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theavonlady

The original OFP Demo's Ambush SP mission

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See this thread for reference.

TEXT REMOVED (see next post)

Download the original OFP demo's Ambush mission.

ReadMe:

Quote[/b] ]****************************************************

The Original OFP Demo's Ambush Mission, version 1.00

****************************************************

Copyright © 2004 The Avon Lady, all rights reserved. So there!

Produced by The Avon Lady, of The OFP FAQ.

The OFP FAQ: http://www.theavonlady.org/theofpfaq

Email: theavonlady@theavonlady.org

---------------------------------------------------

Miss the old "happy ending" you used to get at the end of the original

OFP Demo's Ambush SP mission? Remember? You run towards the beach, a

Blackhawk swoops in to evacuate you and then your chopper gets shot

out of the sky by a pesky Shilka? And then a cutscene displays, showing

the Shilka and some roving T72s and BMPs, followed by some very

melodramatic text and OFP's banner logo?

It's back! The original! I extracted it myself from the earliest version

of OFP's demo. Nothing's been changed but the file and mission names,

for easier identification. Just place the PBO file into OFP's MISSIONS

folder and away you go!

Why BIS removed that great ending from the retail version's Ambush mission,

I'll never understand.

---------------------------------------------------

This is BIS' original work, untouched. All thanks goes to them.

---------------------------------------------------

Known Problems:

I've successfully gotten the evacuation Blackhawk to come in and pick

us off the beach. If it fails for you, you have my sympathies but I can

only recommend that you retry playing the mission.

I tested this mission with OFP version 1.96. I've noted in the

requirements, below, that it should work with any verion of OFP

but I can't promise that.

---------------------------------------------------

Requirements:

1.  OFP version 1.00 or greater.

2.  No addons required.

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Since it's the old OFP demo's version, I believe it's somewhat easier to complete than the latest version of Ambush that comes with OFP.

What would be great is if someone could fix the latest version of Ambush to restore the original's ending. I tried but did not succeed. sad_o.gif

I just compared the demo's and the retail version's MISSION.SQM files.

They both have the exact same number and type of WEST and EAST units, with the exact same SKILL settings.

So, the demo version equals the retail version in gameplay. Of course, you get the original evacuation ending restored with the demo version.

So no one need work on restoring the ending in the retail version, when you can simply play the demo version. smile_o.gif

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eh... didnt get it. is this topic pointless?  rock.gif

Isn't it time for you to go back to school soon? rock.gif

edit: text clarified in my previous post. smile_o.gif

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Quote[/b] ]Isn't it time for you to go back to school soon?

well i need to go to that boring place at 1st september biggrin_o.gif

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Thank you, thank you, thank you, i never saw the demo ending plus if the mission works now its great smile_o.gif , i believe next you will be making a conversion too wink_o.gif .

Thanks a bunch Avon Lady smile_o.gif .

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Thank you, thank you, thank you, i never saw the demo ending plus if the mission works now its great smile_o.gif ,

No evac to beachy - not endy! biggrin_o.gif

Quote[/b] ] i believe next you will be making a conversion too.

Naw! I've already done conversions of Ambush in the past to highlight this or that soldier addon.

Just play it under EECP or Y2K3 for instant conversion.

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Just tried and finished it and it worked biggrin_o.gif , getting shot from the air wasnt all that fun and the camera works are not close to the very nice intro but its very good to have it working, nice work Avon Lady, thanks again smile_o.gif .

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Thank you AvonLady,

It was because of this mission that i bought the game.

Ah the memories.

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It was because of this mission that i bought the game.

Ah the memories.

Yes. I had that flashback feeling when I got the ending to trigger yesterday.

Glad I could revive it.

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Just a reminder than now we need a top-notch mission maker to produce a sequel to the downing scene. smile_o.gif

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Thanks Avon. Gosh.. The memoires. :o) I remember fooling around with it and playing it over and over again when I found it in a PC gamer magazine.

This may be strange but untill you said that the version included in the full game has a different outro I had no idea that it was the case.

/shame on speedydonkey for not completing the "none Demo" version of Ambush

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Quote[/b] ]Just play it under EECP or Y2K3 for instant conversion.

hahaha. people always find reasons when they dont want to do something tounge_o.gif

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/shame on speedydonkey for not completing the "none Demo" version of Ambush

Like many others, you thought you'd already played it till your footsteps were permanently engrained on Malden from previous attempts.

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Quote[/b] ]Just play it under EECP or Y2K3 for instant conversion.

hahaha. people always find reasons when they dont want to do something  tounge_o.gif

Suffah! biggrin_o.gif

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Quote[/b] ]Just a reminder than now we need a top-notch mission maker to produce a sequel to the downing scene.

There already is one. Hasn't been publicly released yet but soon it should be. Someone I know used it in the Mission Competition. It was quite fun.

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Quote[/b] ]Just play it under EECP or Y2K3 for instant conversion.

hahaha. people always find reasons when they dont want to do something  tounge_o.gif

Suffah! biggrin_o.gif

yours dialect kills me crazy_o.gifghostface.gif

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I visualise a sequel for this but it reminds me of "montignac must fall" and "after Montignac". Hard to believe the same people that build this also built resistance campaign crazy_o.gif , theres just something special in the original CWC/1985 stuff, hard to explain smile_o.gif .

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I visualise a sequel for this but it reminds me of "montignac must fall" and "after Montignac". Hard to believe the same people that build this also built resistance campaign crazy_o.gif , theres just something special in the original CWC/1985 stuff, hard to explain smile_o.gif .

yeah, CWC followed the life of a soldier, a trooper surviving rather then someone who is fighting a war, with CwC you didn't had the best of the best, you where struggeling to keep you alive as you just get send in to take a village, not knowing what might happen.

EDIT: just played the mission:

post-3-73358-ambush.JPG

could've taken some from the outro... but that would mean sacrificing this one sad_o.gif

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Nice! This great demo mission with it's unforgotten cliffhanger ending was what originally convinced me to go out buy the game imediately after completing it. smile_o.gif

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Nice! This great demo mission with it's unforgotten cliffhanger ending was what originally convinced me to go out buy the game imediately after completing it. smile_o.gif

Go back to that first time.

The vastness of the terrain.

The soliders.

The guns.

The helicopter overhead.

The jeep. The M5 truck.

The dialogue.

The encounter with the first Russian.

The sounds of battle.

The radio chatter.

The BMP and its destruction, preceded by the woosh sound in the air of an AT rocket.

The village. The UAZ that drove smack into the heat of the battle.

Dead squadmates.

The folliage to hide in.

Picking up weapons from the dead.

Houdan.

The Russian truck, bringing in reinforcements.

The false victory of clearing Houdan.

The nearby rumbling of armored vehicles.

The retreat under fire.

The rescue.

The rescue's failure.

The enemy's hunt for survivors.

Of course you bought it! smile_o.gif

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And today with better hardware, higher detail, increased view distance, Llaumax and dxdll and dreamy knight's anims it looks even better not to mention the unit replacement configs biggrin_o.gif .

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Of course you bought it! smile_o.gif

Hehe, yeah! It's not as if I really did have a choice... wink_o.gif

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I just opened the OPF ambush mission file to see it in the ME again and there is stuff from the demo version there, i checked the blackhawk and found a trigger synced to it with reference to the ZSU, deleting this trigger makes the chopper come to the extraction zone everytime but it got stuck on a waypoint after extracting the survivors so i reduced the 200m flyinheight to 100 and it worked but it also said i was lost or something and the helo didnt really follow the waypoints properly i guess crazy_o.gif .

Wathever happened to this mission is indeed very strange but i think it is fixable smile_o.gif .

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