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HUNT666

Hunter anims big pack

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102 Anims made by me static and non-static.

Not all perfect.....   wink_o.gif

Hunter_anims.pbo

Command List

stop1                     Stop a car or something like that

static1-8                diff. static anims

stand1-10               diff static rest anims

sleep1-6                 sleep anims

sitting1-3                sit anims

sit1-2                     sit anims

save1-6                  anims for capture

MRT1-13                 deadpos anims (static)

knee1-6                  diff. knee anims

kick1-3                    diff. kicks

hit1-2                      diff.hits

fear1-5                    like u get hit by any other smile_o.gif

aim1-5                     diff. aim pos anims

rightstat                   right lean stat

right                        right lean short

repair                       repair Truck or something like that

raistat                      right arm injured static

rais                          right arm injured sit

rai                           right arm injured walk

parastatic                 para fly pos anim ( not working)

parasmash                 Para dont open

Moonwalk                  biggrin_o.gif

lli                             LeftLeg Injured

leftstat                     Left Lean static

left                          left lean short

knocking                    Doorknocking anim

kneerightstat              lean right stat on the knees

kneeleftstat               lean left stat on the knees

kneehit                      Hit with knee

jump                          Jump

hitdown                     Hit Down

head                         Jump head over

foot1                         run backward  fall                      

doorkick                     Doorkick anim

deadknee                    Dead Anim

combat10                   Crazy Weapon POS

bush                          Take a Piss

blow                           Blow Back from Explosion

backflip                       Backflip

abrollenstat                  

abrollen                       Para Landing

waveloop                     Wave Anim

wave                           Wave Anim2

Put the Pbo in your Addon Folder.

this switchmove "XXX"    for XXX place any Command from that list.

For Longer anim type:

this switchmove "XXX"; this switchmove "XXX"; and so on ....

For Endless Anim use 3 Waypoints.

1Move

2Move

3Cicle

Place the Cicle exact above the first .

Only work with static anims.

Download       copy&paste  wink_o.gif

Thats it

CU

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Are you and Wilco having a Cold War or something? Whenever you release something, he counters, and vice versa.

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Hrm...I'm pretty sure we don't mean to tounge_o.gif

But maybe we are.... ghostface.gifwink_o.gif

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Mine isn't really a pack, so I don't know what to say.

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No war between us smile_o.gif

And mine Pack is better smile_o.gif (joking)

Dont know wich is better biggrin_o.gif

CU

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i dont think you can really compare them, i BELIEVE yours doesnt competly replace the regular anims. do they? Well anyways good work, next you guys need to figure a way to make your own animation sequences, I.E. instead of just repleacing BIS's create your own flow, ya know?

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I also can't get the download to work.  It looks like the Tripod site reached its bandwidth limitations.  

Anybody have any mirrors of these two files?

Also what exactly does the "replacement animations" do? Do they replace all of the BIS animations? If so which ones?

Chris G.

aka-Miles Teg<GD>

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Ha Ha Ha somehow i use both so im not bothered i like wilcos ands hunts lol keep up the good work mabe you could make new running anims biggrin_o.gif

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Nice Job Hunter.

Just a comment however, i would have thought that the static animations would have been better left to the unified animation project pbo file, rather than another seperate pbo.

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No ....

Its nearly the same... Only the Name is an other.

And i will update my pack..

In that Unified Pack is it not visible who is the author of that anim.And my Time is to much expensive smile_o.gif

Edit:Sorry dont have any other Link maybe here is one who can host that both files ?

THX

Edit2 smile_o.gif : Both Links work for me ?? Is it normal ?

CU

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Lol, for missions these won't be very good, but for things like cutscenes there can be used flawlessly by a cutscene editor who knows what he's doing.

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Lol, for missions these won't be very good, but for things like cutscenes there can be used flawlessly by a cutscene editor who knows what he's doing.

Just have a look in the OFP:CP thread and u'll see how people have already put them to good use

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Does this replace BIS animations? I wouldn't really want that, but I would like the ambient animations. Especially the silly ones. You need to add more goofy/novelty animations.

Maybe like an angry guy stomping around having a tantrum, or maybe some "argument" anims so you could have two people fighting about something, or a few mime moves. I'd love to shoot a mime in ofp!

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Not everything must have OFPEC tags, with the animations I make, they don't have them.

Edit: It wouldn't be a bad idea...his animations conflict with mine.

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Alright....let me get it out.

Hunter, remember that conversation we had on MSN about me working off of your animations if I ever did? Well next time if you work off of mine, then please give me credit. I was scoping out your replacement crouch with mine and for some ODD reason the back foot ALMOST exactly lines up with mine....wierd isn't it?

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I want to see dancing soldier anims. I want to see someone make a silly OFP music video. biggrin_o.gif

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LOL biggrin_o.gif

I dont use any anim from you..

Think about what u say next time plz..

That is my Crouch anim ...

CU

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