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jjracing

I made a little island (10*10km, 488000objects)

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Download link works fine for me, but according to this post you can get the latest beta version from here smile_o.gif

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thx Lee_H. that'll be changed in the next beta, i think there are still some white placename signs. One time I wrote down the wrong state i think wow_o.gif  tounge_o.gif

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dabitup please refrain from kissing moderators except for when absolutely necessary.

jjracing please watch your filesizes when posting images.

smile_o.gif

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Wich prog do u use, can't see a real difference to my pic?

...shice MS-Photodraw sad_o.gif  biggrin_o.gif  biggrin_o.gif

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I am using Adobe Photoshop.

Those railway(including the bridge) looks nice.

I hope we will see AEF's train addon running over your island in the near future!

MfG Lee smile_o.gif

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PS: @Mod: May I show one pic a 126kb instead of two a 80kb?

No sorry you can't, and next time will be a warning level, it's not difficult to make a pic less than 100kb, even opening that one in MS Paint and clicking save turns it into a 70kb image, if you can't fix the size then only post a link smile_o.gif

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Here are some pics to compare...

//home.arcor.de/einschwein2/c1.jpg

//home.arcor.de/einschwein2/c2.jpg

//home.arcor.de/einschwein2/c3.jpg

//home.arcor.de/einschwein2/c4.jpg

//home.arcor.de/einschwein2/c5.jpg

//home.arcor.de/einschwein2/c6.jpg

//home.arcor.de/einschwein2/c7.jpg

//home.arcor.de/einschwein2/c8.jpg

//home.arcor.de/einschwein2/c9.jpg

@Lee_H.:

AEF's train is already running! biggrin_o.gif

@Mod:

I'll watch out. This rules could be made by german politicians...

(not seriously smile_o.gif, pls don't bann me because of this comment, I'll keep my pic's on lower size!!!)

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3 Things

- Dont lay the Tracks too close to each other ! may the Train could hop between them (Jumping from one Track to the other)

- Try to lay the Tracks on 0° ^^ looks terrible when a train driving like this (Frontview: / :P

- What are this Tracks shown sometimes ?)

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//home.arcor.de/einschwein2/d1.jpg

//home.arcor.de/einschwein2/d2.jpg

//home.arcor.de/einschwein2/d3.jpg

//home.arcor.de/einschwein2/d4.jpg

Well I think the AEF-railway has a too large contrast to the ground!!!

I'll create an "St Andrews cross" ([D]Andreaskreuz[/D]), but what about a cross which gets flashing if a train getts nearer to it, that would be some work again for you AEF!

@Odin:

don't understand "- What are this Tracks shown sometimes ?)" ?? Please explain. ;)

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sry @All but i cant explain in English ^^

@jjracing.

Ich mein die Braunen Schienen die du da gelegt hast.

Woher sind die ?

+

Bitte ! Leg die Gleise NICHT zu nah aneinander. Du wirst da übel die probleme bekommen mit dem Script (z.B. das die Lok/Waggons auf einmal auf einem anderen Gleis ist/sind)

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@all: this is just important for Odin  biggrin_o.gif

@Odin

[D]

Die braunen Schienen hab ich alle seleber gebaut, sie sind nur im 1.000 lod, und nicht funktionstüchtig! Sie sind auch nur als optische Verschönerung gebaut worden, aber nun muss ich mir wohl was neues einfallen lassen, seit dem euer Zug released wurde... ;)

Die Schienen werde ich noch weiter auseinander legen, das war nur ein erster Test, aber danke für den Hinweis.

Vielleicht hast du noch einen kleinen Hinweis für mich, wie kann ich eure Brücken verwenden, einfach wie normale Schienen verbauen und nur auf die Höhe achten, oder gibts da nochwas zu beachten?

[/D]

@all:

Has somebody an idea how to create a cross wich gets flashing if a train is going towards it?

St. Andrews cross:

W69.jpg

bigger pic

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Has somebody an idea how to create a cross wich gets flashing if a train is going towards it?

I don't think this is possible in a WRP.

EDIT:

I only think this can be done in the mission editor with triggers.

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Can somebody tell me why my "crossing" (still don't knoe if its right:)) turns around after going three times over it with a M1A1? Same Problem with the bridge, just a different kind of destruction...

bridge-bug

crossing-bug

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Can somebody tell me why my "crossing" (still don't knoe if its right:)) turns around after going three times over it with a M1A1? Same Problem with the bridge, just a different kind of destruction...

bridge-bug

crossing-bug

Wrong placed roadway LOD?

Just a thought wink_o.gif

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1. Andrew Cross and other Signs will be released when Phoenix_Island is out.

2. Wrong Roadway LOD (maybe put em a little bit higher the the GeoLod is (0.1 - 0.3)

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Thx Odin, thx Ironsight,

forgot to set the roadway lod higher than the geometry lod, this little mistakes wich makes one realy aggrassive! *starting_up_ofp-mp_mission* biggrin_o.gif

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