will be true respect to 70-80's, brilliant music which is growed after Vietnam. I think that music should have emotions, war, love Share this post Link to post Share on other sites
Thunderbird 0 Posted March 6, 2005 Yes, Groups as "Eagles, Rolling stones... "? For the east side I won't forget the "Gimn Sovetskovo Soyuza(soviet national song),Katusha,Polioshko polia... " Share this post Link to post Share on other sites
-HA-kgb-cccp 0 Posted March 6, 2005 BTW thunderbird84 if you ever need any Soviet Music feel free to contact me, I'm a commie at heart and Russian so I have lots of this stuff... Share this post Link to post Share on other sites
Thunderbird 0 Posted March 6, 2005 kgb-cccp @ Mar. 06 2005,18:08)]BTW thunderbird84 if you ever need any Soviet Music feel free to contact me, I'm a commie at heart and Russian so I have lots of this stuff... Hehe Great , need that stuff , how can I contact you ? Share this post Link to post Share on other sites
Commando84 0 Posted March 6, 2005 i dl and tried your config, and then i ran the installer and then made a desktop shortcut with your mod and then when i was going to play with your mod as a resistance officer and was shooting with the ak-47 i got strange lime green bloobs at the rifle and i fired some more shoots and i saw blood spraying from the right hand , rifle i think and then suddenly after i fired a more shots i fell dwon to the ground dead. and i didn't even have any enemies placed in the editor what am i doing wrong? i was standing up and firing straight in the air and not in the feet or anything anyways great mod but i think the civilian sportcar is strange that both sportcars are white, i thought they should've been one yellow and one white or something like that Share this post Link to post Share on other sites
Thunderbird 0 Posted March 6, 2005 Hi , for the effect of tracers , Bn880 will be more suited than me to answer you and you've been killed by the bouncing effect ,concerning the sport car , the white challenger is the best one to replace the Old BIS sport car... there're none others of the era 1980 Share this post Link to post Share on other sites
eestikas88 0 Posted March 6, 2005 AARGHHHHHh!!!!!! This can't be happening! My computer is out of memory! The new fucking card sucked my memory! I can allow only 360mb of addons in my addons folder... Can't play your mod anymore thunderbird... Sorry.. I'll get some memory as soon as i can. Share this post Link to post Share on other sites
Thunderbird 0 Posted March 6, 2005 Hmm , why not to use the "low config cpu" ? that'll be more suited for your low memory ? Share this post Link to post Share on other sites
SPQR 0 Posted March 6, 2005 Can't play your mod anymore thunderbird...   Sorry.. I'll get some memory as soon as i can. So bad      Having less memory for all the addons along Fux ones ! I hope it won't cost you a lot   Share this post Link to post Share on other sites