Hjaldar 0 Posted March 10, 2004 Been playing CTI on this island yesterday. Very interesting scenario, lots of hiding places for the men with the long rifles! Share this post Link to post Share on other sites
freddern 0 Posted March 10, 2004 Yep... dowloaded it and: MARVELOU. The maker must have used many MANY hours on making this island. Great. Share this post Link to post Share on other sites
Colossus 2 Posted March 10, 2004 Terrible sorry to say this, but I think this island a beta yet. It got alot of bugs: 1. Losing all sight sometimes, only see a few building and my weapon. 2. I think it is a bit undone road connection to Annacis and New Westminister and someother places. (its not a bug, only a sudjestion) 3. A bit fences everywhere (one fence there and one fence here) Otherwise its a great island! Share this post Link to post Share on other sites
Acecombat 0 Posted March 10, 2004 ARGHHH it lags like hell if you put a few units on it YES only a few will LAG it I have a good PC mind you i can play tonal on it But this island theres something wrong with it i get 0.1 FPS with it after only putting a few airplanes and runway lights on one of the airport .... Share this post Link to post Share on other sites
somebloke 0 Posted March 10, 2004 I can't seem to find a working airport. Share this post Link to post Share on other sites
freddern 0 Posted March 11, 2004 Lags unexpected little for me (800mhz, 256 ram, screencard 32mb) Really like your nature layout. Suggestions: Organize the islan a little better. Don't have so many bases and airports. Make the bases more realistic. More roads. (connect the island parts (maby with bridge?)) Use more time on making the "populated" areas more original and realistic as i can see you have done with the wildlife parts. Keep the great wild life parts! They are great with the cliffs and stuff. Love the northern woods nearby the "something plains" up north in the middle. Great! Hope to hear from you here in the forum and to get a kick ass update where you do all this stuff. Then I will defenatly make this my northern island nr. 1. Â Also make a working airstripe for AI. Â Â Â Â Share this post Link to post Share on other sites
freddern 0 Posted March 11, 2004 Does anyone know the guy who made this island? Share this post Link to post Share on other sites
Hjaldar 0 Posted March 15, 2004 Just his (nick)name. Share this post Link to post Share on other sites
Colossus 2 Posted March 16, 2004 Organize the island a little better.Don't have so many bases and airports. Make the bases more realistic. More roads. (connect the island parts (mayby with bridge?)) Use more time on making the "populated" areas more original and realistic as i can see you have done with the wildlife parts. Keep the great wild life parts! They are great with the cliffs and stuff. Love the northern woods nearby the "something plains" up north in the middle. Great! Hope to hear from you here in the forum and to get a kick ass update where you do all this stuff. Then I will defenatly make this my northern island nr. 1. Â Also make a working airstripe for AI. Â Â Â Â Couldnt agree more. Share this post Link to post Share on other sites
DOA-DECAY 10 Posted March 2, 2014 Couldnt agree more. Thanks for the kudo's on the Island, it took a huge amount of time and was done before there were tools available to auto-create as it became. The original .wrp from Russia was used before it became commonly available. Each tree, fence, grass, bush, house etc had to be set, previewed and then accepted. A few months after the release you could auto-forest area's which would saved me well over a month. I did add the addon files in primarily for ease of use thinking that in time, certain items would no longer be available .. although in retrospect perhaps hosting those addons somewhere might have cut down on the download size Just getting back into mapping, modelling and island building with Arma3 so was browsing old commentary, sorry to bring a post back after trolling myself :) Any quick guides, quick thoughts, tool references on map building <DM, TDM, CTF> in Steam as I will start there to brush up on my skills ? Share this post Link to post Share on other sites
leondus 0 Posted March 5, 2014 What type of AFV is Guarding the power plant.? Map looks great BTW. Share this post Link to post Share on other sites
krzychuzokecia 719 Posted March 6, 2014 What type of AFV is Guarding the power plant.? BTR-T from Sebastian Muller. Any quick guides, quick thoughts, tool references on map building <DM, TDM, CTF> in Steam as I will start there to brush up on my skills ? What do You mean by this? To make a mission (be it DM, TDM, CTF) You need only in-game editor. To make an island, You need proper tools, however AFAIK Visitor (OFP/ArmA proprietary map making tool) for A3 wasn't released yet - You have to use A2 one. But it'd be better to ask at A3 forums. Share this post Link to post Share on other sites
DOA-DECAY 10 Posted March 7, 2014 What type of AFV is Guarding the power plant.?Map looks great BTW. 10 years ago but I think it was an early version of an ADAT adaptation ---------- Post added at 14:12 ---------- Previous post was at 14:09 ---------- Thanks, Was reviewing the missions in Steam and see so many errors and non functioning maps, was wondering if perhaps there was an item or issue with basic dm/tdm etc Has anyone put out a guide for the community ? I see Kegety's is still around - nice to see ---------- Post added at 14:20 ---------- Previous post was at 14:12 ---------- BTR-T from Sebastian Muller.What do You mean by this? To make a mission (be it DM, TDM, CTF) You need only in-game editor. To make an island, You need proper tools, however AFAIK Visitor (OFP/ArmA proprietary map making tool) for A3 wasn't released yet - You have to use A2 one. But it'd be better to ask at A3 forums. Thank you, above was In response. Share this post Link to post Share on other sites