1er_RPIMa_Chevladimir 0 Posted January 14, 2005 @Thunderbird84 (alias Hileco0307-The Wolf-The French Sniper-Jupiter-T.Gilani-COS commando........)==>"AAnneçy...abo.Wanadoo.fr" You use ICP soviet infantery, very good, but you use HYK woodlan 2003 with that  , when we did'nt have soviet infantery, ok, but now......Soviet Union removed december 25th 1991.....what HYK made 1985 infantery for your mean?  You are 17? you are not 13? or 21? (for explication to BIS forum moderator==>icq 311235931) Share this post Link to post Share on other sites
sanctuary 19 Posted January 14, 2005 @Thunderbird84 (alias Hileco0307-The Wolf-The French Sniper-Jupiter-T.Gilani-COS commando........)==>"AAnneçy...abo.Wanadoo.fr"(for explication to BIS forum moderator==>icq 311235931) I guess you are talking about the OFrP forum and possible problems between you and that user ? In that case , how about to -not- take those personnal problems to the BIS forums according to the rules about "cross forums" ? Quote[/b] ]§6)Do not start threads relating to discussions on other boardsWhat happens in this forum should stay in this forum and vice versa, conversations other than those strictly relating to OPF matters should not be brought into these forums from others. @ Sanctuarythx for the tip with BinView. I knew there was another way... You're welcome Binview is a must have when learning how to replace units. @jonnygo-lightly1.96 and 1.96beta are basically the same. You should look somewhere else ... I am anyway facing the same issue, where only units are not replaced by addons. I did a mod installation ... or some kind of mod install (installed most addons in FLASHFX/addons instead of Res/addons) that does not fully work, maybe I don't have the right config file in /res Not exactly, the name of the beta and the final executable are not the same, so making a shortcut pointing to flashpointbeta.exe will not work if you have the final 1.96 patch installed. Oh and i advice people to really use mod folder , to keep their default BIS files and folders clean, it helps a lot to manage mod folder as you can activate only what you need, helping a lot OFP to manage unofficial addons in memory (and for performance, the less, the better) Share this post Link to post Share on other sites
Gothico 0 Posted January 14, 2005 Nice Mod. With your final version i get a 5t-nato-truck-magic.... error. So this is final?  Could anyone tell me, how to enable the satchel beep from INQ-mod? And how to disable the new tracers? Nice gimmick, but in a heavy firefight its annoying  Share this post Link to post Share on other sites
tak 0 Posted January 14, 2005 Quote[/b] ]With your final version i get a 5t-nato-truck-magic.... error. Make sure you have marfy/MP trucks addon in your folder, if not grab it from here Share this post Link to post Share on other sites
Gothico 0 Posted January 14, 2005 i have the addon. at least that one thunder got from pappy boington. (the fixed one) btw your link isn´t working, tak. Share this post Link to post Share on other sites
Thunderbird 0 Posted January 14, 2005 Chevladimir is an old friend, he had failed to become gay if I would not have saved him, excuse me to tell private stories Quote[/b] ] You use ICP soviet infantery, very good, but you use HYK woodlan 2003 with that Learn to read , I 'm using Hyk 85 Infantry Quote[/b] ]Could anyone tell me, how to enable the satchel beep from INQ-mod?And how to disable the new tracers? Nice gimmick, but in a heavy firefight its annoying Ok , I think I'll remove tracers because it's the main source of problems Quote[/b] ] You are 17? you are not 13? or 21? 17 Share this post Link to post Share on other sites
Gothico 0 Posted January 14, 2005 Quote[/b] ]Ok , I think I'll remove tracers because it's the main source of problems Thx, ppl on our server mentioned some lag since adding the tracers. Quote[/b] ]Make sure you have marfy/MP trucks addon in your folder, if not grab it from here Ok, i got it (them) finally. In that package there are 3 pbo´s. i added them into my addonfolder. seens to solve the problem, don´t ask why..  Share this post Link to post Share on other sites
jonnygo-lightly 0 Posted January 14, 2005 Right... i got it all working fine until i complete a mission, at the end it just CTD without any errors or nothin? Missing addons?... i got all of them though. Share this post Link to post Share on other sites
1er_RPIMa_Chevladimir 0 Posted January 14, 2005 post edit Share this post Link to post Share on other sites
sanctuary 19 Posted January 14, 2005 EDIT : situation should be solved now. Share this post Link to post Share on other sites
sanctuary 19 Posted January 14, 2005 I suggest you too to let this argument dying and concentrate on the purpose of your thread. Share this post Link to post Share on other sites
sanctuary 19 Posted January 15, 2005 EDIT : The situation has been dealt with privately. Share this post Link to post Share on other sites
tak 0 Posted January 15, 2005 @Gothico The link should be work in my case anyway glad to hear that you solve ya problem Share this post Link to post Share on other sites
Thunderbird 0 Posted January 15, 2005 Patch 2 released I've removed the tracerFX at the request of certain people, now all must function correctly, I thank you for your patience and I present to you my excuses for the errors which have occurred before *tracer's FX removed *C4 "sound bip" added Patch 2 download Share this post Link to post Share on other sites
eestikas88 0 Posted January 15, 2005 thank you very much for removing tracerfix script from your wonderfoul mod! edit* please replace bis blackhawks by bas ones. Share this post Link to post Share on other sites
DpS 0 Posted January 15, 2005 Has anyone test it in mp, especially in CTI, I loved to play mp with different models e.t.c. Everytime I play mp things worked fine in a couple 10-30 min (varies on what type of mission) If i am playing cti after 10-15 mins of playing, the game froze. However when I play with regular FlashFX (the one without units replacement) everything work flawlessly... any idea why?? Note: this problem also occur when I load EECP The way I install this mod, I didnt actually put everything in an addons folder. I created a mod folder called ehanceflashfx, then put addons, dta, and bin in that directory. Well I am sure you get the idea. But by making this mod folder may have caused the effects that i've been getting?? Share this post Link to post Share on other sites
Thunderbird 0 Posted January 15, 2005 Dps Before launching the mod or playing OFP , reboot your Computer Eestikas88 , So I can replace BIS mh-47 by BAS one but it'll be impossible to replace BIS mh60 by BAS one , because BAS doesn't have model which get only rockets, because there is a mission of the campaign r 1985 which requires destroying a BMP But I'll see what can I do Share this post Link to post Share on other sites
the_shadow 0 Posted January 15, 2005 argh, does anyone have a working mirror for the 1.1 version of the truck pack? the link posted in a previous thread leads to a broken archive i really need the trucks... Share this post Link to post Share on other sites
Thunderbird 0 Posted January 15, 2005 hi Get the Truck pack here Share this post Link to post Share on other sites
the_shadow 0 Posted January 15, 2005 but thats v 1.0, thats the one with .jpg textures... 1.1 has .paa textures = less laggy Share this post Link to post Share on other sites